Monopoly (1935)
Czas gry: 180
Min. wiek: 8
Gracze: 2 - 8
Wydawca: Hasbro, Åhlén & Åkerlund, JinLiLai, Manhattan Agencies, PanGraf, Edwards Dunlop And Company Limited, Brohm-Parker-Spiele, Miro Company, Inspiration tv network, Clipper, Nilco S.A., John Waddington Ltd., Damm / Egmont, The Swan Press Limited, Johannesburg, Schtelber, Waddingtons, Barnes & Noble, Hanayama, Alga, Oy Fenno-Alga Ab, Korea Boardgames, Tomy, The Op Games, Kod Kod, (Self-Published), General Mills, Zontik Games, Carlit, Majora, John Sands Pty Ltd, Nýja leikfangagerðin, Estrela, Funskool Games, Kasco Industries, Winning Moves Games (USA), Leaping Dog, Super Impulse, Aurimagic, deSka, Klee, Globetrade, Toltoys, Editrice Giochi, Borras Plana S.A., Winning Solutions (WS Game Company), (Unknown), Tomy Company, Ltd. (Takara Tomy), Smeets & Schippers, Epoch Co., Ltd., Franz Schmidt, A. F. Tompson & Son Ltd., Altap, NeoTroy Games, Parker Brothers, Metrotoy, ASS Altenburger Spielkarten, Schmidt Spiele, MIKA, Remoundo, Kuvataide, MB Juegos, Parker Spiele, Tilsit
Projektanci: Charles Darrow, Elizabeth J. Magie (Phillips)
Artyści: Edison Girard, Charles Darrow, (Uncredited)
Mechaniki: Player Elimination, Auction / Bidding, Set Collection, Ownership, Track Movement, Roll / Spin and Move, Lose a Turn, Auction: English, Trading, Loans, Income
Min. wiek: 8
Gracze: 2 - 8
Wydawca: Hasbro, Åhlén & Åkerlund, JinLiLai, Manhattan Agencies, PanGraf, Edwards Dunlop And Company Limited, Brohm-Parker-Spiele, Miro Company, Inspiration tv network, Clipper, Nilco S.A., John Waddington Ltd., Damm / Egmont, The Swan Press Limited, Johannesburg, Schtelber, Waddingtons, Barnes & Noble, Hanayama, Alga, Oy Fenno-Alga Ab, Korea Boardgames, Tomy, The Op Games, Kod Kod, (Self-Published), General Mills, Zontik Games, Carlit, Majora, John Sands Pty Ltd, Nýja leikfangagerðin, Estrela, Funskool Games, Kasco Industries, Winning Moves Games (USA), Leaping Dog, Super Impulse, Aurimagic, deSka, Klee, Globetrade, Toltoys, Editrice Giochi, Borras Plana S.A., Winning Solutions (WS Game Company), (Unknown), Tomy Company, Ltd. (Takara Tomy), Smeets & Schippers, Epoch Co., Ltd., Franz Schmidt, A. F. Tompson & Son Ltd., Altap, NeoTroy Games, Parker Brothers, Metrotoy, ASS Altenburger Spielkarten, Schmidt Spiele, MIKA, Remoundo, Kuvataide, MB Juegos, Parker Spiele, Tilsit
Projektanci: Charles Darrow, Elizabeth J. Magie (Phillips)
Artyści: Edison Girard, Charles Darrow, (Uncredited)
Mechaniki: Player Elimination, Auction / Bidding, Set Collection, Ownership, Track Movement, Roll / Spin and Move, Lose a Turn, Auction: English, Trading, Loans, Income
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Theme
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
Obecnie nie mamy danych cenowych dla tej gry.
Ta gra nie jest obecnie handlowana na rynku:
Ta gra nie jest obecnie wystawiona na rynku. Jeśli chcesz sprzedać swoją, dodaj ją do rynku.
Rynek
Gra została również wydana pod następującymi nazwami:
Monopoly: General Mills Collector's Edition ,
Monopoly: Swiss Edition ,
Monopoly: 1935 Retro ,
Monopoly: Premier 70th Anniversary Edition ,
Monopolio ,
Kleppspelet ,
Monopoli ,
Monopoly: South African Edition ,
Monopol De Luxe ,
Monopoly: Das berühmte Gesellschaftsspiel, Österreich Ausgabe ,
Monopoly: Lietuva ,
Москва ,
Monopoly: 60th Anniversary Edition (1935–1995) ,
Monopoly: The Original ,
Monopoly: Das berühmte Gesellschaftsspiel ,
Монополия ,
Monopoly: 70ste verjaardagseditie ,
Cờ Tỷ Phú ,
Monopoly: 1935 Deluxe ,
Monopoly: Deluxe Anniversary Edition ,
Μονοπώλιο ,
מונופול קלאסי ,
모노폴리 클래식 ,
Ålborg på spil ,
Monopoly: Token Madness ,
Monopoly: Nostalgia Tin BoxEdition ,
Monopoly: KeyChain Edition ,
Monopoly ,
Beuru Mabeul ,
Monopoly: 70th Anniversary Edition ,
Monopoli: Nopean sijoittajan kiinteistöpeli ,
Monopoly: Greek Nostalgia Wooden Edition ,
Monopoly Heute 2006 ,
Banco Imobiliário Brasil ,
Compact Monopoly ,
모노폴리 ,
Mr. Paploo Millioner ,
Stavangerspillet ,
Sandnesspillet ,
Monopoly: 25th Anniversary ,
モノポリー ,
Monopoly: Nostalgia Wooden Box ,
Millionaire ,
Deluxe Monopoly ,
Monopoly Edición Limitada (caja de madera) ,
Banco Imobiliário Mundo ,
Monopol ,
Monopoly: 85th Anniversary Edition ,
Monopoly: Philadelphia Edition ,
World's Smallest Monopoly ,
Monopoly: Hið heimsfræga spil um fasteignaviðskipti ,
Gute Reise Monopoly ,
Monopoly: Νοσταλγία ,
Cờ Phú Ông ,
Millionær ,
מונופול ,
Monopol de Luxe ,
Monopoly: Replik der deutschen Ausgabe von 1936 ,
Monopoly 60 ,
Monopoly: 50th Anniversary Edition ,
Banco Imobiliário ,
大富翁/强手棋 ,
모노폴리 넘버 원 ,
Monopoly (Madrid/Barcelona) ,
Monopoli: Edizione Europea ,
Monopoly: Swedish ,
Banco Imobiliário: Luxo ,
La Gran Capital ,
Monopoly: Edizione Nostalgia ,
Monopoly: 80th anniversary edition 1935–2015 ,
Monopoly houten editie ,
Monopoly: 65th Anniversary 1935-2000 ,
Metropoli ,
Monopoly Θησαυροι της Ελλαδας ,
Monopoly: Standard Tunisian ,
Orkdalspillet
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ag.gameitem.lastUpdated: 2025-05-02 07:09:26.118