Tyrants of the Underdark (2016)

Spielbild 419cd83f970e4ce101971145bb3d08c7_thb.jpg Spielzeit: 60
Min. Alter: 14
Spieler: 2 - 4
Verlag: Wizards of the Coast, Heidelberger Spieleverlag, Gale Force Nine, LLC, Kronos Games (Krogam)
Designer: Rodney Thompson, Peter Lee, Andrew Veen
Künstler: Steve Ellis (I), McLean Kendree, William O'Connor, Olga Drebas, Vance Kovacs, Howard Lyon, Aaron J. Riley, Tyler Walpole, Marc Sasso, Tyler Jacobson, Emily Fiegenschuh, Ryan Pancoast, Raymond Swanland, Lars Grant-West, Eric Belisle, Eva Widermann, Julie Dillon, Rick Hershey, Marcel Mercado, Jacob Masbruch, Claudio Pozas, Conceptopolis, Sławomir Maniak, Jim Nelson, Klaus Pillon (I), Todd Harris, Jason Engle, Jesper Ejsing, Craig J. Spearing, Arnie Swekel, Kieran Yanner, Brian Hagan, Katie Dillon, Stephen Tappin, Tomasz Jedruszek, Rob Alexander, Bryan Syme, Daren Bader, Héctor Ortiz, James Zhang, Ilich Henriquez, Milivoj Ceran, John-Paul Balmet, Marco Nelor, Sam Burley, Jason Juta, Damien Mammoliti, Francis Tsai, Wayne England, Adam Paquette, Carlos Nunez de Castro Torres, Guido Kuip, Alex Aparin, Matias Tapia, Richard Whitters, Ben Wootten, Ralph Horsley
Mechaniken: Zone of Control, Delayed Purchase, Area Majority / Influence, Deck, Bag, and Pool Building, Take That, Variable Set-up, Connections

Tyrants of the Underdark is a territory control game with a deck-building element.

Each player leads a house of Drow in a section of the Underdark below the Sword Coast. The Drow house is represented by a deck of cards, with each card being a minion in that player's deck. Each minion belongs to one of five aspects of Drow society, and those aspects correspond to different strategies in the game, e.g., malice minions excel at assassinating opponents' troops, while ambition minions are best at recruiting additional minions and promoting minions to your "inner circle", which is a special zone that increases their value at the end of the game.

When you set up the game, you create an 80-card deck by shuffling two 40-card half-decks together, with the half-decks being Drow, Dragons, Demons, and Elementals.

A central marketplace has new minions that can be recruited through influence, one of two resources in the game; purchased cards are placed in your discard pile, then shuffled together with other cards in your deck when needed. The other resource is power, which allows you to place troops on the game board, expand your forces across the map of the Underdark, manipulate happenings in the city, and assassinate enemy troops.

Players gain points by controlling sites, recruiting valuable minions, promoting minions to your inner circle, and assassinating troops, and whoever ends the game with the most points wins.



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ag.gameitem.lastUpdated: 2025-05-28 23:43:17.816