Monopoly (1935)
Spielzeit: 180
Min. Alter: 8
Spieler: 2 - 8
Verlag: Miro Company, Tilsit, Manhattan Agencies, Oy Fenno-Alga Ab, General Mills, Tomy Company, Ltd. (Takara Tomy), Kod Kod, Schtelber, The Op Games, Epoch Co., Ltd., Nilco S.A., Parker Spiele, John Waddington Ltd., Metrotoy, Smeets & Schippers, Toltoys, (Unknown), Super Impulse, Brohm-Parker-Spiele, (Self-Published), ASS Altenburger Spielkarten, Klee, Winning Solutions (WS Game Company), Korea Boardgames, Carlit, Remoundo, A. F. Tompson & Son Ltd., Borras Plana S.A., Aurimagic, Winning Moves Games (USA), Globetrade, Editrice Giochi, Damm / Egmont, Majora, MB Juegos, Tomy, Åhlén & Åkerlund, Inspiration tv network, Kasco Industries, Leaping Dog, Hanayama, John Sands Pty Ltd, Alga, Kuvataide, Altap, Waddingtons, Barnes & Noble, Schmidt Spiele, JinLiLai, MIKA, PanGraf, Parker Brothers, deSka, Clipper, Zontik Games, Nýja leikfangagerðin, Funskool Games, Franz Schmidt, Edwards Dunlop And Company Limited, NeoTroy Games, The Swan Press Limited, Johannesburg, Hasbro, Estrela
Designer: Elizabeth J. Magie (Phillips), Charles Darrow
Künstler: Edison Girard, Charles Darrow, (Uncredited)
Mechaniken: Loans, Lose a Turn, Trading, Roll / Spin and Move, Auction / Bidding, Ownership, Player Elimination, Set Collection, Track Movement, Income, Auction: English
Min. Alter: 8
Spieler: 2 - 8
Verlag: Miro Company, Tilsit, Manhattan Agencies, Oy Fenno-Alga Ab, General Mills, Tomy Company, Ltd. (Takara Tomy), Kod Kod, Schtelber, The Op Games, Epoch Co., Ltd., Nilco S.A., Parker Spiele, John Waddington Ltd., Metrotoy, Smeets & Schippers, Toltoys, (Unknown), Super Impulse, Brohm-Parker-Spiele, (Self-Published), ASS Altenburger Spielkarten, Klee, Winning Solutions (WS Game Company), Korea Boardgames, Carlit, Remoundo, A. F. Tompson & Son Ltd., Borras Plana S.A., Aurimagic, Winning Moves Games (USA), Globetrade, Editrice Giochi, Damm / Egmont, Majora, MB Juegos, Tomy, Åhlén & Åkerlund, Inspiration tv network, Kasco Industries, Leaping Dog, Hanayama, John Sands Pty Ltd, Alga, Kuvataide, Altap, Waddingtons, Barnes & Noble, Schmidt Spiele, JinLiLai, MIKA, PanGraf, Parker Brothers, deSka, Clipper, Zontik Games, Nýja leikfangagerðin, Funskool Games, Franz Schmidt, Edwards Dunlop And Company Limited, NeoTroy Games, The Swan Press Limited, Johannesburg, Hasbro, Estrela
Designer: Elizabeth J. Magie (Phillips), Charles Darrow
Künstler: Edison Girard, Charles Darrow, (Uncredited)
Mechaniken: Loans, Lose a Turn, Trading, Roll / Spin and Move, Auction / Bidding, Ownership, Player Elimination, Set Collection, Track Movement, Income, Auction: English
Beschreibung anzeigen Kommentare anzeigen Preisentwicklung
Theme
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
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Das Spiel wurde auch unter folgenden Namen veröffentlicht:
Deluxe Monopoly ,
Monopoly: Lietuva ,
מונופול ,
Монополия ,
Cờ Tỷ Phú ,
Monopoly: 65th Anniversary 1935-2000 ,
Banco Imobiliário: Luxo ,
Cờ Phú Ông ,
모노폴리 ,
Monopoly: Greek Nostalgia Wooden Edition ,
Gute Reise Monopoly ,
Monopoli: Nopean sijoittajan kiinteistöpeli ,
Monopoly houten editie ,
Orkdalspillet ,
Monopoly: 1935 Retro ,
Monopoly: Replik der deutschen Ausgabe von 1936 ,
Monopoly: KeyChain Edition ,
Monopoly 60 ,
Monopoly: Standard Tunisian ,
Monopoly: Swedish ,
Monopoly: 85th Anniversary Edition ,
Banco Imobiliário ,
모노폴리 클래식 ,
Millionaire ,
Monopol De Luxe ,
Beuru Mabeul ,
Kleppspelet ,
Monopoly (Madrid/Barcelona) ,
大富翁/强手棋 ,
Metropoli ,
מונופול קלאסי ,
World's Smallest Monopoly ,
La Gran Capital ,
Москва ,
Monopoly: 70th Anniversary Edition ,
Millionær ,
Monopoly: Swiss Edition ,
Ålborg på spil ,
Monopoly Edición Limitada (caja de madera) ,
Monopol ,
Monopoly: Νοσταλγία ,
Monopoly: Das berühmte Gesellschaftsspiel ,
모노폴리 넘버 원 ,
Monopoli ,
Monopoli: Edizione Europea ,
Monopoly: 80th anniversary edition 1935–2015 ,
Monopoly: The Original ,
Monopoly ,
Monopoly Θησαυροι της Ελλαδας ,
Monopoly: 25th Anniversary ,
Sandnesspillet ,
Monopolio ,
モノポリー ,
Monopoly: Hið heimsfræga spil um fasteignaviðskipti ,
Monopoly: Philadelphia Edition ,
Banco Imobiliário Brasil ,
Monopoly: Nostalgia Tin BoxEdition ,
Compact Monopoly ,
Monopol de Luxe ,
Monopoly: General Mills Collector's Edition ,
Monopoly: 1935 Deluxe ,
Μονοπώλιο ,
Monopoly Heute 2006 ,
Mr. Paploo Millioner ,
Stavangerspillet ,
Monopoly: Token Madness ,
Banco Imobiliário Mundo ,
Monopoly: Das berühmte Gesellschaftsspiel, Österreich Ausgabe ,
Monopoly: Nostalgia Wooden Box ,
Monopoly: Premier 70th Anniversary Edition ,
Monopoly: 60th Anniversary Edition (1935–1995) ,
Monopoly: 50th Anniversary Edition ,
Monopoly: Deluxe Anniversary Edition ,
Monopoly: 70ste verjaardagseditie ,
Monopoly: South African Edition ,
Monopoly: Edizione Nostalgia
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ag.gameitem.lastUpdated: 2025-05-02 07:09:26.118