Eragra: The Game of Eras and the First Step (2011)
Tempo di Gioco: 90
Età Min.: 11
Giocatori: 2 - 4
Editore: MAGE Company
Designer: Alexander Argyropoulos, Michael Andresakis
Artisti: Francois Chollet, Athena Wuxi, Jonas Jakobsson, Hauke Vagt, Erin Thweat, Paul Abrams, Mattias Fahlberg, Alan Lathwell, Kamjar Fadai, Jose Rodrigo Munoz Gatica, Camille Kuo, S. H. Moy, Mario Clemente, Rory Lane Lutter, Amelia Stoner, Jimmy Xu, Winged Bunny, Zeiva, Haley Bott, Sharyn Ashley, Orlando Telmo Couto, Robert C. Kilmon, III, Nicholas Cloister, Niteangel, Tony Cimino, Alexis R. Pineda, Krista A. Leemhuis, Michal Bernat, Dan Carter, Hyula, Liu Yang, Ed Galvani, Damien Soh, Phil Fensterer, Lorenz Hideyoshi Ruwwe, Jo Marsh, Gisele Prata Real, Ivy Beth Gladstone, Scott Rodriguez, Markus Vogt, Esteban Felipe, Tiago Da Silva, Miao Zhang, Stian Røbergeng, Eric Tan, Ignacio Bazán Lazcano, Sherdar Abay, Przemyslaw Kucinski, Andre Surya, Brian David Mutschler, Alex Ruiz, Kitt Lapena, Liu Yang, Bianca Achidime, Clint Cearley, Christie Grandjean, Karl Diaz, Lin Bo, Jacob Kenneth Guidry, Tony Hayes, Melvin Calingo, Minna Sundberg, Jennifer Miller, Joshua Munkers, Marissa Rivera, Saejin Oh, Christian Espejel, Steve Goad, Michael J. Sullivan, Juho Ahonen, Matthew E. Walker, Michael Andresakis, Veronique Comeau, Eric Hilliker, Karen Koski, Adam Vehige, Eko Handriyanto, Jeremias Virtanen, Roberto Campos, Joao Ribeiro (II), Tom McGrath, Darryl Taylor, C. W. Graham, Simon Schulz, Beata Kurkul, Emily Veinglory, Monsit Jangariyawong, Chris Musgrave, Robin De Blanche, Sarah Robertson, Kheng Teoh, Gurkan Yilmaz, Dineshsingh Thakur, Andrew W. Dickman, Robert E. Nolin, Wiktor Woztyczka, Matti Putkuri, Rolando Cyril, Jose Manuel Quintela Matus, Jennifer Liu, Lin Chen, Alex Franieczek, Alexander Argyropoulos, Fandy Soegiarto, David Delagardelle, Parket Dunse, Axel Medellin Machain, Marta Sokolowska, Jordi Santo, Matthew Howerter
Meccaniche: Area Movement, Team-Based Game, Hand Management, Dice Rolling, Open Drafting, Memory, Variable Player Powers
Età Min.: 11
Giocatori: 2 - 4
Editore: MAGE Company
Designer: Alexander Argyropoulos, Michael Andresakis
Artisti: Francois Chollet, Athena Wuxi, Jonas Jakobsson, Hauke Vagt, Erin Thweat, Paul Abrams, Mattias Fahlberg, Alan Lathwell, Kamjar Fadai, Jose Rodrigo Munoz Gatica, Camille Kuo, S. H. Moy, Mario Clemente, Rory Lane Lutter, Amelia Stoner, Jimmy Xu, Winged Bunny, Zeiva, Haley Bott, Sharyn Ashley, Orlando Telmo Couto, Robert C. Kilmon, III, Nicholas Cloister, Niteangel, Tony Cimino, Alexis R. Pineda, Krista A. Leemhuis, Michal Bernat, Dan Carter, Hyula, Liu Yang, Ed Galvani, Damien Soh, Phil Fensterer, Lorenz Hideyoshi Ruwwe, Jo Marsh, Gisele Prata Real, Ivy Beth Gladstone, Scott Rodriguez, Markus Vogt, Esteban Felipe, Tiago Da Silva, Miao Zhang, Stian Røbergeng, Eric Tan, Ignacio Bazán Lazcano, Sherdar Abay, Przemyslaw Kucinski, Andre Surya, Brian David Mutschler, Alex Ruiz, Kitt Lapena, Liu Yang, Bianca Achidime, Clint Cearley, Christie Grandjean, Karl Diaz, Lin Bo, Jacob Kenneth Guidry, Tony Hayes, Melvin Calingo, Minna Sundberg, Jennifer Miller, Joshua Munkers, Marissa Rivera, Saejin Oh, Christian Espejel, Steve Goad, Michael J. Sullivan, Juho Ahonen, Matthew E. Walker, Michael Andresakis, Veronique Comeau, Eric Hilliker, Karen Koski, Adam Vehige, Eko Handriyanto, Jeremias Virtanen, Roberto Campos, Joao Ribeiro (II), Tom McGrath, Darryl Taylor, C. W. Graham, Simon Schulz, Beata Kurkul, Emily Veinglory, Monsit Jangariyawong, Chris Musgrave, Robin De Blanche, Sarah Robertson, Kheng Teoh, Gurkan Yilmaz, Dineshsingh Thakur, Andrew W. Dickman, Robert E. Nolin, Wiktor Woztyczka, Matti Putkuri, Rolando Cyril, Jose Manuel Quintela Matus, Jennifer Liu, Lin Chen, Alex Franieczek, Alexander Argyropoulos, Fandy Soegiarto, David Delagardelle, Parket Dunse, Axel Medellin Machain, Marta Sokolowska, Jordi Santo, Matthew Howerter
Meccaniche: Area Movement, Team-Based Game, Hand Management, Dice Rolling, Open Drafting, Memory, Variable Player Powers
Mostra Descrizione Mostra Commenti Andamento Prezzi
Eragra is moving through 2 different worlds, the Ancient - an unknown and legendary Era and the Future, after our days, there where our planet has become a vast desert full of Machines and Cyber-Environments. In the Ancient World ('Kingdoms and AntiKingdoms Division Age), the Summoners (you) own several decks. The basic one is the Duel Stack that consists mostly of Figures and Characters which belong to the Eragra Saga as well as several new Card Leagues such as Ploys Ad Hoc (Artefacts n' Constructions), Relics, Walls, Incantations and many other. The next 2 Stacks are the Mastery (10 cards) and the Grim (15 cards) one where you must Unfold, meaning you cannot use them from the beginning of the Duel. The rest of the cards form a Common Space which can be used by all the Summoners! There, a War of Incantations and Artefacts take place and the most powerful combinations with Minions wins
