Monopoly (1935)
Temps de jeu: 180
Age min.: 8
Joueurs: 2 - 8
Editeur: Altap, ASS Altenburger Spielkarten, John Sands Pty Ltd, Zontik Games, Nýja leikfangagerðin, Winning Solutions (WS Game Company), Super Impulse, Toltoys, Waddingtons, Parker Brothers, Barnes & Noble, Tilsit, (Unknown), John Waddington Ltd., Winning Moves Games (USA), Estrela, Oy Fenno-Alga Ab, JinLiLai, Miro Company, Schmidt Spiele, Parker Spiele, Majora, Alga, Korea Boardgames, Hasbro, deSka, MIKA, Clipper, PanGraf, Edwards Dunlop And Company Limited, Åhlén & Åkerlund, The Swan Press Limited, Johannesburg, A. F. Tompson & Son Ltd., Damm / Egmont, Inspiration tv network, NeoTroy Games, Globetrade, (Self-Published), Schtelber, Brohm-Parker-Spiele, Kuvataide, General Mills, Smeets & Schippers, Epoch Co., Ltd., Kasco Industries, Borras Plana S.A., Franz Schmidt, Klee, Editrice Giochi, MB Juegos, Carlit, Kod Kod, Manhattan Agencies, Funskool Games, Remoundo, Hanayama, Aurimagic, Nilco S.A., Tomy Company, Ltd. (Takara Tomy), Tomy, Metrotoy, Leaping Dog, The Op Games
Concepteurs: Charles Darrow, Elizabeth J. Magie (Phillips)
Artistes: (Uncredited), Edison Girard, Charles Darrow
Mécaniques: Player Elimination, Auction: English, Roll / Spin and Move, Track Movement, Loans, Lose a Turn, Set Collection, Trading, Ownership, Income, Auction / Bidding
Age min.: 8
Joueurs: 2 - 8
Editeur: Altap, ASS Altenburger Spielkarten, John Sands Pty Ltd, Zontik Games, Nýja leikfangagerðin, Winning Solutions (WS Game Company), Super Impulse, Toltoys, Waddingtons, Parker Brothers, Barnes & Noble, Tilsit, (Unknown), John Waddington Ltd., Winning Moves Games (USA), Estrela, Oy Fenno-Alga Ab, JinLiLai, Miro Company, Schmidt Spiele, Parker Spiele, Majora, Alga, Korea Boardgames, Hasbro, deSka, MIKA, Clipper, PanGraf, Edwards Dunlop And Company Limited, Åhlén & Åkerlund, The Swan Press Limited, Johannesburg, A. F. Tompson & Son Ltd., Damm / Egmont, Inspiration tv network, NeoTroy Games, Globetrade, (Self-Published), Schtelber, Brohm-Parker-Spiele, Kuvataide, General Mills, Smeets & Schippers, Epoch Co., Ltd., Kasco Industries, Borras Plana S.A., Franz Schmidt, Klee, Editrice Giochi, MB Juegos, Carlit, Kod Kod, Manhattan Agencies, Funskool Games, Remoundo, Hanayama, Aurimagic, Nilco S.A., Tomy Company, Ltd. (Takara Tomy), Tomy, Metrotoy, Leaping Dog, The Op Games
Concepteurs: Charles Darrow, Elizabeth J. Magie (Phillips)
Artistes: (Uncredited), Edison Girard, Charles Darrow
Mécaniques: Player Elimination, Auction: English, Roll / Spin and Move, Track Movement, Loans, Lose a Turn, Set Collection, Trading, Ownership, Income, Auction / Bidding
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Theme
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
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Le jeu a également été publié sous ces noms:
Monopoly: Das berühmte Gesellschaftsspiel ,
Monopoly: South African Edition ,
Monopoli ,
大富翁/强手棋 ,
Monopoly: General Mills Collector's Edition ,
Cờ Phú Ông ,
Millionær ,
Москва ,
Monopoly: Nostalgia Wooden Box ,
Monopoly: Replik der deutschen Ausgabe von 1936 ,
מונופול קלאסי ,
Monopoly 60 ,
Beuru Mabeul ,
Monopol de Luxe ,
Monopoly: Nostalgia Tin BoxEdition ,
Monopoly: The Original ,
Monopol ,
World's Smallest Monopoly ,
Monopoly: 1935 Retro ,
Monopoly: 1935 Deluxe ,
Monopoly: Edizione Nostalgia ,
Stavangerspillet ,
모노폴리 클래식 ,
Kleppspelet ,
La Gran Capital ,
Banco Imobiliário Mundo ,
Monopoly: Philadelphia Edition ,
Monopoly: 65th Anniversary 1935-2000 ,
Monopol De Luxe ,
Monopoly: Premier 70th Anniversary Edition ,
Sandnesspillet ,
Mr. Paploo Millioner ,
Compact Monopoly ,
Monopoly: 60th Anniversary Edition (1935–1995) ,
Millionaire ,
Monopoly: Swedish ,
Monopoly: 80th anniversary edition 1935–2015 ,
Monopolio ,
מונופול ,
Monopoly Edición Limitada (caja de madera) ,
Deluxe Monopoly ,
Monopoly: Token Madness ,
Ålborg på spil ,
Monopoly Heute 2006 ,
Monopoly: Standard Tunisian ,
모노폴리 넘버 원 ,
Monopoly: Lietuva ,
Metropoli ,
Monopoly: 85th Anniversary Edition ,
Monopoly: Deluxe Anniversary Edition ,
Monopoly: KeyChain Edition ,
Monopoly: Swiss Edition ,
Monopoly: 70ste verjaardagseditie ,
Monopoli: Edizione Europea ,
Monopoly: 50th Anniversary Edition ,
Banco Imobiliário: Luxo ,
Монополия ,
Monopoly: Das berühmte Gesellschaftsspiel, Österreich Ausgabe ,
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Banco Imobiliário Brasil ,
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Banco Imobiliário ,
Monopoly: Greek Nostalgia Wooden Edition ,
Gute Reise Monopoly ,
Monopoly houten editie ,
Monopoly Θησαυροι της Ελλαδας ,
Monopoly: Hið heimsfræga spil um fasteignaviðskipti ,
モノポリー ,
Monopoly ,
Orkdalspillet ,
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ag.gameitem.lastUpdated: 2025-05-02 07:09:26.118