Monopoly (1935)
Tiempo de Juego: 180
Edad Mínima: 8
Jugadores: 2 - 8
Editor: Schmidt Spiele, Barnes & Noble, Clipper, Damm / Egmont, ASS Altenburger Spielkarten, John Sands Pty Ltd, MIKA, Tomy, JinLiLai, Kod Kod, Parker Brothers, Waddingtons, A. F. Tompson & Son Ltd., (Unknown), Remoundo, Brohm-Parker-Spiele, Funskool Games, Klee, Tilsit, Kasco Industries, Hanayama, The Op Games, Alga, Oy Fenno-Alga Ab, Korea Boardgames, Altap, Edwards Dunlop And Company Limited, Leaping Dog, Schtelber, Borras Plana S.A., Inspiration tv network, Editrice Giochi, MB Juegos, Manhattan Agencies, Winning Solutions (WS Game Company), Hasbro, Miro Company, Nilco S.A., Winning Moves Games (USA), Estrela, Franz Schmidt, Tomy Company, Ltd. (Takara Tomy), Aurimagic, General Mills, The Swan Press Limited, Johannesburg, NeoTroy Games, Super Impulse, Smeets & Schippers, Zontik Games, Åhlén & Åkerlund, John Waddington Ltd., Parker Spiele, Majora, Toltoys, Metrotoy, Carlit, Nýja leikfangagerðin, PanGraf, deSka, Kuvataide, (Self-Published), Epoch Co., Ltd., Globetrade
Diseñadores: Charles Darrow, Elizabeth J. Magie (Phillips)
Artistas: Edison Girard, (Uncredited), Charles Darrow
Mecánicas: Lose a Turn, Trading, Ownership, Auction: English, Income, Roll / Spin and Move, Set Collection, Track Movement, Auction / Bidding, Player Elimination, Loans
Edad Mínima: 8
Jugadores: 2 - 8
Editor: Schmidt Spiele, Barnes & Noble, Clipper, Damm / Egmont, ASS Altenburger Spielkarten, John Sands Pty Ltd, MIKA, Tomy, JinLiLai, Kod Kod, Parker Brothers, Waddingtons, A. F. Tompson & Son Ltd., (Unknown), Remoundo, Brohm-Parker-Spiele, Funskool Games, Klee, Tilsit, Kasco Industries, Hanayama, The Op Games, Alga, Oy Fenno-Alga Ab, Korea Boardgames, Altap, Edwards Dunlop And Company Limited, Leaping Dog, Schtelber, Borras Plana S.A., Inspiration tv network, Editrice Giochi, MB Juegos, Manhattan Agencies, Winning Solutions (WS Game Company), Hasbro, Miro Company, Nilco S.A., Winning Moves Games (USA), Estrela, Franz Schmidt, Tomy Company, Ltd. (Takara Tomy), Aurimagic, General Mills, The Swan Press Limited, Johannesburg, NeoTroy Games, Super Impulse, Smeets & Schippers, Zontik Games, Åhlén & Åkerlund, John Waddington Ltd., Parker Spiele, Majora, Toltoys, Metrotoy, Carlit, Nýja leikfangagerðin, PanGraf, deSka, Kuvataide, (Self-Published), Epoch Co., Ltd., Globetrade
Diseñadores: Charles Darrow, Elizabeth J. Magie (Phillips)
Artistas: Edison Girard, (Uncredited), Charles Darrow
Mecánicas: Lose a Turn, Trading, Ownership, Auction: English, Income, Roll / Spin and Move, Set Collection, Track Movement, Auction / Bidding, Player Elimination, Loans
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Theme
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
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El juego también se publicó con estos nombres:
Banco Imobiliário: Luxo ,
Gute Reise Monopoly ,
Monopoly: The Original ,
Cờ Tỷ Phú ,
Monopoly: South African Edition ,
Monopoly: Token Madness ,
Banco Imobiliário Brasil ,
Monopoly: Νοσταλγία ,
Monopoly: 80th anniversary edition 1935–2015 ,
Millionaire ,
מונופול ,
Banco Imobiliário Mundo ,
מונופול קלאסי ,
Μονοπώλιο ,
Монополия ,
Monopoly: 60th Anniversary Edition (1935–1995) ,
Monopoly: Replik der deutschen Ausgabe von 1936 ,
모노폴리 넘버 원 ,
Monopoly: Swedish ,
Stavangerspillet ,
Monopoly Edición Limitada (caja de madera) ,
Kleppspelet ,
World's Smallest Monopoly ,
Monopoly: 70ste verjaardagseditie ,
Monopoly: Nostalgia Wooden Box ,
Ålborg på spil ,
Compact Monopoly ,
Monopol De Luxe ,
Monopoly: Das berühmte Gesellschaftsspiel ,
Monopoly: 65th Anniversary 1935-2000 ,
Москва ,
Monopoly: 1935 Retro ,
Deluxe Monopoly ,
Sandnesspillet ,
Monopoly: Nostalgia Tin BoxEdition ,
Mr. Paploo Millioner ,
Banco Imobiliário ,
Orkdalspillet ,
Monopoly: 1935 Deluxe ,
Monopoly: Philadelphia Edition ,
Monopoly: Standard Tunisian ,
Monopoly houten editie ,
Monopoly: Deluxe Anniversary Edition ,
Monopoly: Greek Nostalgia Wooden Edition ,
Monopoly ,
Monopoli ,
Monopoly: Edizione Nostalgia ,
Monopoly: Hið heimsfræga spil um fasteignaviðskipti ,
Monopoli: Nopean sijoittajan kiinteistöpeli ,
Beuru Mabeul ,
Monopoly: General Mills Collector's Edition ,
Monopol de Luxe ,
Monopoly Heute 2006 ,
모노폴리 클래식 ,
모노폴리 ,
大富翁/强手棋 ,
Monopoly: 50th Anniversary Edition ,
Monopolio ,
Monopoly: Das berühmte Gesellschaftsspiel, Österreich Ausgabe ,
Monopoly (Madrid/Barcelona) ,
Metropoli ,
Monopoly 60 ,
Monopoly: Lietuva ,
Monopoly: 85th Anniversary Edition ,
Monopoly: Swiss Edition ,
Monopoly: 70th Anniversary Edition ,
Monopoli: Edizione Europea ,
Monopoly: 25th Anniversary ,
モノポリー ,
Monopoly: Premier 70th Anniversary Edition ,
Monopol ,
Millionær ,
Monopoly Θησαυροι της Ελλαδας ,
Monopoly: KeyChain Edition ,
La Gran Capital ,
Cờ Phú Ông
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ag.gameitem.lastUpdated: 2025-05-02 07:09:26.118