13 Dead End Drive (1993)
Playtime: 45
Min. Age: 9
Players: 2 - 4
Publisher: Parker Spiele, MB spil (Danish), Milton Bradley, MB Giochi, MB Spiele, MB Juegos, Bizak, Lansay, Ideal Board Games, MB peli, MB Spellen, Winning Moves Games (USA), Parker Brothers, Hasbro, Majora, MB Jeux
Designers: Michael Marra, David Wyman
Artists: Andrew S. Berton, Michael Gray
Mechanics: Take That, Roll / Spin and Move, Grid Movement
Min. Age: 9
Players: 2 - 4
Publisher: Parker Spiele, MB spil (Danish), Milton Bradley, MB Giochi, MB Spiele, MB Juegos, Bizak, Lansay, Ideal Board Games, MB peli, MB Spellen, Winning Moves Games (USA), Parker Brothers, Hasbro, Majora, MB Jeux
Designers: Michael Marra, David Wyman
Artists: Andrew S. Berton, Michael Gray
Mechanics: Take That, Roll / Spin and Move, Grid Movement
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A bluffing game where you try to conceal your identity.
On your turn you move two of the character pawns on the board. Movement is decided by dice.
The board is a 3D house with several traps. If you move a character to a trap space, you may spring the trap if you have the corresponding card in your hand. You can bluff by moving your opponents' characters towards the entrance or moving your own character onto a trap space, but not release it.
The portrait above the fireplace contains cards for each character plus Aunt Agatha. When you roll doubles, you may change the portrait.
You can win the game in three different ways:
1) If you can move your own game counter out of the house when it's the same as the portrait on the wall.
2) If your game counter is the last surviving.
3) If your game counter's portrait is on the wall when the detective enters the main entrance.
On your turn you move two of the character pawns on the board. Movement is decided by dice.
The board is a 3D house with several traps. If you move a character to a trap space, you may spring the trap if you have the corresponding card in your hand. You can bluff by moving your opponents' characters towards the entrance or moving your own character onto a trap space, but not release it.
The portrait above the fireplace contains cards for each character plus Aunt Agatha. When you roll doubles, you may change the portrait.
You can win the game in three different ways:
1) If you can move your own game counter out of the house when it's the same as the portrait on the wall.
2) If your game counter is the last surviving.
3) If your game counter's portrait is on the wall when the detective enters the main entrance.
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The game was also published under these names:
Agathas letzter Wille ,
A Herança da Tia Ágata ,
Faster Agathas testamente ,
L'erede misterioso ,
Kalmankuja 13 ,
La Course à l'Héritage ,
Zsákutca 13 ,
Tante Agathes Testamente ,
La herencia de la Tía Agata ,
Ongelukslaan 13 ,
13 Dead End Drive ,
Miras Kapmaca ,
13 rue Dead End Drive ,
Κληρονόμων 13 ,
La Herencia de Tía Agata ,
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ag.gameitem.lastUpdated: 2025-06-07 04:00:35.98