Monopoly (1935)
Tempo di Gioco: 180
Età Min.: 8
Giocatori: 2 - 8
Editore: ASS Altenburger Spielkarten, Waddingtons, Korea Boardgames, Åhlén & Åkerlund, Schmidt Spiele, Borras Plana S.A., Estrela, (Self-Published), Super Impulse, Brohm-Parker-Spiele, NeoTroy Games, Carlit, Inspiration tv network, Remoundo, The Swan Press Limited, Johannesburg, Barnes & Noble, Nýja leikfangagerðin, Hanayama, Kod Kod, Tomy, Clipper, Schtelber, MIKA, John Sands Pty Ltd, Tilsit, Parker Brothers, Toltoys, PanGraf, Alga, Kuvataide, Kasco Industries, Altap, Globetrade, JinLiLai, John Waddington Ltd., Majora, Metrotoy, Damm / Egmont, The Op Games, Aurimagic, Winning Solutions (WS Game Company), Oy Fenno-Alga Ab, Franz Schmidt, Miro Company, Leaping Dog, Klee, General Mills, Edwards Dunlop And Company Limited, Editrice Giochi, A. F. Tompson & Son Ltd., Hasbro, (Unknown), Funskool Games, Manhattan Agencies, deSka, Zontik Games, Nilco S.A., Tomy Company, Ltd. (Takara Tomy), MB Juegos, Epoch Co., Ltd., Parker Spiele, Smeets & Schippers, Winning Moves Games (USA)
Designer: Elizabeth J. Magie (Phillips), Charles Darrow
Artisti: Charles Darrow, (Uncredited), Edison Girard
Meccaniche: Auction: English, Ownership, Lose a Turn, Set Collection, Loans, Auction / Bidding, Trading, Income, Track Movement, Player Elimination, Roll / Spin and Move
Età Min.: 8
Giocatori: 2 - 8
Editore: ASS Altenburger Spielkarten, Waddingtons, Korea Boardgames, Åhlén & Åkerlund, Schmidt Spiele, Borras Plana S.A., Estrela, (Self-Published), Super Impulse, Brohm-Parker-Spiele, NeoTroy Games, Carlit, Inspiration tv network, Remoundo, The Swan Press Limited, Johannesburg, Barnes & Noble, Nýja leikfangagerðin, Hanayama, Kod Kod, Tomy, Clipper, Schtelber, MIKA, John Sands Pty Ltd, Tilsit, Parker Brothers, Toltoys, PanGraf, Alga, Kuvataide, Kasco Industries, Altap, Globetrade, JinLiLai, John Waddington Ltd., Majora, Metrotoy, Damm / Egmont, The Op Games, Aurimagic, Winning Solutions (WS Game Company), Oy Fenno-Alga Ab, Franz Schmidt, Miro Company, Leaping Dog, Klee, General Mills, Edwards Dunlop And Company Limited, Editrice Giochi, A. F. Tompson & Son Ltd., Hasbro, (Unknown), Funskool Games, Manhattan Agencies, deSka, Zontik Games, Nilco S.A., Tomy Company, Ltd. (Takara Tomy), MB Juegos, Epoch Co., Ltd., Parker Spiele, Smeets & Schippers, Winning Moves Games (USA)
Designer: Elizabeth J. Magie (Phillips), Charles Darrow
Artisti: Charles Darrow, (Uncredited), Edison Girard
Meccaniche: Auction: English, Ownership, Lose a Turn, Set Collection, Loans, Auction / Bidding, Trading, Income, Track Movement, Player Elimination, Roll / Spin and Move
Mostra Descrizione Mostra Commenti Andamento Prezzi
Theme
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
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Il gioco è stato pubblicato anche con questi nomi:
Монополия ,
Monopol de Luxe ,
Monopoly: Νοσταλγία ,
Monopoly: 25th Anniversary ,
Monopoly: 50th Anniversary Edition ,
Millionaire ,
מונופול ,
Monopoli: Edizione Europea ,
Monopoly: Lietuva ,
Monopoli: Nopean sijoittajan kiinteistöpeli ,
Deluxe Monopoly ,
Monopoly: 65th Anniversary 1935-2000 ,
Banco Imobiliário Mundo ,
Monopoly: General Mills Collector's Edition ,
Metropoli ,
Monopol ,
モノポリー ,
Mr. Paploo Millioner ,
Monopoly: Swedish ,
Monopoly: 85th Anniversary Edition ,
Monopoly: 60th Anniversary Edition (1935–1995) ,
Monopoly ,
Monopoly: 80th anniversary edition 1935–2015 ,
Monopoly: Swiss Edition ,
모노폴리 클래식 ,
Monopoly: Edizione Nostalgia ,
Monopoly: Deluxe Anniversary Edition ,
Monopoly: 1935 Deluxe ,
Monopoly: Hið heimsfræga spil um fasteignaviðskipti ,
Monopoly: Premier 70th Anniversary Edition ,
Monopoly: 70th Anniversary Edition ,
Monopoly: Standard Tunisian ,
Kleppspelet ,
Stavangerspillet ,
Banco Imobiliário Brasil ,
La Gran Capital ,
Monopoly (Madrid/Barcelona) ,
Monopoly: 70ste verjaardagseditie ,
Cờ Phú Ông ,
Monopoly: 1935 Retro ,
모노폴리 넘버 원 ,
Monopoly: Philadelphia Edition ,
Monopolio ,
מונופול קלאסי ,
Monopoly: Nostalgia Wooden Box ,
Monopoly Edición Limitada (caja de madera) ,
Compact Monopoly ,
Monopoly: Das berühmte Gesellschaftsspiel ,
Москва ,
Monopoly Heute 2006 ,
Monopoly: Greek Nostalgia Wooden Edition ,
Monopoly: South African Edition ,
Banco Imobiliário ,
Cờ Tỷ Phú ,
World's Smallest Monopoly ,
大富翁/强手棋 ,
Banco Imobiliário: Luxo ,
Monopoly: KeyChain Edition ,
Μονοπώλιο ,
Monopoly: The Original ,
모노폴리 ,
Ålborg på spil ,
Monopoly Θησαυροι της Ελλαδας ,
Beuru Mabeul ,
Monopoly 60 ,
Sandnesspillet ,
Millionær ,
Monopoli ,
Monopoly houten editie ,
Monopoly: Token Madness ,
Monopoly: Nostalgia Tin BoxEdition ,
Orkdalspillet ,
Monopoly: Replik der deutschen Ausgabe von 1936 ,
Monopol De Luxe ,
Monopoly: Das berühmte Gesellschaftsspiel, Österreich Ausgabe ,
Gute Reise Monopoly
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ag.gameitem.lastUpdated: 2025-05-02 07:09:26.118