Tyrants of the Underdark (2016)
Playtime: 60
Min. Age: 14
Players: 2 - 4
Publisher: Kronos Games (Krogam), Wizards of the Coast, Gale Force Nine, LLC, Heidelberger Spieleverlag
Designers: Peter Lee, Andrew Veen, Rodney Thompson
Artists: Raymond Swanland, Jesper Ejsing, McLean Kendree, Marc Sasso, Tomasz Jedruszek, Carlos Nunez de Castro Torres, Wayne England, Olga Drebas, Sławomir Maniak, Lars Grant-West, Julie Dillon, Marcel Mercado, Claudio Pozas, Conceptopolis, Sam Burley, Katie Dillon, Marco Nelor, Ben Wootten, Steve Ellis (I), Alex Aparin, Brian Hagan, Milivoj Ceran, Eric Belisle, Matias Tapia, Howard Lyon, Damien Mammoliti, Craig J. Spearing, Jason Engle, Vance Kovacs, Bryan Syme, Rick Hershey, Jason Juta, Rob Alexander, Francis Tsai, James Zhang, Ralph Horsley, Héctor Ortiz, Adam Paquette, Arnie Swekel, Eva Widermann, Tyler Jacobson, Emily Fiegenschuh, Klaus Pillon (I), Jacob Masbruch, Jim Nelson, Ilich Henriquez, Aaron J. Riley, Ryan Pancoast, Guido Kuip, John-Paul Balmet, Kieran Yanner, Tyler Walpole, Richard Whitters, Daren Bader, William O'Connor, Todd Harris, Stephen Tappin
Mechanics: Deck, Bag, and Pool Building, Delayed Purchase, Variable Set-up, Connections, Area Majority / Influence, Take That, Zone of Control
Min. Age: 14
Players: 2 - 4
Publisher: Kronos Games (Krogam), Wizards of the Coast, Gale Force Nine, LLC, Heidelberger Spieleverlag
Designers: Peter Lee, Andrew Veen, Rodney Thompson
Artists: Raymond Swanland, Jesper Ejsing, McLean Kendree, Marc Sasso, Tomasz Jedruszek, Carlos Nunez de Castro Torres, Wayne England, Olga Drebas, Sławomir Maniak, Lars Grant-West, Julie Dillon, Marcel Mercado, Claudio Pozas, Conceptopolis, Sam Burley, Katie Dillon, Marco Nelor, Ben Wootten, Steve Ellis (I), Alex Aparin, Brian Hagan, Milivoj Ceran, Eric Belisle, Matias Tapia, Howard Lyon, Damien Mammoliti, Craig J. Spearing, Jason Engle, Vance Kovacs, Bryan Syme, Rick Hershey, Jason Juta, Rob Alexander, Francis Tsai, James Zhang, Ralph Horsley, Héctor Ortiz, Adam Paquette, Arnie Swekel, Eva Widermann, Tyler Jacobson, Emily Fiegenschuh, Klaus Pillon (I), Jacob Masbruch, Jim Nelson, Ilich Henriquez, Aaron J. Riley, Ryan Pancoast, Guido Kuip, John-Paul Balmet, Kieran Yanner, Tyler Walpole, Richard Whitters, Daren Bader, William O'Connor, Todd Harris, Stephen Tappin
Mechanics: Deck, Bag, and Pool Building, Delayed Purchase, Variable Set-up, Connections, Area Majority / Influence, Take That, Zone of Control
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Tyrants of the Underdark is a territory control game with a deck-building element.
Each player leads a house of Drow in a section of the Underdark below the Sword Coast. The Drow house is represented by a deck of cards, with each card being a minion in that player's deck. Each minion belongs to one of five aspects of Drow society, and those aspects correspond to different strategies in the game, e.g., malice minions excel at assassinating opponents' troops, while ambition minions are best at recruiting additional minions and promoting minions to your "inner circle", which is a special zone that increases their value at the end of the game.
When you set up the game, you create an 80-card deck by shuffling two 40-card half-decks together, with the half-decks being Drow, Dragons, Demons, and Elementals.
A central marketplace has new minions that can be recruited through influence, one of two resources in the game; purchased cards are placed in your discard pile, then shuffled together with other cards in your deck when needed. The other resource is power, which allows you to place troops on the game board, expand your forces across the map of the Underdark, manipulate happenings in the city, and assassinate enemy troops.
Players gain points by controlling sites, recruiting valuable minions, promoting minions to your inner circle, and assassinating troops, and whoever ends the game with the most points wins.
Each player leads a house of Drow in a section of the Underdark below the Sword Coast. The Drow house is represented by a deck of cards, with each card being a minion in that player's deck. Each minion belongs to one of five aspects of Drow society, and those aspects correspond to different strategies in the game, e.g., malice minions excel at assassinating opponents' troops, while ambition minions are best at recruiting additional minions and promoting minions to your "inner circle", which is a special zone that increases their value at the end of the game.
When you set up the game, you create an 80-card deck by shuffling two 40-card half-decks together, with the half-decks being Drow, Dragons, Demons, and Elementals.
A central marketplace has new minions that can be recruited through influence, one of two resources in the game; purchased cards are placed in your discard pile, then shuffled together with other cards in your deck when needed. The other resource is power, which allows you to place troops on the game board, expand your forces across the map of the Underdark, manipulate happenings in the city, and assassinate enemy troops.
Players gain points by controlling sites, recruiting valuable minions, promoting minions to your inner circle, and assassinating troops, and whoever ends the game with the most points wins.
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The game was also published under these names:
Tyrants of the Underdark ,
Les Tyrans de l'Ombreterre ,
Tiranos da Umbreterna ,
Tyrannen des Unterreichs
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ag.gameitem.lastUpdated: 2025-05-28 23:43:17.816