Tyrants of the Underdark (2016)

Imagen del Juego 419cd83f970e4ce101971145bb3d08c7_thb.jpg 🔎
Tiempo de Juego: 60
Edad Mínima: 14
Jugadores: 2 - 4
Editor: Gale Force Nine, LLC, Kronos Games (Krogam), Wizards of the Coast, Heidelberger Spieleverlag
Diseñadores: Rodney Thompson, Peter Lee, Andrew Veen
Artistas: Stephen Tappin, Raymond Swanland, Klaus Pillon (I), Alex Aparin, Brian Hagan, James Zhang, Rick Hershey, Jason Juta, Jason Engle, Ralph Horsley, Marcel Mercado, Richard Whitters, Tomasz Jedruszek, McLean Kendree, Jesper Ejsing, Milivoj Ceran, Sam Burley, Vance Kovacs, Guido Kuip, Julie Dillon, Craig J. Spearing, Ilich Henriquez, Tyler Walpole, Héctor Ortiz, Aaron J. Riley, Daren Bader, Emily Fiegenschuh, Jim Nelson, Tyler Jacobson, Conceptopolis, John-Paul Balmet, Ben Wootten, Wayne England, Adam Paquette, Rob Alexander, Olga Drebas, Matias Tapia, Bryan Syme, Katie Dillon, Steve Ellis (I), Sławomir Maniak, Todd Harris, Eric Belisle, Kieran Yanner, William O'Connor, Marco Nelor, Francis Tsai, Arnie Swekel, Carlos Nunez de Castro Torres, Howard Lyon, Lars Grant-West, Damien Mammoliti, Marc Sasso, Claudio Pozas, Jacob Masbruch, Ryan Pancoast, Eva Widermann
Mecánicas: Delayed Purchase, Variable Set-up, Connections, Deck, Bag, and Pool Building, Zone of Control, Take That, Area Majority / Influence

Tyrants of the Underdark is a territory control game with a deck-building element.

Each player leads a house of Drow in a section of the Underdark below the Sword Coast. The Drow house is represented by a deck of cards, with each card being a minion in that player's deck. Each minion belongs to one of five aspects of Drow society, and those aspects correspond to different strategies in the game, e.g., malice minions excel at assassinating opponents' troops, while ambition minions are best at recruiting additional minions and promoting minions to your "inner circle", which is a special zone that increases their value at the end of the game.

When you set up the game, you create an 80-card deck by shuffling two 40-card half-decks together, with the half-decks being Drow, Dragons, Demons, and Elementals.

A central marketplace has new minions that can be recruited through influence, one of two resources in the game; purchased cards are placed in your discard pile, then shuffled together with other cards in your deck when needed. The other resource is power, which allows you to place troops on the game board, expand your forces across the map of the Underdark, manipulate happenings in the city, and assassinate enemy troops.

Players gain points by controlling sites, recruiting valuable minions, promoting minions to your inner circle, and assassinating troops, and whoever ends the game with the most points wins.



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ag.gameitem.lastUpdated: 2025-05-28 23:43:17.816