Monopoly (1935)
Spielzeit: 180
Min. Alter: 8
Spieler: 2 - 8
Verlag: Estrela, Remoundo, Epoch Co., Ltd., Metrotoy, Brohm-Parker-Spiele, MIKA, Globetrade, Kuvataide, Editrice Giochi, Nilco S.A., Miro Company, NeoTroy Games, deSka, Leaping Dog, Parker Spiele, Franz Schmidt, (Unknown), Nýja leikfangagerðin, Majora, Schtelber, John Waddington Ltd., ASS Altenburger Spielkarten, Damm / Egmont, Korea Boardgames, Schmidt Spiele, Inspiration tv network, Altap, Winning Moves Games (USA), Toltoys, Borras Plana S.A., PanGraf, The Swan Press Limited, Johannesburg, Clipper, Funskool Games, Parker Brothers, A. F. Tompson & Son Ltd., (Self-Published), Tomy Company, Ltd. (Takara Tomy), Hasbro, General Mills, John Sands Pty Ltd, The Op Games, Klee, Kod Kod, MB Juegos, Barnes & Noble, Alga, Winning Solutions (WS Game Company), Aurimagic, JinLiLai, Tilsit, Zontik Games, Smeets & Schippers, Super Impulse, Manhattan Agencies, Kasco Industries, Carlit, Waddingtons, Tomy, Hanayama, Oy Fenno-Alga Ab, Edwards Dunlop And Company Limited, Åhlén & Åkerlund
Designer: Elizabeth J. Magie (Phillips), Charles Darrow
Künstler: (Uncredited), Edison Girard, Charles Darrow
Mechaniken: Set Collection, Auction / Bidding, Track Movement, Loans, Auction: English, Player Elimination, Ownership, Income, Roll / Spin and Move, Trading, Lose a Turn
Min. Alter: 8
Spieler: 2 - 8
Verlag: Estrela, Remoundo, Epoch Co., Ltd., Metrotoy, Brohm-Parker-Spiele, MIKA, Globetrade, Kuvataide, Editrice Giochi, Nilco S.A., Miro Company, NeoTroy Games, deSka, Leaping Dog, Parker Spiele, Franz Schmidt, (Unknown), Nýja leikfangagerðin, Majora, Schtelber, John Waddington Ltd., ASS Altenburger Spielkarten, Damm / Egmont, Korea Boardgames, Schmidt Spiele, Inspiration tv network, Altap, Winning Moves Games (USA), Toltoys, Borras Plana S.A., PanGraf, The Swan Press Limited, Johannesburg, Clipper, Funskool Games, Parker Brothers, A. F. Tompson & Son Ltd., (Self-Published), Tomy Company, Ltd. (Takara Tomy), Hasbro, General Mills, John Sands Pty Ltd, The Op Games, Klee, Kod Kod, MB Juegos, Barnes & Noble, Alga, Winning Solutions (WS Game Company), Aurimagic, JinLiLai, Tilsit, Zontik Games, Smeets & Schippers, Super Impulse, Manhattan Agencies, Kasco Industries, Carlit, Waddingtons, Tomy, Hanayama, Oy Fenno-Alga Ab, Edwards Dunlop And Company Limited, Åhlén & Åkerlund
Designer: Elizabeth J. Magie (Phillips), Charles Darrow
Künstler: (Uncredited), Edison Girard, Charles Darrow
Mechaniken: Set Collection, Auction / Bidding, Track Movement, Loans, Auction: English, Player Elimination, Ownership, Income, Roll / Spin and Move, Trading, Lose a Turn
Beschreibung anzeigen Kommentare anzeigen Preisentwicklung
Theme
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
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Das Spiel wurde auch unter folgenden Namen veröffentlicht:
Monopoly: 80th anniversary edition 1935–2015 ,
Monopoly: Nostalgia Tin BoxEdition ,
Monopoly: General Mills Collector's Edition ,
Monopol ,
Monopoli: Edizione Europea ,
Μονοπώλιο ,
Monopoly: The Original ,
Ålborg på spil ,
Monopoly Edición Limitada (caja de madera) ,
Monopoly: 70ste verjaardagseditie ,
La Gran Capital ,
Monopolio ,
Sandnesspillet ,
Compact Monopoly ,
Monopoly: Edizione Nostalgia ,
Monopoly: Standard Tunisian ,
Monopoly: 1935 Retro ,
モノポリー ,
Monopoly Heute 2006 ,
Gute Reise Monopoly ,
Monopoli: Nopean sijoittajan kiinteistöpeli ,
Millionær ,
Monopoly: Das berühmte Gesellschaftsspiel, Österreich Ausgabe ,
Monopoly: 85th Anniversary Edition ,
Banco Imobiliário Brasil ,
Monopol De Luxe ,
Monopoly: Token Madness ,
大富翁/强手棋 ,
Cờ Phú Ông ,
Monopoly: KeyChain Edition ,
Monopoly: Premier 70th Anniversary Edition ,
Mr. Paploo Millioner ,
Banco Imobiliário ,
Monopoly 60 ,
Cờ Tỷ Phú ,
Banco Imobiliário: Luxo ,
Banco Imobiliário Mundo ,
Kleppspelet ,
Монополия ,
Monopoly Θησαυροι της Ελλαδας ,
Monopoly: 25th Anniversary ,
Monopoly: South African Edition ,
모노폴리 ,
Monopoly: Philadelphia Edition ,
Monopoly: Swedish ,
Monopoly: Lietuva ,
Orkdalspillet ,
World's Smallest Monopoly ,
Monopoly: Greek Nostalgia Wooden Edition ,
Monopoly: 65th Anniversary 1935-2000 ,
Monopoly: 70th Anniversary Edition ,
Monopoly: Replik der deutschen Ausgabe von 1936 ,
Monopoly: Das berühmte Gesellschaftsspiel ,
Monopoly: Νοσταλγία ,
Metropoli ,
Monopoly: Deluxe Anniversary Edition ,
Monopoli ,
Beuru Mabeul ,
Monopoly: 1935 Deluxe ,
모노폴리 클래식 ,
모노폴리 넘버 원 ,
Monopoly ,
Deluxe Monopoly ,
Stavangerspillet ,
Monopol de Luxe ,
Monopoly houten editie ,
מונופול קלאסי ,
Monopoly: Nostalgia Wooden Box ,
Monopoly (Madrid/Barcelona) ,
Millionaire ,
מונופול ,
Monopoly: Swiss Edition ,
Москва ,
Monopoly: 50th Anniversary Edition ,
Monopoly: 60th Anniversary Edition (1935–1995) ,
Monopoly: Hið heimsfræga spil um fasteignaviðskipti
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ag.gameitem.lastUpdated: 2025-05-02 07:09:26.118