Monopoly (1935)
Spielzeit: 180
Min. Alter: 8
Spieler: 2 - 8
Verlag: Altap, Smeets & Schippers, Schtelber, Alga, Edwards Dunlop And Company Limited, Waddingtons, Manhattan Agencies, MB Juegos, JinLiLai, Nilco S.A., The Op Games, Korea Boardgames, John Waddington Ltd., Damm / Egmont, Borras Plana S.A., Åhlén & Åkerlund, Tomy, Kuvataide, Epoch Co., Ltd., Estrela, Brohm-Parker-Spiele, Hasbro, Klee, Winning Moves Games (USA), Toltoys, NeoTroy Games, Schmidt Spiele, Leaping Dog, Remoundo, Franz Schmidt, The Swan Press Limited, Johannesburg, ASS Altenburger Spielkarten, Oy Fenno-Alga Ab, Tilsit, Tomy Company, Ltd. (Takara Tomy), Majora, Editrice Giochi, MIKA, PanGraf, Aurimagic, Winning Solutions (WS Game Company), Clipper, Miro Company, (Self-Published), Parker Brothers, General Mills, Kod Kod, John Sands Pty Ltd, Super Impulse, Nýja leikfangagerðin, (Unknown), Carlit, Kasco Industries, Inspiration tv network, Barnes & Noble, Parker Spiele, deSka, Funskool Games, Globetrade, Hanayama, Zontik Games, Metrotoy, A. F. Tompson & Son Ltd.
Designer: Charles Darrow, Elizabeth J. Magie (Phillips)
Künstler: Charles Darrow, (Uncredited), Edison Girard
Mechaniken: Set Collection, Roll / Spin and Move, Ownership, Auction / Bidding, Auction: English, Loans, Trading, Lose a Turn, Income, Track Movement, Player Elimination
Min. Alter: 8
Spieler: 2 - 8
Verlag: Altap, Smeets & Schippers, Schtelber, Alga, Edwards Dunlop And Company Limited, Waddingtons, Manhattan Agencies, MB Juegos, JinLiLai, Nilco S.A., The Op Games, Korea Boardgames, John Waddington Ltd., Damm / Egmont, Borras Plana S.A., Åhlén & Åkerlund, Tomy, Kuvataide, Epoch Co., Ltd., Estrela, Brohm-Parker-Spiele, Hasbro, Klee, Winning Moves Games (USA), Toltoys, NeoTroy Games, Schmidt Spiele, Leaping Dog, Remoundo, Franz Schmidt, The Swan Press Limited, Johannesburg, ASS Altenburger Spielkarten, Oy Fenno-Alga Ab, Tilsit, Tomy Company, Ltd. (Takara Tomy), Majora, Editrice Giochi, MIKA, PanGraf, Aurimagic, Winning Solutions (WS Game Company), Clipper, Miro Company, (Self-Published), Parker Brothers, General Mills, Kod Kod, John Sands Pty Ltd, Super Impulse, Nýja leikfangagerðin, (Unknown), Carlit, Kasco Industries, Inspiration tv network, Barnes & Noble, Parker Spiele, deSka, Funskool Games, Globetrade, Hanayama, Zontik Games, Metrotoy, A. F. Tompson & Son Ltd.
Designer: Charles Darrow, Elizabeth J. Magie (Phillips)
Künstler: Charles Darrow, (Uncredited), Edison Girard
Mechaniken: Set Collection, Roll / Spin and Move, Ownership, Auction / Bidding, Auction: English, Loans, Trading, Lose a Turn, Income, Track Movement, Player Elimination
Beschreibung anzeigen Kommentare anzeigen Preisentwicklung
Theme
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
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Das Spiel wurde auch unter folgenden Namen veröffentlicht:
Mr. Paploo Millioner ,
Monopoly ,
Monopoly: 80th anniversary edition 1935–2015 ,
Monopoly (Madrid/Barcelona) ,
Monopoli ,
Monopoly: Greek Nostalgia Wooden Edition ,
Monopoly: Das berühmte Gesellschaftsspiel, Österreich Ausgabe ,
Banco Imobiliário: Luxo ,
Banco Imobiliário Brasil ,
Cờ Phú Ông ,
Banco Imobiliário ,
Monopoly: 85th Anniversary Edition ,
Millionær ,
Monopoly: 60th Anniversary Edition (1935–1995) ,
Monopoly: Swedish ,
Monopoly houten editie ,
מונופול ,
Monopoly Θησαυροι της Ελλαδας ,
モノポリー ,
Москва ,
Monopoly: Nostalgia Wooden Box ,
Orkdalspillet ,
Monopoly: 70ste verjaardagseditie ,
World's Smallest Monopoly ,
Monopoly: KeyChain Edition ,
Monopol De Luxe ,
Monopoly: 25th Anniversary ,
Monopoly: The Original ,
Sandnesspillet ,
Monopoly: Lietuva ,
모노폴리 넘버 원 ,
Monopoly: Hið heimsfræga spil um fasteignaviðskipti ,
Monopoly Heute 2006 ,
大富翁/强手棋 ,
Stavangerspillet ,
Monopoly: 1935 Deluxe ,
Monopoly: Edizione Nostalgia ,
Μονοπώλιο ,
Monopoly: South African Edition ,
Monopoly: Νοσταλγία ,
Deluxe Monopoly ,
Monopol de Luxe ,
Monopoly: Premier 70th Anniversary Edition ,
Monopoly 60 ,
Monopoly: Swiss Edition ,
Ålborg på spil ,
Metropoli ,
Monopoly: Nostalgia Tin BoxEdition ,
Monopoly: Token Madness ,
Monopoly: Philadelphia Edition ,
모노폴리 클래식 ,
Kleppspelet ,
Monopolio ,
Monopoly: Standard Tunisian ,
Monopoly Edición Limitada (caja de madera) ,
Banco Imobiliário Mundo ,
La Gran Capital ,
Monopoly: 70th Anniversary Edition ,
מונופול קלאסי ,
Beuru Mabeul ,
모노폴리 ,
Monopoly: 1935 Retro ,
Monopoly: Deluxe Anniversary Edition ,
Monopol ,
Monopoly: Replik der deutschen Ausgabe von 1936 ,
Compact Monopoly ,
Монополия ,
Millionaire ,
Cờ Tỷ Phú ,
Monopoly: Das berühmte Gesellschaftsspiel ,
Monopoli: Nopean sijoittajan kiinteistöpeli ,
Monopoly: General Mills Collector's Edition ,
Gute Reise Monopoly ,
Monopoli: Edizione Europea ,
Monopoly: 50th Anniversary Edition ,
Monopoly: 65th Anniversary 1935-2000
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ag.gameitem.lastUpdated: 2025-05-02 07:09:26.118