Purpose in the Ancient World is to send as many Rival Minions as you can, to Limbo, in order to collect as many as you can from your Crystals (max. 25). The next step is to enter the Future World which can be done by activating 1 specific card from your Mastery Stack, a Vortex called Cyberspace. You can enter there any time you want but will you have enough Crystals? If you enter the Future World, then the rest Summoners must follow you with the Crystals they have collected from the first phase. Tough balance? No, the game in the Future World is totally different and much faster. In this world all change, so the rules.
The Future Stack is divided in 4 parts. Each Summoner owns a Stack of 30 cards. The cards you handle here are Viruses, Machines, Weapons, Ambushes, Resources & Future Survivors. Here you use your collected Crystals.
Each Future card has the sing of a Crystal along with a number. For example you may have a Hybrid Machine and on it the Crystal sing and the number 3. Since you activate this card, place the equivalent Crystals on it. That means, your rivals have to beat this card thrice. Following this way, this Machine will be destroyed. Each time the rival wins a small battle, you remove a Crystal from your card and gives it to him. This world is faster since the Machines are moving in each round and carry dangerous tools capable of the ultimate destruction.. here the Duel here may last...few minutes!!
Final Goal' of the Duel is to remove by any mean the Crystals from your rival(s) or to destroy their Future Survivor (there are 4 Future Survivors (1 for each one of you): A Hacker, a Cybermage, a Rebel and a member of the Torrius Syndicate who are protected by your Machines).
In this game you will find more and more things to discover while you play. The point is to combine your cards well. You will enjoy it more, if you play with more than 1 rival and then you will face the brutality of Eragra. You can create Alliances with a rival Summoner to defeat another, but at the same time you must defeat your ally too. Your only true ally is your Minions. Are you ready?
Purpose in the Ancient World is to send as many Rival Minions as you can, to Limbo, in order to collect as many as you can from your Crystals (max. 25). The next step is to enter the Future World which can be done by activating 1 specific card from your Mastery Stack, a Vortex called Cyberspace. You can enter there any time you want but will you have enough Crystals? If you enter the Future World, then the rest Summoners must follow you with the Crystals they have collected from the first phase. Tough balance? No, the game in the Future World is totally different and much faster. In this world all change, so the rules.
The Future Stack is divided in 4 parts. Each Summoner owns a Stack of 30 cards. The cards you handle here are Viruses, Machines, Weapons, Ambushes, Resources & Future Survivors. Here you use your collected Crystals.
Each Future card has the sing of a Crystal along with a number. For example you may have a Hybrid Machine and on it the Crystal sing and the number 3. Since you activate this card, place the equivalent Crystals on it. That means, your rivals have to beat this card thrice. Following this way, this Machine will be destroyed. Each time the rival wins a small battle, you remove a Crystal from your card and gives it to him. This world is faster since the Machines are moving in each round and carry dangerous tools capable of the ultimate destruction.. here the Duel here may last...few minutes!!
Final Goal' of the Duel is to remove by any mean the Crystals from your rival(s) or to destroy their Future Survivor (there are 4 Future Survivors (1 for each one of you): A Hacker, a Cybermage, a Rebel and a member of the Torrius Syndicate who are protected by your Machines).
In this game you will find more and more things to discover while you play. The point is to combine your cards well. You will enjoy it more, if you play with more than 1 rival and then you will face the brutality of Eragra. You can create Alliances with a rival Summoner to defeat another, but at the same time you must defeat your ally too. Your only true ally is your Minions. Are you ready?
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Eragra: The Game of Eras and the First Step
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ag.gameitem.lastUpdated: 2025-04-29 23:19:59.108