13 Dead End Drive (1993)
Tiempo de Juego: 45
Edad Mínima: 9
Jugadores: 2 - 4
Editor: MB Spellen, MB Juegos, MB Spiele, Parker Spiele, MB peli, MB Giochi, MB Jeux, Hasbro, Parker Brothers, MB spil (Danish), Winning Moves Games (USA), Ideal Board Games, Majora, Lansay, Milton Bradley, Bizak
Diseñadores: David Wyman, Michael Marra
Artistas: Michael Gray, Andrew S. Berton
Mecánicas: Roll / Spin and Move, Take That, Grid Movement
Edad Mínima: 9
Jugadores: 2 - 4
Editor: MB Spellen, MB Juegos, MB Spiele, Parker Spiele, MB peli, MB Giochi, MB Jeux, Hasbro, Parker Brothers, MB spil (Danish), Winning Moves Games (USA), Ideal Board Games, Majora, Lansay, Milton Bradley, Bizak
Diseñadores: David Wyman, Michael Marra
Artistas: Michael Gray, Andrew S. Berton
Mecánicas: Roll / Spin and Move, Take That, Grid Movement
Mostrar Descripción Mostrar Comentarios Tendencia de Precios
A bluffing game where you try to conceal your identity.
On your turn you move two of the character pawns on the board. Movement is decided by dice.
The board is a 3D house with several traps. If you move a character to a trap space, you may spring the trap if you have the corresponding card in your hand. You can bluff by moving your opponents' characters towards the entrance or moving your own character onto a trap space, but not release it.
The portrait above the fireplace contains cards for each character plus Aunt Agatha. When you roll doubles, you may change the portrait.
You can win the game in three different ways:
1) If you can move your own game counter out of the house when it's the same as the portrait on the wall.
2) If your game counter is the last surviving.
3) If your game counter's portrait is on the wall when the detective enters the main entrance.
On your turn you move two of the character pawns on the board. Movement is decided by dice.
The board is a 3D house with several traps. If you move a character to a trap space, you may spring the trap if you have the corresponding card in your hand. You can bluff by moving your opponents' characters towards the entrance or moving your own character onto a trap space, but not release it.
The portrait above the fireplace contains cards for each character plus Aunt Agatha. When you roll doubles, you may change the portrait.
You can win the game in three different ways:
1) If you can move your own game counter out of the house when it's the same as the portrait on the wall.
2) If your game counter is the last surviving.
3) If your game counter's portrait is on the wall when the detective enters the main entrance.
Actualmente no tenemos datos de precios para este juego.
Este juego actualmente no se comercia en el mercado:
Este juego actualmente no está listado en el mercado. Si quieres vender el tuyo, por favor añádelo al mercado.
Mercado
El juego también se publicó con estos nombres:
La Herencia de Tía Agata ,
Zsákutca 13 ,
La Course à l'Héritage ,
Κληρονόμων 13 ,
הירושה בטירה המסתורית ,
Kalmankuja 13 ,
La herencia de la Tía Agata ,
Faster Agathas testamente ,
A Herança da Tia Ágata ,
Ongelukslaan 13 ,
Tante Agathes Testamente ,
Agathas letzter Wille ,
13 Dead End Drive ,
L'erede misterioso ,
Miras Kapmaca ,
13 rue Dead End Drive
Juegos Relacionados
ag.gameitem.lastUpdated: 2025-06-07 04:00:35.98