Monopoly (1935)
Tempo de Jogo: 180
Idade Mín.: 8
Jogadores: 2 - 8
Editora: Åhlén & Åkerlund, The Swan Press Limited, Johannesburg, Miro Company, Hasbro, John Waddington Ltd., Edwards Dunlop And Company Limited, Waddingtons, Barnes & Noble, JinLiLai, Majora, deSka, MB Juegos, Franz Schmidt, Kod Kod, Tilsit, Schmidt Spiele, Winning Solutions (WS Game Company), Estrela, Kuvataide, Tomy Company, Ltd. (Takara Tomy), Inspiration tv network, Clipper, A. F. Tompson & Son Ltd., PanGraf, Korea Boardgames, Carlit, Borras Plana S.A., (Self-Published), Klee, Altap, John Sands Pty Ltd, General Mills, Brohm-Parker-Spiele, The Op Games, MIKA, Winning Moves Games (USA), Funskool Games, Schtelber, Super Impulse, Parker Brothers, Nýja leikfangagerðin, Oy Fenno-Alga Ab, Toltoys, Nilco S.A., Zontik Games, Damm / Egmont, Epoch Co., Ltd., Editrice Giochi, Metrotoy, Aurimagic, Tomy, Leaping Dog, Manhattan Agencies, (Unknown), Smeets & Schippers, Alga, NeoTroy Games, Kasco Industries, Parker Spiele, ASS Altenburger Spielkarten, Remoundo, Globetrade, Hanayama
Designers: Charles Darrow, Elizabeth J. Magie (Phillips)
Artistas: Charles Darrow, Edison Girard, (Uncredited)
Mecânicas: Lose a Turn, Income, Trading, Roll / Spin and Move, Auction / Bidding, Loans, Ownership, Player Elimination, Auction: English, Track Movement, Set Collection
Idade Mín.: 8
Jogadores: 2 - 8
Editora: Åhlén & Åkerlund, The Swan Press Limited, Johannesburg, Miro Company, Hasbro, John Waddington Ltd., Edwards Dunlop And Company Limited, Waddingtons, Barnes & Noble, JinLiLai, Majora, deSka, MB Juegos, Franz Schmidt, Kod Kod, Tilsit, Schmidt Spiele, Winning Solutions (WS Game Company), Estrela, Kuvataide, Tomy Company, Ltd. (Takara Tomy), Inspiration tv network, Clipper, A. F. Tompson & Son Ltd., PanGraf, Korea Boardgames, Carlit, Borras Plana S.A., (Self-Published), Klee, Altap, John Sands Pty Ltd, General Mills, Brohm-Parker-Spiele, The Op Games, MIKA, Winning Moves Games (USA), Funskool Games, Schtelber, Super Impulse, Parker Brothers, Nýja leikfangagerðin, Oy Fenno-Alga Ab, Toltoys, Nilco S.A., Zontik Games, Damm / Egmont, Epoch Co., Ltd., Editrice Giochi, Metrotoy, Aurimagic, Tomy, Leaping Dog, Manhattan Agencies, (Unknown), Smeets & Schippers, Alga, NeoTroy Games, Kasco Industries, Parker Spiele, ASS Altenburger Spielkarten, Remoundo, Globetrade, Hanayama
Designers: Charles Darrow, Elizabeth J. Magie (Phillips)
Artistas: Charles Darrow, Edison Girard, (Uncredited)
Mecânicas: Lose a Turn, Income, Trading, Roll / Spin and Move, Auction / Bidding, Loans, Ownership, Player Elimination, Auction: English, Track Movement, Set Collection
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Theme
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
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O jogo também foi publicado com estes nomes:
Monopoly: Replik der deutschen Ausgabe von 1936 ,
Monopoly: KeyChain Edition ,
Kleppspelet ,
Compact Monopoly ,
Mr. Paploo Millioner ,
모노폴리 넘버 원 ,
Metropoli ,
Monopol De Luxe ,
Монополия ,
Monopoly: 70th Anniversary Edition ,
Monopol ,
Monopolio ,
Monopoly: 85th Anniversary Edition ,
מונופול ,
Monopoli: Nopean sijoittajan kiinteistöpeli ,
Cờ Phú Ông ,
Gute Reise Monopoly ,
Monopoly: 60th Anniversary Edition (1935–1995) ,
Monopoly 60 ,
Monopoly Edición Limitada (caja de madera) ,
大富翁/强手棋 ,
Monopoly: 1935 Retro ,
Monopoly: Greek Nostalgia Wooden Edition ,
Monopoly Θησαυροι της Ελλαδας ,
Stavangerspillet ,
Beuru Mabeul ,
Monopoly: Standard Tunisian ,
Monopoly: Swiss Edition ,
モノポリー ,
모노폴리 ,
Monopoly: South African Edition ,
Millionær ,
Monopol de Luxe ,
Monopoly: 80th anniversary edition 1935–2015 ,
Monopoly: Nostalgia Wooden Box ,
Monopoli: Edizione Europea ,
Banco Imobiliário Brasil ,
Orkdalspillet ,
모노폴리 클래식 ,
Monopoly: Premier 70th Anniversary Edition ,
מונופול קלאסי ,
Monopoly: The Original ,
Ålborg på spil ,
Monopoly: Token Madness ,
Monopoly: Hið heimsfræga spil um fasteignaviðskipti ,
World's Smallest Monopoly ,
Cờ Tỷ Phú ,
Monopoly Heute 2006 ,
Millionaire ,
Monopoly: Swedish ,
Banco Imobiliário Mundo ,
Monopoly: 50th Anniversary Edition ,
Monopoly: General Mills Collector's Edition ,
Monopoly: Edizione Nostalgia ,
Monopoly: 1935 Deluxe ,
Monopoly: 25th Anniversary ,
La Gran Capital ,
Monopoly: Das berühmte Gesellschaftsspiel ,
Monopoly houten editie ,
Москва ,
Banco Imobiliário: Luxo ,
Monopoly: Philadelphia Edition ,
Monopoly: Lietuva ,
Monopoly ,
Monopoly: 70ste verjaardagseditie ,
Deluxe Monopoly ,
Monopoly: Deluxe Anniversary Edition ,
Μονοπώλιο ,
Monopoly: Νοσταλγία ,
Banco Imobiliário ,
Monopoly (Madrid/Barcelona) ,
Monopoly: 65th Anniversary 1935-2000 ,
Monopoly: Das berühmte Gesellschaftsspiel, Österreich Ausgabe ,
Monopoly: Nostalgia Tin BoxEdition ,
Monopoli ,
Sandnesspillet
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ag.gameitem.lastUpdated: 2025-05-02 07:09:26.118