Tyrants of the Underdark (2016)

Spelafbeelding 419cd83f970e4ce101971145bb3d08c7_thb.jpg 🔎
Speeltijd: 60
Min. Leeftijd: 14
Spelers: 2 - 4
Uitgever: Wizards of the Coast, Heidelberger Spieleverlag, Gale Force Nine, LLC, Kronos Games (Krogam)
Ontwerpers: Peter Lee, Andrew Veen, Rodney Thompson
Kunstenaars: Marco Nelor, Eric Belisle, Jacob Masbruch, Olga Drebas, Aaron J. Riley, William O'Connor, Julie Dillon, Alex Aparin, McLean Kendree, Tyler Jacobson, Emily Fiegenschuh, Tyler Walpole, Marcel Mercado, James Zhang, Rick Hershey, Rob Alexander, Jason Engle, Stephen Tappin, Damien Mammoliti, Katie Dillon, Arnie Swekel, Craig J. Spearing, Carlos Nunez de Castro Torres, Milivoj Ceran, Marc Sasso, Ilich Henriquez, Guido Kuip, Claudio Pozas, Ralph Horsley, Brian Hagan, Jason Juta, Kieran Yanner, Conceptopolis, Wayne England, Klaus Pillon (I), Bryan Syme, Raymond Swanland, Richard Whitters, Tomasz Jedruszek, Howard Lyon, Sam Burley, John-Paul Balmet, Todd Harris, Héctor Ortiz, Lars Grant-West, Sławomir Maniak, Francis Tsai, Jim Nelson, Daren Bader, Vance Kovacs, Ryan Pancoast, Eva Widermann, Jesper Ejsing, Ben Wootten, Matias Tapia, Adam Paquette, Steve Ellis (I)
Mechanismen: Connections, Zone of Control, Delayed Purchase, Variable Set-up, Deck, Bag, and Pool Building, Take That, Area Majority / Influence

Tyrants of the Underdark is a territory control game with a deck-building element.

Each player leads a house of Drow in a section of the Underdark below the Sword Coast. The Drow house is represented by a deck of cards, with each card being a minion in that player's deck. Each minion belongs to one of five aspects of Drow society, and those aspects correspond to different strategies in the game, e.g., malice minions excel at assassinating opponents' troops, while ambition minions are best at recruiting additional minions and promoting minions to your "inner circle", which is a special zone that increases their value at the end of the game.

When you set up the game, you create an 80-card deck by shuffling two 40-card half-decks together, with the half-decks being Drow, Dragons, Demons, and Elementals.

A central marketplace has new minions that can be recruited through influence, one of two resources in the game; purchased cards are placed in your discard pile, then shuffled together with other cards in your deck when needed. The other resource is power, which allows you to place troops on the game board, expand your forces across the map of the Underdark, manipulate happenings in the city, and assassinate enemy troops.

Players gain points by controlling sites, recruiting valuable minions, promoting minions to your inner circle, and assassinating troops, and whoever ends the game with the most points wins.



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ag.gameitem.lastUpdated: 2025-05-28 23:43:17.816