Monopoly (1935)
Tempo de Jogo: 180
Idade Mín.: 8
Jogadores: 2 - 8
Editora: Majora, Parker Spiele, Kod Kod, Hanayama, ASS Altenburger Spielkarten, MB Juegos, Korea Boardgames, Franz Schmidt, Epoch Co., Ltd., Winning Solutions (WS Game Company), Kuvataide, Inspiration tv network, Aurimagic, Altap, Tomy Company, Ltd. (Takara Tomy), The Op Games, General Mills, John Sands Pty Ltd, Alga, Clipper, Edwards Dunlop And Company Limited, Carlit, Tilsit, Tomy, Klee, Borras Plana S.A., The Swan Press Limited, Johannesburg, Leaping Dog, Brohm-Parker-Spiele, Åhlén & Åkerlund, Winning Moves Games (USA), Remoundo, Super Impulse, (Self-Published), (Unknown), Waddingtons, Parker Brothers, Funskool Games, Oy Fenno-Alga Ab, A. F. Tompson & Son Ltd., Nilco S.A., PanGraf, Editrice Giochi, Toltoys, Estrela, Nýja leikfangagerðin, Schtelber, Metrotoy, deSka, John Waddington Ltd., Smeets & Schippers, Damm / Egmont, Zontik Games, Miro Company, MIKA, Barnes & Noble, Manhattan Agencies, Schmidt Spiele, NeoTroy Games, Globetrade, JinLiLai, Hasbro, Kasco Industries
Designers: Elizabeth J. Magie (Phillips), Charles Darrow
Artistas: Charles Darrow, (Uncredited), Edison Girard
Mecânicas: Auction / Bidding, Roll / Spin and Move, Loans, Set Collection, Trading, Lose a Turn, Ownership, Track Movement, Auction: English, Player Elimination, Income
Idade Mín.: 8
Jogadores: 2 - 8
Editora: Majora, Parker Spiele, Kod Kod, Hanayama, ASS Altenburger Spielkarten, MB Juegos, Korea Boardgames, Franz Schmidt, Epoch Co., Ltd., Winning Solutions (WS Game Company), Kuvataide, Inspiration tv network, Aurimagic, Altap, Tomy Company, Ltd. (Takara Tomy), The Op Games, General Mills, John Sands Pty Ltd, Alga, Clipper, Edwards Dunlop And Company Limited, Carlit, Tilsit, Tomy, Klee, Borras Plana S.A., The Swan Press Limited, Johannesburg, Leaping Dog, Brohm-Parker-Spiele, Åhlén & Åkerlund, Winning Moves Games (USA), Remoundo, Super Impulse, (Self-Published), (Unknown), Waddingtons, Parker Brothers, Funskool Games, Oy Fenno-Alga Ab, A. F. Tompson & Son Ltd., Nilco S.A., PanGraf, Editrice Giochi, Toltoys, Estrela, Nýja leikfangagerðin, Schtelber, Metrotoy, deSka, John Waddington Ltd., Smeets & Schippers, Damm / Egmont, Zontik Games, Miro Company, MIKA, Barnes & Noble, Manhattan Agencies, Schmidt Spiele, NeoTroy Games, Globetrade, JinLiLai, Hasbro, Kasco Industries
Designers: Elizabeth J. Magie (Phillips), Charles Darrow
Artistas: Charles Darrow, (Uncredited), Edison Girard
Mecânicas: Auction / Bidding, Roll / Spin and Move, Loans, Set Collection, Trading, Lose a Turn, Ownership, Track Movement, Auction: English, Player Elimination, Income
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Theme
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
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O jogo também foi publicado com estes nomes:
Monopoly: Swiss Edition ,
大富翁/强手棋 ,
Compact Monopoly ,
Kleppspelet ,
Gute Reise Monopoly ,
Banco Imobiliário ,
Monopoly: Das berühmte Gesellschaftsspiel, Österreich Ausgabe ,
Deluxe Monopoly ,
Millionaire ,
Monopoly: 65th Anniversary 1935-2000 ,
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Monopoly: 60th Anniversary Edition (1935–1995) ,
모노폴리 넘버 원 ,
Monopoly: Swedish ,
Monopoly: Premier 70th Anniversary Edition ,
Monopol ,
Monopoly: Philadelphia Edition ,
Monopoli ,
Cờ Phú Ông ,
Stavangerspillet ,
Monopolio ,
Monopoly: Token Madness ,
Monopoly: Standard Tunisian ,
Monopoly Θησαυροι της Ελλαδας ,
Monopol de Luxe ,
Millionær ,
Monopoly 60 ,
Monopoly ,
Ålborg på spil ,
Monopol De Luxe ,
Monopoly: Nostalgia Wooden Box ,
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מונופול קלאסי ,
Monopoli: Nopean sijoittajan kiinteistöpeli ,
Monopoly: 1935 Deluxe ,
Monopoly: 50th Anniversary Edition ,
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모노폴리 클래식 ,
Banco Imobiliário Brasil ,
Monopoly: Νοσταλγία ,
Monopoly: Edizione Nostalgia ,
Sandnesspillet ,
Cờ Tỷ Phú ,
Metropoli ,
モノポリー ,
Monopoly: 80th anniversary edition 1935–2015 ,
Monopoly: 70ste verjaardagseditie ,
Monopoly: Replik der deutschen Ausgabe von 1936 ,
Banco Imobiliário Mundo ,
Monopoly: Deluxe Anniversary Edition ,
Μονοπώλιο ,
Monopoly houten editie ,
Монополия ,
Monopoly (Madrid/Barcelona) ,
Monopoly: 85th Anniversary Edition ,
Monopoly: General Mills Collector's Edition ,
Monopoly: South African Edition ,
Monopoly: Lietuva ,
Monopoli: Edizione Europea ,
World's Smallest Monopoly ,
La Gran Capital ,
Monopoly Heute 2006 ,
Monopoly: Nostalgia Tin BoxEdition ,
Monopoly: Greek Nostalgia Wooden Edition ,
Monopoly: The Original ,
מונופול ,
Beuru Mabeul ,
Mr. Paploo Millioner ,
Monopoly: 25th Anniversary ,
Monopoly: Hið heimsfræga spil um fasteignaviðskipti ,
Monopoly Edición Limitada (caja de madera) ,
Monopoly: Das berühmte Gesellschaftsspiel ,
모노폴리 ,
Orkdalspillet ,
Monopoly: 1935 Retro ,
Monopoly: 70th Anniversary Edition
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ag.gameitem.lastUpdated: 2025-05-02 07:09:26.118