Tyrants of the Underdark (2016)

Obraz gry 419cd83f970e4ce101971145bb3d08c7_thb.jpg Czas gry: 60
Min. wiek: 14
Gracze: 2 - 4
Wydawca: Kronos Games (Krogam), Gale Force Nine, LLC, Wizards of the Coast, Heidelberger Spieleverlag
Projektanci: Rodney Thompson, Peter Lee, Andrew Veen
Artyści: Jim Nelson, Kieran Yanner, Stephen Tappin, William O'Connor, Francis Tsai, Ilich Henriquez, Ben Wootten, Eric Belisle, Jesper Ejsing, James Zhang, Klaus Pillon (I), Tyler Walpole, Ryan Pancoast, Steve Ellis (I), Jason Engle, Conceptopolis, Raymond Swanland, Rick Hershey, Damien Mammoliti, Carlos Nunez de Castro Torres, Héctor Ortiz, Olga Drebas, Brian Hagan, Aaron J. Riley, Arnie Swekel, Sam Burley, Marco Nelor, Alex Aparin, Ralph Horsley, Tyler Jacobson, Jason Juta, Daren Bader, Howard Lyon, McLean Kendree, Milivoj Ceran, Todd Harris, Tomasz Jedruszek, Julie Dillon, Craig J. Spearing, Katie Dillon, Jacob Masbruch, SÅ‚awomir Maniak, John-Paul Balmet, Wayne England, Vance Kovacs, Lars Grant-West, Matias Tapia, Eva Widermann, Richard Whitters, Claudio Pozas, Emily Fiegenschuh, Bryan Syme, Marc Sasso, Adam Paquette, Marcel Mercado, Rob Alexander, Guido Kuip
Mechaniki: Variable Set-up, Area Majority / Influence, Delayed Purchase, Deck, Bag, and Pool Building, Take That, Zone of Control, Connections

Tyrants of the Underdark is a territory control game with a deck-building element.

Each player leads a house of Drow in a section of the Underdark below the Sword Coast. The Drow house is represented by a deck of cards, with each card being a minion in that player's deck. Each minion belongs to one of five aspects of Drow society, and those aspects correspond to different strategies in the game, e.g., malice minions excel at assassinating opponents' troops, while ambition minions are best at recruiting additional minions and promoting minions to your "inner circle", which is a special zone that increases their value at the end of the game.

When you set up the game, you create an 80-card deck by shuffling two 40-card half-decks together, with the half-decks being Drow, Dragons, Demons, and Elementals.

A central marketplace has new minions that can be recruited through influence, one of two resources in the game; purchased cards are placed in your discard pile, then shuffled together with other cards in your deck when needed. The other resource is power, which allows you to place troops on the game board, expand your forces across the map of the Underdark, manipulate happenings in the city, and assassinate enemy troops.

Players gain points by controlling sites, recruiting valuable minions, promoting minions to your inner circle, and assassinating troops, and whoever ends the game with the most points wins.



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ag.gameitem.lastUpdated: 2025-05-28 23:43:17.816