Monopoly (1935)
Speeltijd: 180
Min. Leeftijd: 8
Spelers: 2 - 8
Uitgever: MB Juegos, NeoTroy Games, Hasbro, Winning Moves Games (USA), Toltoys, Zontik Games, Winning Solutions (WS Game Company), Nilco S.A., JinLiLai, Leaping Dog, Korea Boardgames, Epoch Co., Ltd., Damm / Egmont, Oy Fenno-Alga Ab, Estrela, Parker Spiele, Franz Schmidt, deSka, General Mills, Clipper, Aurimagic, Barnes & Noble, Nýja leikfangagerðin, Tilsit, Tomy Company, Ltd. (Takara Tomy), Smeets & Schippers, Brohm-Parker-Spiele, Editrice Giochi, Funskool Games, Kasco Industries, Åhlén & Åkerlund, (Self-Published), (Unknown), Alga, Parker Brothers, Kod Kod, Carlit, A. F. Tompson & Son Ltd., Borras Plana S.A., Klee, Waddingtons, Metrotoy, John Waddington Ltd., Altap, Miro Company, The Swan Press Limited, Johannesburg, Hanayama, Edwards Dunlop And Company Limited, Manhattan Agencies, MIKA, Super Impulse, Globetrade, Tomy, Majora, PanGraf, ASS Altenburger Spielkarten, Schmidt Spiele, Schtelber, John Sands Pty Ltd, Remoundo, Kuvataide, The Op Games, Inspiration tv network
Ontwerpers: Charles Darrow, Elizabeth J. Magie (Phillips)
Kunstenaars: (Uncredited), Edison Girard, Charles Darrow
Mechanismen: Ownership, Loans, Trading, Player Elimination, Set Collection, Roll / Spin and Move, Auction / Bidding, Income, Auction: English, Track Movement, Lose a Turn
Min. Leeftijd: 8
Spelers: 2 - 8
Uitgever: MB Juegos, NeoTroy Games, Hasbro, Winning Moves Games (USA), Toltoys, Zontik Games, Winning Solutions (WS Game Company), Nilco S.A., JinLiLai, Leaping Dog, Korea Boardgames, Epoch Co., Ltd., Damm / Egmont, Oy Fenno-Alga Ab, Estrela, Parker Spiele, Franz Schmidt, deSka, General Mills, Clipper, Aurimagic, Barnes & Noble, Nýja leikfangagerðin, Tilsit, Tomy Company, Ltd. (Takara Tomy), Smeets & Schippers, Brohm-Parker-Spiele, Editrice Giochi, Funskool Games, Kasco Industries, Åhlén & Åkerlund, (Self-Published), (Unknown), Alga, Parker Brothers, Kod Kod, Carlit, A. F. Tompson & Son Ltd., Borras Plana S.A., Klee, Waddingtons, Metrotoy, John Waddington Ltd., Altap, Miro Company, The Swan Press Limited, Johannesburg, Hanayama, Edwards Dunlop And Company Limited, Manhattan Agencies, MIKA, Super Impulse, Globetrade, Tomy, Majora, PanGraf, ASS Altenburger Spielkarten, Schmidt Spiele, Schtelber, John Sands Pty Ltd, Remoundo, Kuvataide, The Op Games, Inspiration tv network
Ontwerpers: Charles Darrow, Elizabeth J. Magie (Phillips)
Kunstenaars: (Uncredited), Edison Girard, Charles Darrow
Mechanismen: Ownership, Loans, Trading, Player Elimination, Set Collection, Roll / Spin and Move, Auction / Bidding, Income, Auction: English, Track Movement, Lose a Turn
Beschrijving Tonen Opmerkingen Tonen Prijstrend
Theme
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
We hebben momenteel geen prijsgegevens voor dit spel.
Dit spel wordt momenteel niet verhandeld op de marktplaats:
Dit spel staat momenteel niet op de marktplaats. Als u het uwe wilt verkopen, voeg het dan toe aan de marktplaats.
Marktplaats
Het spel werd ook onder deze namen uitgebracht:
Monopol ,
Kleppspelet ,
Monopol de Luxe ,
Monopoly: Hið heimsfræga spil um fasteignaviðskipti ,
Monopoly: 85th Anniversary Edition ,
Monopoly: 50th Anniversary Edition ,
Monopoly: Deluxe Anniversary Edition ,
Monopoly: 70th Anniversary Edition ,
Banco Imobiliário Mundo ,
Monopoly: Greek Nostalgia Wooden Edition ,
Monopoly: Swiss Edition ,
Cờ Tỷ Phú ,
모노폴리 클래식 ,
Monopoly: KeyChain Edition ,
Monopoly (Madrid/Barcelona) ,
Metropoli ,
Monopoly Edición Limitada (caja de madera) ,
Monopoly: General Mills Collector's Edition ,
Monopoly: 1935 Deluxe ,
Monopoli: Edizione Europea ,
Monopoli: Nopean sijoittajan kiinteistöpeli ,
Mr. Paploo Millioner ,
Millionaire ,
Monopoly Heute 2006 ,
Monopoly: South African Edition ,
Monopoly: Νοσταλγία ,
Orkdalspillet ,
Banco Imobiliário: Luxo ,
Monopoly Θησαυροι της Ελλαδας ,
Monopoly ,
Монополия ,
Monopoly: 1935 Retro ,
Monopoly: 70ste verjaardagseditie ,
Monopoly: Standard Tunisian ,
Ålborg på spil ,
Monopoly: Nostalgia Wooden Box ,
Millionær ,
Monopoly: 80th anniversary edition 1935–2015 ,
Monopoly: 60th Anniversary Edition (1935–1995) ,
Monopoly: Edizione Nostalgia ,
Monopoly: Lietuva ,
World's Smallest Monopoly ,
Monopoly: Das berühmte Gesellschaftsspiel, Österreich Ausgabe ,
Monopoly: 25th Anniversary ,
La Gran Capital ,
Monopolio ,
Monopoly: Das berühmte Gesellschaftsspiel ,
מונופול קלאסי ,
Cờ Phú Ông ,
大富翁/强手棋 ,
Monopoly: Replik der deutschen Ausgabe von 1936 ,
Monopol De Luxe ,
모노폴리 ,
Москва ,
モノポリー ,
Sandnesspillet ,
모노폴리 넘버 원 ,
Beuru Mabeul ,
Compact Monopoly ,
Monopoly: 65th Anniversary 1935-2000 ,
Deluxe Monopoly ,
Monopoly: Premier 70th Anniversary Edition ,
Monopoly: Token Madness ,
מונופול ,
Monopoly: The Original ,
Monopoly houten editie ,
Monopoly: Swedish ,
Monopoly: Philadelphia Edition ,
Banco Imobiliário ,
Banco Imobiliário Brasil ,
Μονοπώλιο ,
Monopoli ,
Gute Reise Monopoly ,
Stavangerspillet ,
Monopoly 60 ,
Monopoly: Nostalgia Tin BoxEdition
Gerelateerde Spellen
ag.gameitem.lastUpdated: 2025-05-02 07:09:26.118