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Monopoly (1935)
Tempo di Gioco: 180
Età Min.: 8
Giocatori: 2 - 8
Editore: Korea Boardgames, The Op Games, Carlit, Nilco S.A., Oy Fenno-Alga Ab, Damm / Egmont, Kod Kod, JinLiLai, Kasco Industries, Inspiration tv network, Kuvataide, (Unknown), ASS Altenburger Spielkarten, Miro Company, Tomy, Nýja leikfangagerðin, Smeets & Schippers, Klee, MB Juegos, Parker Brothers, General Mills, Majora, Estrela, Franz Schmidt, (Self-Published), Hanayama, NeoTroy Games, John Sands Pty Ltd, Super Impulse, Tilsit, Tomy Company, Ltd. (Takara Tomy), Waddingtons, John Waddington Ltd., PanGraf, Altap, Globetrade, Winning Moves Games (USA), Remoundo, Clipper, Schtelber, Borras Plana S.A., Barnes & Noble, Metrotoy, Aurimagic, A. F. Tompson & Son Ltd., Manhattan Agencies, Åhlén & Åkerlund, deSka, MIKA, The Swan Press Limited, Johannesburg, Toltoys, Edwards Dunlop And Company Limited, Zontik Games, Parker Spiele, Epoch Co., Ltd., Brohm-Parker-Spiele, Schmidt Spiele, Funskool Games, Hasbro, Editrice Giochi, Alga, Winning Solutions (WS Game Company), Leaping Dog
Designer: Elizabeth J. Magie (Phillips), Charles Darrow
Artisti: Charles Darrow, (Uncredited), Edison Girard
Meccaniche: Player Elimination, Loans, Roll / Spin and Move, Auction / Bidding, Income, Trading, Lose a Turn, Ownership, Auction: English, Track Movement, Set Collection
Età Min.: 8
Giocatori: 2 - 8
Editore: Korea Boardgames, The Op Games, Carlit, Nilco S.A., Oy Fenno-Alga Ab, Damm / Egmont, Kod Kod, JinLiLai, Kasco Industries, Inspiration tv network, Kuvataide, (Unknown), ASS Altenburger Spielkarten, Miro Company, Tomy, Nýja leikfangagerðin, Smeets & Schippers, Klee, MB Juegos, Parker Brothers, General Mills, Majora, Estrela, Franz Schmidt, (Self-Published), Hanayama, NeoTroy Games, John Sands Pty Ltd, Super Impulse, Tilsit, Tomy Company, Ltd. (Takara Tomy), Waddingtons, John Waddington Ltd., PanGraf, Altap, Globetrade, Winning Moves Games (USA), Remoundo, Clipper, Schtelber, Borras Plana S.A., Barnes & Noble, Metrotoy, Aurimagic, A. F. Tompson & Son Ltd., Manhattan Agencies, Åhlén & Åkerlund, deSka, MIKA, The Swan Press Limited, Johannesburg, Toltoys, Edwards Dunlop And Company Limited, Zontik Games, Parker Spiele, Epoch Co., Ltd., Brohm-Parker-Spiele, Schmidt Spiele, Funskool Games, Hasbro, Editrice Giochi, Alga, Winning Solutions (WS Game Company), Leaping Dog
Designer: Elizabeth J. Magie (Phillips), Charles Darrow
Artisti: Charles Darrow, (Uncredited), Edison Girard
Meccaniche: Player Elimination, Loans, Roll / Spin and Move, Auction / Bidding, Income, Trading, Lose a Turn, Ownership, Auction: English, Track Movement, Set Collection
Mostra Descrizione Mostra Commenti Andamento Prezzi
Theme
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
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Il gioco è stato pubblicato anche con questi nomi:
Banco Imobiliário Mundo ,
Monopoly: Lietuva ,
Monopolio ,
Mr. Paploo Millioner ,
Monopol ,
Monopoly: Philadelphia Edition ,
Millionær ,
Monopoly: Edizione Nostalgia ,
Monopoly: Nostalgia Tin BoxEdition ,
Monopoly: Token Madness ,
Москва ,
מונופול קלאסי ,
Μονοπώλιο ,
Millionaire ,
Monopoly: 60th Anniversary Edition (1935–1995) ,
大富翁/强手棋 ,
Monopoly: 1935 Retro ,
모노폴리 클래식 ,
Banco Imobiliário: Luxo ,
Kleppspelet ,
Gute Reise Monopoly ,
Sandnesspillet ,
Cờ Phú Ông ,
Monopoly Edición Limitada (caja de madera) ,
Banco Imobiliário Brasil ,
Monopoly: General Mills Collector's Edition ,
모노폴리 ,
Monopoly houten editie ,
Compact Monopoly ,
Monopoli: Nopean sijoittajan kiinteistöpeli ,
Monopoly: Replik der deutschen Ausgabe von 1936 ,
Metropoli ,
Monopoly 60 ,
Monopoly: 70th Anniversary Edition ,
Monopoli: Edizione Europea ,
Banco Imobiliário ,
Monopoly: Nostalgia Wooden Box ,
Monopoly: Premier 70th Anniversary Edition ,
Monopol De Luxe ,
Monopoly: 80th anniversary edition 1935–2015 ,
Monopoly ,
מונופול ,
Beuru Mabeul ,
Monopol de Luxe ,
Monopoly: Das berühmte Gesellschaftsspiel ,
Monopoly: 65th Anniversary 1935-2000 ,
Monopoly: Νοσταλγία ,
Cờ Tỷ Phú ,
Monopoly: 85th Anniversary Edition ,
Deluxe Monopoly ,
Monopoly: South African Edition ,
モノポリー ,
Monopoly: 50th Anniversary Edition ,
Monopoly: 1935 Deluxe ,
Monopoly: Greek Nostalgia Wooden Edition ,
Monopoly Θησαυροι της Ελλαδας ,
Monopoly: Swiss Edition ,
Monopoli ,
World's Smallest Monopoly ,
Monopoly: Standard Tunisian ,
Stavangerspillet ,
Monopoly: KeyChain Edition ,
모노폴리 넘버 원 ,
Monopoly: The Original ,
Monopoly: 70ste verjaardagseditie ,
Monopoly: Swedish ,
Монополия ,
Orkdalspillet ,
Monopoly: 25th Anniversary ,
Monopoly: Hið heimsfræga spil um fasteignaviðskipti ,
Ålborg på spil ,
Monopoly (Madrid/Barcelona) ,
Monopoly Heute 2006 ,
Monopoly: Das berühmte Gesellschaftsspiel, Österreich Ausgabe ,
Monopoly: Deluxe Anniversary Edition ,
La Gran Capital
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ag.gameitem.lastUpdated: 2025-05-02 07:09:26.118