Tyrants of the Underdark (2016)
Czas gry: 60
Min. wiek: 14
Gracze:
2 - 4
Wydawca:
Gale Force Nine, LLC,
Wizards of the Coast,
Kronos Games (Krogam),
Heidelberger Spieleverlag
Projektanci:
Rodney Thompson,
Andrew Veen,
Peter Lee
Artyści:
Ilich Henriquez,
Alex Aparin,
Marcel Mercado,
Guido Kuip,
John-Paul Balmet,
James Zhang,
Eric Belisle,
Aaron J. Riley,
Ralph Horsley,
Francis Tsai,
Lars Grant-West,
Klaus Pillon (I),
Daren Bader,
Claudio Pozas,
Conceptopolis,
Brian Hagan,
Bryan Syme,
Ryan Pancoast,
William O'Connor,
Howard Lyon,
Olga Drebas,
Wayne England,
Raymond Swanland,
Sławomir Maniak,
Rob Alexander,
Marco Nelor,
McLean Kendree,
Julie Dillon,
Todd Harris,
Rick Hershey,
Milivoj Ceran,
Kieran Yanner,
Jason Juta,
Tyler Jacobson,
Craig J. Spearing,
Matias Tapia,
Katie Dillon,
Jesper Ejsing,
Eva Widermann,
Jason Engle,
Marc Sasso,
Richard Whitters,
Jim Nelson,
Vance Kovacs,
Carlos Nunez de Castro Torres,
Héctor Ortiz,
Damien Mammoliti,
Tyler Walpole,
Steve Ellis (I),
Ben Wootten,
Jacob Masbruch,
Stephen Tappin,
Sam Burley,
Adam Paquette,
Arnie Swekel,
Emily Fiegenschuh,
Tomasz Jedruszek
Mechaniki:
Connections,
Zone of Control,
Delayed Purchase,
Area Majority / Influence,
Deck, Bag, and Pool Building,
Variable Set-up,
Take That

Min. wiek: 14
Gracze: 2 - 4
Wydawca: Gale Force Nine, LLC, Wizards of the Coast, Kronos Games (Krogam), Heidelberger Spieleverlag
Projektanci: Rodney Thompson, Andrew Veen, Peter Lee
Artyści: Ilich Henriquez, Alex Aparin, Marcel Mercado, Guido Kuip, John-Paul Balmet, James Zhang, Eric Belisle, Aaron J. Riley, Ralph Horsley, Francis Tsai, Lars Grant-West, Klaus Pillon (I), Daren Bader, Claudio Pozas, Conceptopolis, Brian Hagan, Bryan Syme, Ryan Pancoast, William O'Connor, Howard Lyon, Olga Drebas, Wayne England, Raymond Swanland, SÅ‚awomir Maniak, Rob Alexander, Marco Nelor, McLean Kendree, Julie Dillon, Todd Harris, Rick Hershey, Milivoj Ceran, Kieran Yanner, Jason Juta, Tyler Jacobson, Craig J. Spearing, Matias Tapia, Katie Dillon, Jesper Ejsing, Eva Widermann, Jason Engle, Marc Sasso, Richard Whitters, Jim Nelson, Vance Kovacs, Carlos Nunez de Castro Torres, Héctor Ortiz, Damien Mammoliti, Tyler Walpole, Steve Ellis (I), Ben Wootten, Jacob Masbruch, Stephen Tappin, Sam Burley, Adam Paquette, Arnie Swekel, Emily Fiegenschuh, Tomasz Jedruszek
Mechaniki: Connections, Zone of Control, Delayed Purchase, Area Majority / Influence, Deck, Bag, and Pool Building, Variable Set-up, Take That
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Tyrants of the Underdark is a territory control game with a deck-building element.
Each player leads a house of Drow in a section of the Underdark below the Sword Coast. The Drow house is represented by a deck of cards, with each card being a minion in that player's deck. Each minion belongs to one of five aspects of Drow society, and those aspects correspond to different strategies in the game, e.g., malice minions excel at assassinating opponents' troops, while ambition minions are best at recruiting additional minions and promoting minions to your "inner circle", which is a special zone that increases their value at the end of the game.
When you set up the game, you create an 80-card deck by shuffling two 40-card half-decks together, with the half-decks being Drow, Dragons, Demons, and Elementals.
A central marketplace has new minions that can be recruited through influence, one of two resources in the game; purchased cards are placed in your discard pile, then shuffled together with other cards in your deck when needed. The other resource is power, which allows you to place troops on the game board, expand your forces across the map of the Underdark, manipulate happenings in the city, and assassinate enemy troops.
Players gain points by controlling sites, recruiting valuable minions, promoting minions to your inner circle, and assassinating troops, and whoever ends the game with the most points wins.
Each player leads a house of Drow in a section of the Underdark below the Sword Coast. The Drow house is represented by a deck of cards, with each card being a minion in that player's deck. Each minion belongs to one of five aspects of Drow society, and those aspects correspond to different strategies in the game, e.g., malice minions excel at assassinating opponents' troops, while ambition minions are best at recruiting additional minions and promoting minions to your "inner circle", which is a special zone that increases their value at the end of the game.
When you set up the game, you create an 80-card deck by shuffling two 40-card half-decks together, with the half-decks being Drow, Dragons, Demons, and Elementals.
A central marketplace has new minions that can be recruited through influence, one of two resources in the game; purchased cards are placed in your discard pile, then shuffled together with other cards in your deck when needed. The other resource is power, which allows you to place troops on the game board, expand your forces across the map of the Underdark, manipulate happenings in the city, and assassinate enemy troops.
Players gain points by controlling sites, recruiting valuable minions, promoting minions to your inner circle, and assassinating troops, and whoever ends the game with the most points wins.
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