Monopoly (1935)
Spielzeit: 180
Min. Alter: 8
Spieler: 2 - 8
Verlag: Nýja leikfangagerðin, Manhattan Agencies, deSka, Winning Solutions (WS Game Company), The Swan Press Limited, Johannesburg, Borras Plana S.A., Waddingtons, Tomy, Globetrade, Leaping Dog, Parker Spiele, Toltoys, Majora, Aurimagic, Altap, Metrotoy, Epoch Co., Ltd., Åhlén & Åkerlund, Alga, Korea Boardgames, NeoTroy Games, John Waddington Ltd., Schtelber, Clipper, Hanayama, Zontik Games, Funskool Games, Nilco S.A., General Mills, Hasbro, Super Impulse, The Op Games, Oy Fenno-Alga Ab, Winning Moves Games (USA), Smeets & Schippers, Klee, Kuvataide, JinLiLai, Carlit, Remoundo, John Sands Pty Ltd, MIKA, Kasco Industries, (Self-Published), Kod Kod, Estrela, Edwards Dunlop And Company Limited, Parker Brothers, Brohm-Parker-Spiele, MB Juegos, PanGraf, Schmidt Spiele, Editrice Giochi, Tomy Company, Ltd. (Takara Tomy), Damm / Egmont, Tilsit, (Unknown), A. F. Tompson & Son Ltd., Miro Company, Franz Schmidt, Barnes & Noble, ASS Altenburger Spielkarten, Inspiration tv network
Designer: Charles Darrow, Elizabeth J. Magie (Phillips)
Künstler: Edison Girard, (Uncredited), Charles Darrow
Mechaniken: Ownership, Loans, Auction / Bidding, Track Movement, Set Collection, Auction: English, Lose a Turn, Player Elimination, Income, Roll / Spin and Move, Trading
Min. Alter: 8
Spieler: 2 - 8
Verlag: Nýja leikfangagerðin, Manhattan Agencies, deSka, Winning Solutions (WS Game Company), The Swan Press Limited, Johannesburg, Borras Plana S.A., Waddingtons, Tomy, Globetrade, Leaping Dog, Parker Spiele, Toltoys, Majora, Aurimagic, Altap, Metrotoy, Epoch Co., Ltd., Åhlén & Åkerlund, Alga, Korea Boardgames, NeoTroy Games, John Waddington Ltd., Schtelber, Clipper, Hanayama, Zontik Games, Funskool Games, Nilco S.A., General Mills, Hasbro, Super Impulse, The Op Games, Oy Fenno-Alga Ab, Winning Moves Games (USA), Smeets & Schippers, Klee, Kuvataide, JinLiLai, Carlit, Remoundo, John Sands Pty Ltd, MIKA, Kasco Industries, (Self-Published), Kod Kod, Estrela, Edwards Dunlop And Company Limited, Parker Brothers, Brohm-Parker-Spiele, MB Juegos, PanGraf, Schmidt Spiele, Editrice Giochi, Tomy Company, Ltd. (Takara Tomy), Damm / Egmont, Tilsit, (Unknown), A. F. Tompson & Son Ltd., Miro Company, Franz Schmidt, Barnes & Noble, ASS Altenburger Spielkarten, Inspiration tv network
Designer: Charles Darrow, Elizabeth J. Magie (Phillips)
Künstler: Edison Girard, (Uncredited), Charles Darrow
Mechaniken: Ownership, Loans, Auction / Bidding, Track Movement, Set Collection, Auction: English, Lose a Turn, Player Elimination, Income, Roll / Spin and Move, Trading
Beschreibung anzeigen Kommentare anzeigen Preisentwicklung
Theme
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
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Das Spiel wurde auch unter folgenden Namen veröffentlicht:
Cờ Tỷ Phú ,
Kleppspelet ,
Monopoly: 80th anniversary edition 1935–2015 ,
Monopol De Luxe ,
Monopoli: Edizione Europea ,
Monopoly: Nostalgia Tin BoxEdition ,
Monopoly: 1935 Deluxe ,
Monopoly: Philadelphia Edition ,
Monopoly: Nostalgia Wooden Box ,
מונופול קלאסי ,
Monopoly: Swedish ,
Monopoly: Hið heimsfræga spil um fasteignaviðskipti ,
Monopoly: South African Edition ,
Stavangerspillet ,
Monopoly (Madrid/Barcelona) ,
Monopoly: Das berühmte Gesellschaftsspiel, Österreich Ausgabe ,
Monopoly Heute 2006 ,
מונופול ,
Banco Imobiliário: Luxo ,
Monopoly: Deluxe Anniversary Edition ,
Ålborg på spil ,
Monopoly: Replik der deutschen Ausgabe von 1936 ,
La Gran Capital ,
Monopoly: 25th Anniversary ,
Μονοπώλιο ,
Beuru Mabeul ,
Mr. Paploo Millioner ,
Monopoly: Edizione Nostalgia ,
Monopoly: Greek Nostalgia Wooden Edition ,
World's Smallest Monopoly ,
Monopoly 60 ,
Monopoly: Das berühmte Gesellschaftsspiel ,
Monopoly: Premier 70th Anniversary Edition ,
大富翁/强手棋 ,
Monopoly: Token Madness ,
Monopoly: General Mills Collector's Edition ,
Monopoly ,
Monopol ,
Monopoly: KeyChain Edition ,
Monopoly: 85th Anniversary Edition ,
Banco Imobiliário Mundo ,
Monopoly: 50th Anniversary Edition ,
Monopoly: Swiss Edition ,
Monopoly: 65th Anniversary 1935-2000 ,
Banco Imobiliário Brasil ,
Monopoli ,
모노폴리 넘버 원 ,
Monopoly: 1935 Retro ,
Orkdalspillet ,
Millionaire ,
Monopoli: Nopean sijoittajan kiinteistöpeli ,
Cờ Phú Ông ,
Monopolio ,
Monopoly: 60th Anniversary Edition (1935–1995) ,
Monopoly Θησαυροι της Ελλαδας ,
Compact Monopoly ,
Gute Reise Monopoly ,
Metropoli ,
モノポリー ,
Monopoly: Standard Tunisian ,
Monopoly: 70th Anniversary Edition ,
Sandnesspillet ,
Monopoly: Νοσταλγία ,
모노폴리 ,
Монополия ,
Monopoly: 70ste verjaardagseditie ,
Monopoly: Lietuva ,
Millionær ,
Monopol de Luxe ,
Monopoly houten editie ,
Monopoly: The Original ,
Banco Imobiliário ,
Москва ,
Monopoly Edición Limitada (caja de madera) ,
Deluxe Monopoly ,
모노폴리 클래식
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ag.gameitem.lastUpdated: 2025-05-02 07:09:26.118