Monopoly (1935)
Tiempo de Juego: 180
Edad Mínima: 8
Jugadores: 2 - 8
Editor: Hasbro, Korea Boardgames, Franz Schmidt, The Op Games, Alga, Epoch Co., Ltd., Kasco Industries, Globetrade, (Unknown), Winning Solutions (WS Game Company), A. F. Tompson & Son Ltd., Parker Brothers, John Sands Pty Ltd, ASS Altenburger Spielkarten, Super Impulse, Klee, Aurimagic, Zontik Games, Editrice Giochi, Edwards Dunlop And Company Limited, Nýja leikfangagerðin, Parker Spiele, Smeets & Schippers, Brohm-Parker-Spiele, MIKA, Tomy Company, Ltd. (Takara Tomy), Tomy, Inspiration tv network, Carlit, General Mills, Åhlén & Åkerlund, deSka, John Waddington Ltd., Tilsit, Clipper, Majora, Altap, The Swan Press Limited, Johannesburg, Schmidt Spiele, Manhattan Agencies, Waddingtons, Kuvataide, Toltoys, MB Juegos, Nilco S.A., Borras Plana S.A., Estrela, Miro Company, Metrotoy, Hanayama, JinLiLai, Damm / Egmont, Funskool Games, (Self-Published), Winning Moves Games (USA), Oy Fenno-Alga Ab, Remoundo, Kod Kod, NeoTroy Games, PanGraf, Leaping Dog, Schtelber, Barnes & Noble
Diseñadores: Charles Darrow, Elizabeth J. Magie (Phillips)
Artistas: Charles Darrow, Edison Girard, (Uncredited)
Mecánicas: Loans, Trading, Set Collection, Player Elimination, Auction / Bidding, Track Movement, Auction: English, Roll / Spin and Move, Lose a Turn, Ownership, Income
Edad Mínima: 8
Jugadores: 2 - 8
Editor: Hasbro, Korea Boardgames, Franz Schmidt, The Op Games, Alga, Epoch Co., Ltd., Kasco Industries, Globetrade, (Unknown), Winning Solutions (WS Game Company), A. F. Tompson & Son Ltd., Parker Brothers, John Sands Pty Ltd, ASS Altenburger Spielkarten, Super Impulse, Klee, Aurimagic, Zontik Games, Editrice Giochi, Edwards Dunlop And Company Limited, Nýja leikfangagerðin, Parker Spiele, Smeets & Schippers, Brohm-Parker-Spiele, MIKA, Tomy Company, Ltd. (Takara Tomy), Tomy, Inspiration tv network, Carlit, General Mills, Åhlén & Åkerlund, deSka, John Waddington Ltd., Tilsit, Clipper, Majora, Altap, The Swan Press Limited, Johannesburg, Schmidt Spiele, Manhattan Agencies, Waddingtons, Kuvataide, Toltoys, MB Juegos, Nilco S.A., Borras Plana S.A., Estrela, Miro Company, Metrotoy, Hanayama, JinLiLai, Damm / Egmont, Funskool Games, (Self-Published), Winning Moves Games (USA), Oy Fenno-Alga Ab, Remoundo, Kod Kod, NeoTroy Games, PanGraf, Leaping Dog, Schtelber, Barnes & Noble
Diseñadores: Charles Darrow, Elizabeth J. Magie (Phillips)
Artistas: Charles Darrow, Edison Girard, (Uncredited)
Mecánicas: Loans, Trading, Set Collection, Player Elimination, Auction / Bidding, Track Movement, Auction: English, Roll / Spin and Move, Lose a Turn, Ownership, Income
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Theme
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
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El juego también se publicó con estos nombres:
Metropoli ,
Monopoly: Nostalgia Tin BoxEdition ,
Monopoli: Edizione Europea ,
Banco Imobiliário ,
Monopoly: 25th Anniversary ,
Monopoly: 50th Anniversary Edition ,
Monopoly: 85th Anniversary Edition ,
La Gran Capital ,
Monopoly: Das berühmte Gesellschaftsspiel, Österreich Ausgabe ,
Monopoly: Lietuva ,
Monopoly ,
Millionaire ,
Monopoly: Standard Tunisian ,
Monopoly: 60th Anniversary Edition (1935–1995) ,
Monopoly: Deluxe Anniversary Edition ,
Monopoly: 70ste verjaardagseditie ,
모노폴리 클래식 ,
Monopoli ,
Monopoly: Swiss Edition ,
Ålborg på spil ,
מונופול ,
Monopoly: 70th Anniversary Edition ,
Cờ Phú Ông ,
Sandnesspillet ,
모노폴리 넘버 원 ,
Monopoly: South African Edition ,
Banco Imobiliário Brasil ,
Monopoly: Swedish ,
Москва ,
Monopoly: Das berühmte Gesellschaftsspiel ,
Millionær ,
Monopol ,
모노폴리 ,
Monopoly (Madrid/Barcelona) ,
Monopoly: Nostalgia Wooden Box ,
Monopoly: Νοσταλγία ,
Monopoly: 65th Anniversary 1935-2000 ,
Monopoly Edición Limitada (caja de madera) ,
Monopoly: Token Madness ,
Deluxe Monopoly ,
Monopolio ,
Monopol De Luxe ,
Monopoly 60 ,
Μονοπώλιο ,
Monopoli: Nopean sijoittajan kiinteistöpeli ,
Monopoly Θησαυροι της Ελλαδας ,
מונופול קלאסי ,
Orkdalspillet ,
Kleppspelet ,
Monopoly: The Original ,
Banco Imobiliário: Luxo ,
Gute Reise Monopoly ,
Monopoly: Philadelphia Edition ,
Monopoly: KeyChain Edition ,
モノポリー ,
Monopoly: Edizione Nostalgia ,
Cờ Tỷ Phú ,
Monopoly: Hið heimsfræga spil um fasteignaviðskipti ,
Monopoly: Greek Nostalgia Wooden Edition ,
Monopoly: Replik der deutschen Ausgabe von 1936 ,
Монополия ,
Stavangerspillet ,
Compact Monopoly ,
Monopol de Luxe ,
Monopoly Heute 2006 ,
Monopoly houten editie ,
Monopoly: 1935 Retro ,
Monopoly: 80th anniversary edition 1935–2015 ,
Monopoly: Premier 70th Anniversary Edition ,
Beuru Mabeul ,
World's Smallest Monopoly ,
Monopoly: General Mills Collector's Edition ,
大富翁/强手棋 ,
Monopoly: 1935 Deluxe ,
Banco Imobiliário Mundo ,
Mr. Paploo Millioner
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ag.gameitem.lastUpdated: 2025-05-02 07:09:26.118