Monopoly (1935)
Temps de jeu: 180
Age min.: 8
Joueurs: 2 - 8
Editeur: General Mills, Leaping Dog, PanGraf, Barnes & Noble, Alga, Borras Plana S.A., Epoch Co., Ltd., Waddingtons, Inspiration tv network, JinLiLai, Korea Boardgames, The Op Games, Tomy Company, Ltd. (Takara Tomy), Tomy, Globetrade, MB Juegos, Remoundo, Åhlén & Åkerlund, Toltoys, Klee, Clipper, Estrela, Parker Brothers, Franz Schmidt, Manhattan Agencies, Parker Spiele, Nýja leikfangagerðin, Edwards Dunlop And Company Limited, Winning Solutions (WS Game Company), Schmidt Spiele, MIKA, (Unknown), Smeets & Schippers, A. F. Tompson & Son Ltd., (Self-Published), The Swan Press Limited, Johannesburg, Aurimagic, Kod Kod, Kasco Industries, Oy Fenno-Alga Ab, Hanayama, Tilsit, Funskool Games, Brohm-Parker-Spiele, Editrice Giochi, Damm / Egmont, deSka, Majora, Miro Company, Kuvataide, Schtelber, Zontik Games, Metrotoy, Super Impulse, John Waddington Ltd., Winning Moves Games (USA), Hasbro, NeoTroy Games, Altap, Nilco S.A., John Sands Pty Ltd, Carlit, ASS Altenburger Spielkarten
Concepteurs: Charles Darrow, Elizabeth J. Magie (Phillips)
Artistes: (Uncredited), Edison Girard, Charles Darrow
Mécaniques: Set Collection, Trading, Roll / Spin and Move, Lose a Turn, Auction / Bidding, Loans, Player Elimination, Income, Ownership, Auction: English, Track Movement
Age min.: 8
Joueurs: 2 - 8
Editeur: General Mills, Leaping Dog, PanGraf, Barnes & Noble, Alga, Borras Plana S.A., Epoch Co., Ltd., Waddingtons, Inspiration tv network, JinLiLai, Korea Boardgames, The Op Games, Tomy Company, Ltd. (Takara Tomy), Tomy, Globetrade, MB Juegos, Remoundo, Åhlén & Åkerlund, Toltoys, Klee, Clipper, Estrela, Parker Brothers, Franz Schmidt, Manhattan Agencies, Parker Spiele, Nýja leikfangagerðin, Edwards Dunlop And Company Limited, Winning Solutions (WS Game Company), Schmidt Spiele, MIKA, (Unknown), Smeets & Schippers, A. F. Tompson & Son Ltd., (Self-Published), The Swan Press Limited, Johannesburg, Aurimagic, Kod Kod, Kasco Industries, Oy Fenno-Alga Ab, Hanayama, Tilsit, Funskool Games, Brohm-Parker-Spiele, Editrice Giochi, Damm / Egmont, deSka, Majora, Miro Company, Kuvataide, Schtelber, Zontik Games, Metrotoy, Super Impulse, John Waddington Ltd., Winning Moves Games (USA), Hasbro, NeoTroy Games, Altap, Nilco S.A., John Sands Pty Ltd, Carlit, ASS Altenburger Spielkarten
Concepteurs: Charles Darrow, Elizabeth J. Magie (Phillips)
Artistes: (Uncredited), Edison Girard, Charles Darrow
Mécaniques: Set Collection, Trading, Roll / Spin and Move, Lose a Turn, Auction / Bidding, Loans, Player Elimination, Income, Ownership, Auction: English, Track Movement
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Theme
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
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Place de marché
Le jeu a également été publié sous ces noms:
Monopoly Edición Limitada (caja de madera) ,
Monopoly: Nostalgia Wooden Box ,
モノポリー ,
Kleppspelet ,
모노폴리 ,
Monopoly: 70ste verjaardagseditie ,
Monopoly: Edizione Nostalgia ,
Millionær ,
Compact Monopoly ,
Monopoly: Lietuva ,
Monopoly: Deluxe Anniversary Edition ,
Deluxe Monopoly ,
모노폴리 넘버 원 ,
Monopoly (Madrid/Barcelona) ,
大富翁/强手棋 ,
Banco Imobiliário: Luxo ,
Monopol de Luxe ,
Monopoly: 60th Anniversary Edition (1935–1995) ,
Stavangerspillet ,
Banco Imobiliário Brasil ,
Banco Imobiliário Mundo ,
모노폴리 클래식 ,
Monopoly Heute 2006 ,
Mr. Paploo Millioner ,
Monopoly ,
Monopolio ,
Monopoly: 85th Anniversary Edition ,
Monopoly: Premier 70th Anniversary Edition ,
Monopol ,
Москва ,
Ålborg på spil ,
Monopoly: 65th Anniversary 1935-2000 ,
Monopoly: 25th Anniversary ,
Μονοπώλιο ,
Beuru Mabeul ,
מונופול ,
Monopoli: Edizione Europea ,
Monopoly 60 ,
La Gran Capital ,
Monopoly: Standard Tunisian ,
Монополия ,
Monopoli ,
Cờ Tỷ Phú ,
Gute Reise Monopoly ,
Monopoly: Das berühmte Gesellschaftsspiel, Österreich Ausgabe ,
מונופול קלאסי ,
Monopoly: 1935 Retro ,
Monopoly: 70th Anniversary Edition ,
Monopoly: 50th Anniversary Edition ,
Monopoly: Swiss Edition ,
Monopoly: Das berühmte Gesellschaftsspiel ,
Monopoly houten editie ,
Millionaire ,
Monopoly: 80th anniversary edition 1935–2015 ,
Monopoly Θησαυροι της Ελλαδας ,
Monopoly: Nostalgia Tin BoxEdition ,
World's Smallest Monopoly ,
Monopoly: Replik der deutschen Ausgabe von 1936 ,
Metropoli ,
Monopol De Luxe ,
Monopoly: South African Edition ,
Orkdalspillet ,
Monopoly: The Original ,
Monopoly: Philadelphia Edition ,
Monopoly: Token Madness ,
Monopoly: Greek Nostalgia Wooden Edition ,
Sandnesspillet ,
Cờ Phú Ông ,
Monopoli: Nopean sijoittajan kiinteistöpeli ,
Banco Imobiliário ,
Monopoly: General Mills Collector's Edition ,
Monopoly: 1935 Deluxe ,
Monopoly: Swedish ,
Monopoly: Hið heimsfræga spil um fasteignaviðskipti ,
Monopoly: KeyChain Edition ,
Monopoly: Νοσταλγία
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ag.gameitem.lastUpdated: 2025-05-02 07:09:26.118