Tyrants of the Underdark (2016)

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Tempo de Jogo: 60
Idade Mín.: 14
Jogadores: 2 - 4
Editora: Kronos Games (Krogam), Gale Force Nine, LLC, Heidelberger Spieleverlag, Wizards of the Coast
Designers: Rodney Thompson, Peter Lee, Andrew Veen
Artistas: Todd Harris, Guido Kuip, McLean Kendree, Jason Juta, Eric Belisle, Stephen Tappin, Bryan Syme, Claudio Pozas, Ben Wootten, Milivoj Ceran, Jason Engle, William O'Connor, Lars Grant-West, Conceptopolis, Aaron J. Riley, Ryan Pancoast, Sam Burley, Jacob Masbruch, Jesper Ejsing, Julie Dillon, Tyler Walpole, Rob Alexander, Eva Widermann, Sławomir Maniak, Vance Kovacs, Jim Nelson, Adam Paquette, Carlos Nunez de Castro Torres, Emily Fiegenschuh, Marcel Mercado, Wayne England, Daren Bader, Héctor Ortiz, Marco Nelor, Matias Tapia, Howard Lyon, Ilich Henriquez, Tyler Jacobson, Ralph Horsley, Katie Dillon, Tomasz Jedruszek, Kieran Yanner, Klaus Pillon (I), Richard Whitters, James Zhang, Rick Hershey, Alex Aparin, Arnie Swekel, Steve Ellis (I), Olga Drebas, Damien Mammoliti, John-Paul Balmet, Craig J. Spearing, Raymond Swanland, Brian Hagan, Marc Sasso, Francis Tsai
Mecânicas: Delayed Purchase, Connections, Zone of Control, Area Majority / Influence, Take That, Deck, Bag, and Pool Building, Variable Set-up

Tyrants of the Underdark is a territory control game with a deck-building element.

Each player leads a house of Drow in a section of the Underdark below the Sword Coast. The Drow house is represented by a deck of cards, with each card being a minion in that player's deck. Each minion belongs to one of five aspects of Drow society, and those aspects correspond to different strategies in the game, e.g., malice minions excel at assassinating opponents' troops, while ambition minions are best at recruiting additional minions and promoting minions to your "inner circle", which is a special zone that increases their value at the end of the game.

When you set up the game, you create an 80-card deck by shuffling two 40-card half-decks together, with the half-decks being Drow, Dragons, Demons, and Elementals.

A central marketplace has new minions that can be recruited through influence, one of two resources in the game; purchased cards are placed in your discard pile, then shuffled together with other cards in your deck when needed. The other resource is power, which allows you to place troops on the game board, expand your forces across the map of the Underdark, manipulate happenings in the city, and assassinate enemy troops.

Players gain points by controlling sites, recruiting valuable minions, promoting minions to your inner circle, and assassinating troops, and whoever ends the game with the most points wins.



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ag.gameitem.lastUpdated: 2025-05-28 23:43:17.816