Tyrants of the Underdark (2016)

Image du jeu 419cd83f970e4ce101971145bb3d08c7_thb.jpg Temps de jeu: 60
Age min.: 14
Joueurs: 2 - 4
Editeur: Gale Force Nine, LLC, Kronos Games (Krogam), Wizards of the Coast, Heidelberger Spieleverlag
Concepteurs: Rodney Thompson, Peter Lee, Andrew Veen
Artistes: Marco Nelor, Emily Fiegenschuh, Damien Mammoliti, Guido Kuip, Aaron J. Riley, Jason Engle, Wayne England, Conceptopolis, Jim Nelson, Katie Dillon, Richard Whitters, Klaus Pillon (I), William O'Connor, Steve Ellis (I), Ben Wootten, Daren Bader, Rob Alexander, Eric Belisle, Vance Kovacs, John-Paul Balmet, Claudio Pozas, Tyler Jacobson, James Zhang, Jesper Ejsing, Carlos Nunez de Castro Torres, Jacob Masbruch, Adam Paquette, Marcel Mercado, Milivoj Ceran, Héctor Ortiz, Matias Tapia, Kieran Yanner, Rick Hershey, Alex Aparin, Ralph Horsley, Julie Dillon, Howard Lyon, Todd Harris, Francis Tsai, Brian Hagan, Craig J. Spearing, Stephen Tappin, Arnie Swekel, McLean Kendree, Eva Widermann, Sławomir Maniak, Olga Drebas, Marc Sasso, Ryan Pancoast, Bryan Syme, Tyler Walpole, Ilich Henriquez, Jason Juta, Sam Burley, Tomasz Jedruszek, Raymond Swanland, Lars Grant-West
Mécaniques: Take That, Connections, Variable Set-up, Zone of Control, Area Majority / Influence, Deck, Bag, and Pool Building, Delayed Purchase

Tyrants of the Underdark is a territory control game with a deck-building element.

Each player leads a house of Drow in a section of the Underdark below the Sword Coast. The Drow house is represented by a deck of cards, with each card being a minion in that player's deck. Each minion belongs to one of five aspects of Drow society, and those aspects correspond to different strategies in the game, e.g., malice minions excel at assassinating opponents' troops, while ambition minions are best at recruiting additional minions and promoting minions to your "inner circle", which is a special zone that increases their value at the end of the game.

When you set up the game, you create an 80-card deck by shuffling two 40-card half-decks together, with the half-decks being Drow, Dragons, Demons, and Elementals.

A central marketplace has new minions that can be recruited through influence, one of two resources in the game; purchased cards are placed in your discard pile, then shuffled together with other cards in your deck when needed. The other resource is power, which allows you to place troops on the game board, expand your forces across the map of the Underdark, manipulate happenings in the city, and assassinate enemy troops.

Players gain points by controlling sites, recruiting valuable minions, promoting minions to your inner circle, and assassinating troops, and whoever ends the game with the most points wins.



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ag.gameitem.lastUpdated: 2025-05-28 23:43:17.816