Monopoly (1935)
Tiempo de Juego: 180
Edad Mínima: 8
Jugadores: 2 - 8
Editor: deSka, Borras Plana S.A., The Op Games, (Unknown), Epoch Co., Ltd., Åhlén & Åkerlund, Aurimagic, NeoTroy Games, Parker Brothers, Zontik Games, Korea Boardgames, ASS Altenburger Spielkarten, Franz Schmidt, Funskool Games, Winning Solutions (WS Game Company), MB Juegos, Majora, Kasco Industries, Damm / Egmont, Tilsit, Oy Fenno-Alga Ab, MIKA, (Self-Published), Editrice Giochi, Schmidt Spiele, Alga, Hasbro, John Waddington Ltd., PanGraf, Leaping Dog, Altap, John Sands Pty Ltd, Kuvataide, Winning Moves Games (USA), Carlit, Nilco S.A., Tomy, Edwards Dunlop And Company Limited, Smeets & Schippers, Globetrade, Hanayama, JinLiLai, Kod Kod, Tomy Company, Ltd. (Takara Tomy), Waddingtons, Remoundo, Toltoys, Metrotoy, The Swan Press Limited, Johannesburg, A. F. Tompson & Son Ltd., Klee, Inspiration tv network, Super Impulse, Estrela, Nýja leikfangagerðin, Parker Spiele, Clipper, General Mills, Schtelber, Manhattan Agencies, Miro Company, Barnes & Noble, Brohm-Parker-Spiele
Diseñadores: Charles Darrow, Elizabeth J. Magie (Phillips)
Artistas: (Uncredited), Edison Girard, Charles Darrow
Mecánicas: Ownership, Lose a Turn, Income, Set Collection, Player Elimination, Roll / Spin and Move, Track Movement, Trading, Loans, Auction: English, Auction / Bidding
Edad Mínima: 8
Jugadores: 2 - 8
Editor: deSka, Borras Plana S.A., The Op Games, (Unknown), Epoch Co., Ltd., Åhlén & Åkerlund, Aurimagic, NeoTroy Games, Parker Brothers, Zontik Games, Korea Boardgames, ASS Altenburger Spielkarten, Franz Schmidt, Funskool Games, Winning Solutions (WS Game Company), MB Juegos, Majora, Kasco Industries, Damm / Egmont, Tilsit, Oy Fenno-Alga Ab, MIKA, (Self-Published), Editrice Giochi, Schmidt Spiele, Alga, Hasbro, John Waddington Ltd., PanGraf, Leaping Dog, Altap, John Sands Pty Ltd, Kuvataide, Winning Moves Games (USA), Carlit, Nilco S.A., Tomy, Edwards Dunlop And Company Limited, Smeets & Schippers, Globetrade, Hanayama, JinLiLai, Kod Kod, Tomy Company, Ltd. (Takara Tomy), Waddingtons, Remoundo, Toltoys, Metrotoy, The Swan Press Limited, Johannesburg, A. F. Tompson & Son Ltd., Klee, Inspiration tv network, Super Impulse, Estrela, Nýja leikfangagerðin, Parker Spiele, Clipper, General Mills, Schtelber, Manhattan Agencies, Miro Company, Barnes & Noble, Brohm-Parker-Spiele
Diseñadores: Charles Darrow, Elizabeth J. Magie (Phillips)
Artistas: (Uncredited), Edison Girard, Charles Darrow
Mecánicas: Ownership, Lose a Turn, Income, Set Collection, Player Elimination, Roll / Spin and Move, Track Movement, Trading, Loans, Auction: English, Auction / Bidding
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Theme
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
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El juego también se publicó con estos nombres:
Metropoli ,
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Monopoli: Edizione Europea ,
Kleppspelet ,
Москва ,
Millionaire ,
Gute Reise Monopoly ,
Monopoli: Nopean sijoittajan kiinteistöpeli ,
Monopoly: 50th Anniversary Edition ,
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Monopoly: 65th Anniversary 1935-2000 ,
Sandnesspillet ,
모노폴리 넘버 원 ,
Monopoly: 85th Anniversary Edition ,
Monopol de Luxe ,
Monopoly: General Mills Collector's Edition ,
大富翁/强手棋 ,
Monopoli ,
Orkdalspillet ,
Monopoly: The Original ,
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Monopoly: 80th anniversary edition 1935–2015 ,
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Ålborg på spil ,
モノポリー ,
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Monopoly houten editie ,
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Monopoly: 25th Anniversary ,
Monopoly: Philadelphia Edition ,
Monopoly: Nostalgia Wooden Box ,
Monopoly: Premier 70th Anniversary Edition ,
Mr. Paploo Millioner ,
Monopoly Edición Limitada (caja de madera) ,
Monopoly: South African Edition ,
Cờ Tỷ Phú ,
Μονοπώλιο ,
Monopoly: 60th Anniversary Edition (1935–1995) ,
Monopoly: 70ste verjaardagseditie ,
Cờ Phú Ông ,
Monopoly: Nostalgia Tin BoxEdition ,
모노폴리 ,
Banco Imobiliário: Luxo ,
Monopoly: Deluxe Anniversary Edition ,
מונופול ,
Deluxe Monopoly ,
Monopoly: Replik der deutschen Ausgabe von 1936 ,
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Millionær ,
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World's Smallest Monopoly ,
Beuru Mabeul ,
Monopoly: 70th Anniversary Edition ,
Monopoly: Hið heimsfræga spil um fasteignaviðskipti ,
Monopoly: Edizione Nostalgia ,
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ag.gameitem.lastUpdated: 2025-05-02 07:09:26.118