Monopoly (1935)
Tempo di Gioco: 180
Età Min.: 8
Giocatori: 2 - 8
Editore: Tomy Company, Ltd. (Takara Tomy), Globetrade, The Op Games, Hanayama, Parker Brothers, Kod Kod, (Unknown), Alga, Winning Moves Games (USA), Nýja leikfangagerðin, Kasco Industries, Epoch Co., Ltd., Borras Plana S.A., MIKA, Barnes & Noble, Kuvataide, Leaping Dog, (Self-Published), Hasbro, MB Juegos, Metrotoy, NeoTroy Games, Tilsit, deSka, Winning Solutions (WS Game Company), Altap, Miro Company, Manhattan Agencies, Majora, Remoundo, Schmidt Spiele, Zontik Games, PanGraf, A. F. Tompson & Son Ltd., Brohm-Parker-Spiele, Waddingtons, Damm / Egmont, Editrice Giochi, Funskool Games, John Sands Pty Ltd, Aurimagic, Åhlén & Åkerlund, The Swan Press Limited, Johannesburg, Tomy, Nilco S.A., Toltoys, JinLiLai, Klee, Franz Schmidt, General Mills, Super Impulse, John Waddington Ltd., Estrela, ASS Altenburger Spielkarten, Oy Fenno-Alga Ab, Edwards Dunlop And Company Limited, Clipper, Parker Spiele, Smeets & Schippers, Inspiration tv network, Schtelber, Korea Boardgames, Carlit
Designer: Elizabeth J. Magie (Phillips), Charles Darrow
Artisti: Edison Girard, (Uncredited), Charles Darrow
Meccaniche: Track Movement, Trading, Player Elimination, Auction / Bidding, Ownership, Lose a Turn, Set Collection, Loans, Income, Auction: English, Roll / Spin and Move
Età Min.: 8
Giocatori: 2 - 8
Editore: Tomy Company, Ltd. (Takara Tomy), Globetrade, The Op Games, Hanayama, Parker Brothers, Kod Kod, (Unknown), Alga, Winning Moves Games (USA), Nýja leikfangagerðin, Kasco Industries, Epoch Co., Ltd., Borras Plana S.A., MIKA, Barnes & Noble, Kuvataide, Leaping Dog, (Self-Published), Hasbro, MB Juegos, Metrotoy, NeoTroy Games, Tilsit, deSka, Winning Solutions (WS Game Company), Altap, Miro Company, Manhattan Agencies, Majora, Remoundo, Schmidt Spiele, Zontik Games, PanGraf, A. F. Tompson & Son Ltd., Brohm-Parker-Spiele, Waddingtons, Damm / Egmont, Editrice Giochi, Funskool Games, John Sands Pty Ltd, Aurimagic, Åhlén & Åkerlund, The Swan Press Limited, Johannesburg, Tomy, Nilco S.A., Toltoys, JinLiLai, Klee, Franz Schmidt, General Mills, Super Impulse, John Waddington Ltd., Estrela, ASS Altenburger Spielkarten, Oy Fenno-Alga Ab, Edwards Dunlop And Company Limited, Clipper, Parker Spiele, Smeets & Schippers, Inspiration tv network, Schtelber, Korea Boardgames, Carlit
Designer: Elizabeth J. Magie (Phillips), Charles Darrow
Artisti: Edison Girard, (Uncredited), Charles Darrow
Meccaniche: Track Movement, Trading, Player Elimination, Auction / Bidding, Ownership, Lose a Turn, Set Collection, Loans, Income, Auction: English, Roll / Spin and Move
Mostra Descrizione Mostra Commenti Andamento Prezzi
Theme
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
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Il gioco è stato pubblicato anche con questi nomi:
Monopoly: 70ste verjaardagseditie ,
Monopoly 60 ,
Monopoly: Token Madness ,
Kleppspelet ,
Monopol ,
Monopoly: 50th Anniversary Edition ,
Monopoly: 25th Anniversary ,
Monopoly: Das berühmte Gesellschaftsspiel ,
Compact Monopoly ,
Monopoly: General Mills Collector's Edition ,
Stavangerspillet ,
Ålborg på spil ,
Μονοπώλιο ,
Monopoly: Premier 70th Anniversary Edition ,
Sandnesspillet ,
Monopoly (Madrid/Barcelona) ,
Monopoly Θησαυροι της Ελλαδας ,
Monopoly: 70th Anniversary Edition ,
Monopoly: Nostalgia Wooden Box ,
Monopoly: Das berühmte Gesellschaftsspiel, Österreich Ausgabe ,
모노폴리 넘버 원 ,
Cờ Tỷ Phú ,
Москва ,
Monopoly Edición Limitada (caja de madera) ,
Monopoly: Νοσταλγία ,
Monopoly: 1935 Retro ,
모노폴리 ,
Monopoly: 85th Anniversary Edition ,
מונופול קלאסי ,
Deluxe Monopoly ,
Monopoly ,
Monopoly: Lietuva ,
Monopoly: Replik der deutschen Ausgabe von 1936 ,
Monopoly: Swiss Edition ,
Banco Imobiliário Mundo ,
Monopoly: Hið heimsfræga spil um fasteignaviðskipti ,
Монополия ,
Beuru Mabeul ,
Monopoly: Philadelphia Edition ,
Monopoly: Edizione Nostalgia ,
Monopoli ,
Monopol de Luxe ,
Metropoli ,
La Gran Capital ,
Monopoly houten editie ,
Monopoly: 60th Anniversary Edition (1935–1995) ,
Monopoly: South African Edition ,
Orkdalspillet ,
World's Smallest Monopoly ,
Banco Imobiliário: Luxo ,
Monopoly: Deluxe Anniversary Edition ,
Monopoly: Nostalgia Tin BoxEdition ,
モノポリー ,
מונופול ,
Millionær ,
Monopol De Luxe ,
Monopoli: Edizione Europea ,
Monopoli: Nopean sijoittajan kiinteistöpeli ,
Monopoly: Greek Nostalgia Wooden Edition ,
Monopoly: The Original ,
Monopoly Heute 2006 ,
Cờ Phú Ông ,
Monopoly: 1935 Deluxe ,
Monopoly: KeyChain Edition ,
Monopoly: 80th anniversary edition 1935–2015 ,
Monopoly: Standard Tunisian ,
Banco Imobiliário ,
Millionaire ,
Mr. Paploo Millioner ,
Monopoly: 65th Anniversary 1935-2000 ,
Monopolio ,
大富翁/强手棋 ,
모노폴리 클래식 ,
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Banco Imobiliário Brasil ,
Gute Reise Monopoly
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ag.gameitem.lastUpdated: 2025-05-02 07:09:26.118