Tyrants of the Underdark (2016)
Playtime: 60
Min. Age: 14
Players: 2 - 4
Publisher: Wizards of the Coast, Heidelberger Spieleverlag, Gale Force Nine, LLC, Kronos Games (Krogam)
Designers: Andrew Veen, Peter Lee, Rodney Thompson
Artists: Katie Dillon, Milivoj Ceran, Olga Drebas, William O'Connor, Kieran Yanner, Eric Belisle, Eva Widermann, Bryan Syme, Rick Hershey, James Zhang, Julie Dillon, Tyler Walpole, Brian Hagan, Conceptopolis, Raymond Swanland, Emily Fiegenschuh, Ben Wootten, Francis Tsai, Richard Whitters, Ilich Henriquez, Craig J. Spearing, Aaron J. Riley, Marc Sasso, Jesper Ejsing, Adam Paquette, Steve Ellis (I), John-Paul Balmet, McLean Kendree, Stephen Tappin, Guido Kuip, Alex Aparin, Tomasz Jedruszek, Carlos Nunez de Castro Torres, Jason Juta, Tyler Jacobson, Todd Harris, Héctor Ortiz, Ryan Pancoast, Sławomir Maniak, Howard Lyon, Jim Nelson, Jason Engle, Jacob Masbruch, Klaus Pillon (I), Lars Grant-West, Marco Nelor, Daren Bader, Rob Alexander, Sam Burley, Vance Kovacs, Claudio Pozas, Ralph Horsley, Matias Tapia, Arnie Swekel, Wayne England, Marcel Mercado, Damien Mammoliti
Mechanics: Connections, Deck, Bag, and Pool Building, Area Majority / Influence, Variable Set-up, Delayed Purchase, Take That, Zone of Control
Min. Age: 14
Players: 2 - 4
Publisher: Wizards of the Coast, Heidelberger Spieleverlag, Gale Force Nine, LLC, Kronos Games (Krogam)
Designers: Andrew Veen, Peter Lee, Rodney Thompson
Artists: Katie Dillon, Milivoj Ceran, Olga Drebas, William O'Connor, Kieran Yanner, Eric Belisle, Eva Widermann, Bryan Syme, Rick Hershey, James Zhang, Julie Dillon, Tyler Walpole, Brian Hagan, Conceptopolis, Raymond Swanland, Emily Fiegenschuh, Ben Wootten, Francis Tsai, Richard Whitters, Ilich Henriquez, Craig J. Spearing, Aaron J. Riley, Marc Sasso, Jesper Ejsing, Adam Paquette, Steve Ellis (I), John-Paul Balmet, McLean Kendree, Stephen Tappin, Guido Kuip, Alex Aparin, Tomasz Jedruszek, Carlos Nunez de Castro Torres, Jason Juta, Tyler Jacobson, Todd Harris, Héctor Ortiz, Ryan Pancoast, Sławomir Maniak, Howard Lyon, Jim Nelson, Jason Engle, Jacob Masbruch, Klaus Pillon (I), Lars Grant-West, Marco Nelor, Daren Bader, Rob Alexander, Sam Burley, Vance Kovacs, Claudio Pozas, Ralph Horsley, Matias Tapia, Arnie Swekel, Wayne England, Marcel Mercado, Damien Mammoliti
Mechanics: Connections, Deck, Bag, and Pool Building, Area Majority / Influence, Variable Set-up, Delayed Purchase, Take That, Zone of Control
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Tyrants of the Underdark is a territory control game with a deck-building element.
Each player leads a house of Drow in a section of the Underdark below the Sword Coast. The Drow house is represented by a deck of cards, with each card being a minion in that player's deck. Each minion belongs to one of five aspects of Drow society, and those aspects correspond to different strategies in the game, e.g., malice minions excel at assassinating opponents' troops, while ambition minions are best at recruiting additional minions and promoting minions to your "inner circle", which is a special zone that increases their value at the end of the game.
When you set up the game, you create an 80-card deck by shuffling two 40-card half-decks together, with the half-decks being Drow, Dragons, Demons, and Elementals.
A central marketplace has new minions that can be recruited through influence, one of two resources in the game; purchased cards are placed in your discard pile, then shuffled together with other cards in your deck when needed. The other resource is power, which allows you to place troops on the game board, expand your forces across the map of the Underdark, manipulate happenings in the city, and assassinate enemy troops.
Players gain points by controlling sites, recruiting valuable minions, promoting minions to your inner circle, and assassinating troops, and whoever ends the game with the most points wins.
Each player leads a house of Drow in a section of the Underdark below the Sword Coast. The Drow house is represented by a deck of cards, with each card being a minion in that player's deck. Each minion belongs to one of five aspects of Drow society, and those aspects correspond to different strategies in the game, e.g., malice minions excel at assassinating opponents' troops, while ambition minions are best at recruiting additional minions and promoting minions to your "inner circle", which is a special zone that increases their value at the end of the game.
When you set up the game, you create an 80-card deck by shuffling two 40-card half-decks together, with the half-decks being Drow, Dragons, Demons, and Elementals.
A central marketplace has new minions that can be recruited through influence, one of two resources in the game; purchased cards are placed in your discard pile, then shuffled together with other cards in your deck when needed. The other resource is power, which allows you to place troops on the game board, expand your forces across the map of the Underdark, manipulate happenings in the city, and assassinate enemy troops.
Players gain points by controlling sites, recruiting valuable minions, promoting minions to your inner circle, and assassinating troops, and whoever ends the game with the most points wins.
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The game was also published under these names:
Tyrants of the Underdark ,
Les Tyrans de l'Ombreterre ,
Tyrannen des Unterreichs ,
Tiranos da Umbreterna
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ag.gameitem.lastUpdated: 2025-05-28 23:43:17.816