Eragra: The Game of Eras and the First Step (2011)
Temps de jeu: 90
Age min.: 11
Joueurs: 2 - 4
Editeur: MAGE Company
Concepteurs: Alexander Argyropoulos, Michael Andresakis
Artistes: Clint Cearley, S. H. Moy, Chris Musgrave, Nicholas Cloister, Tiago Da Silva, Gurkan Yilmaz, Paul Abrams, Monsit Jangariyawong, Robert E. Nolin, Hauke Vagt, Ivy Beth Gladstone, Dineshsingh Thakur, Darryl Taylor, Francois Chollet, C. W. Graham, Alan Lathwell, Krista A. Leemhuis, Matthew E. Walker, Juho Ahonen, Jose Rodrigo Munoz Gatica, Sarah Robertson, Fandy Soegiarto, Brian David Mutschler, Jennifer Miller, Haley Bott, Michael Andresakis, Eko Handriyanto, Minna Sundberg, Jordi Santo, Alexis R. Pineda, Emily Veinglory, Matthew Howerter, Alexander Argyropoulos, Orlando Telmo Couto, Bianca Achidime, Lorenz Hideyoshi Ruwwe, Steve Goad, Rolando Cyril, Alex Franieczek, Christie Grandjean, Jose Manuel Quintela Matus, Ed Galvani, Tony Cimino, Niteangel, Eric Tan, Sharyn Ashley, Matti Putkuri, Przemyslaw Kucinski, Liu Yang, Zeiva, Christian Espejel, Stian Røbergeng, Ignacio Bazán Lazcano, Marta Sokolowska, Andre Surya, Melvin Calingo, Veronique Comeau, Esteban Felipe, Erin Thweat, Michael J. Sullivan, Karen Koski, Markus Vogt, Simon Schulz, Jacob Kenneth Guidry, Beata Kurkul, Adam Vehige, Michal Bernat, Karl Diaz, Kamjar Fadai, Marissa Rivera, Joshua Munkers, Jonas Jakobsson, Robert C. Kilmon, III, Robin De Blanche, Rory Lane Lutter, Gisele Prata Real, Dan Carter, Roberto Campos, Mattias Fahlberg, Alex Ruiz, Athena Wuxi, Sherdar Abay, Tom McGrath, Scott Rodriguez, Liu Yang, Damien Soh, Axel Medellin Machain, Kitt Lapena, Jeremias Virtanen, Amelia Stoner, Tony Hayes, Mario Clemente, Saejin Oh, Phil Fensterer, Winged Bunny, Jennifer Liu, Jimmy Xu, Jo Marsh, Kheng Teoh, Eric Hilliker, Camille Kuo, Joao Ribeiro (II), Wiktor Woztyczka, Miao Zhang, David Delagardelle, Lin Chen, Andrew W. Dickman, Parket Dunse, Hyula, Lin Bo
Mécaniques: Memory, Dice Rolling, Area Movement, Open Drafting, Variable Player Powers, Team-Based Game, Hand Management
Age min.: 11
Joueurs: 2 - 4
Editeur: MAGE Company
Concepteurs: Alexander Argyropoulos, Michael Andresakis
Artistes: Clint Cearley, S. H. Moy, Chris Musgrave, Nicholas Cloister, Tiago Da Silva, Gurkan Yilmaz, Paul Abrams, Monsit Jangariyawong, Robert E. Nolin, Hauke Vagt, Ivy Beth Gladstone, Dineshsingh Thakur, Darryl Taylor, Francois Chollet, C. W. Graham, Alan Lathwell, Krista A. Leemhuis, Matthew E. Walker, Juho Ahonen, Jose Rodrigo Munoz Gatica, Sarah Robertson, Fandy Soegiarto, Brian David Mutschler, Jennifer Miller, Haley Bott, Michael Andresakis, Eko Handriyanto, Minna Sundberg, Jordi Santo, Alexis R. Pineda, Emily Veinglory, Matthew Howerter, Alexander Argyropoulos, Orlando Telmo Couto, Bianca Achidime, Lorenz Hideyoshi Ruwwe, Steve Goad, Rolando Cyril, Alex Franieczek, Christie Grandjean, Jose Manuel Quintela Matus, Ed Galvani, Tony Cimino, Niteangel, Eric Tan, Sharyn Ashley, Matti Putkuri, Przemyslaw Kucinski, Liu Yang, Zeiva, Christian Espejel, Stian Røbergeng, Ignacio Bazán Lazcano, Marta Sokolowska, Andre Surya, Melvin Calingo, Veronique Comeau, Esteban Felipe, Erin Thweat, Michael J. Sullivan, Karen Koski, Markus Vogt, Simon Schulz, Jacob Kenneth Guidry, Beata Kurkul, Adam Vehige, Michal Bernat, Karl Diaz, Kamjar Fadai, Marissa Rivera, Joshua Munkers, Jonas Jakobsson, Robert C. Kilmon, III, Robin De Blanche, Rory Lane Lutter, Gisele Prata Real, Dan Carter, Roberto Campos, Mattias Fahlberg, Alex Ruiz, Athena Wuxi, Sherdar Abay, Tom McGrath, Scott Rodriguez, Liu Yang, Damien Soh, Axel Medellin Machain, Kitt Lapena, Jeremias Virtanen, Amelia Stoner, Tony Hayes, Mario Clemente, Saejin Oh, Phil Fensterer, Winged Bunny, Jennifer Liu, Jimmy Xu, Jo Marsh, Kheng Teoh, Eric Hilliker, Camille Kuo, Joao Ribeiro (II), Wiktor Woztyczka, Miao Zhang, David Delagardelle, Lin Chen, Andrew W. Dickman, Parket Dunse, Hyula, Lin Bo
Mécaniques: Memory, Dice Rolling, Area Movement, Open Drafting, Variable Player Powers, Team-Based Game, Hand Management
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Eragra is moving through 2 different worlds, the Ancient - an unknown and legendary Era and the Future, after our days, there where our planet has become a vast desert full of Machines and Cyber-Environments. In the Ancient World ('Kingdoms and AntiKingdoms Division Age), the Summoners (you) own several decks. The basic one is the Duel Stack that consists mostly of Figures and Characters which belong to the Eragra Saga as well as several new Card Leagues such as Ploys Ad Hoc (Artefacts n' Constructions), Relics, Walls, Incantations and many other. The next 2 Stacks are the Mastery (10 cards) and the Grim (15 cards) one where you must Unfold, meaning you cannot use them from the beginning of the Duel. The rest of the cards form a Common Space which can be used by all the Summoners! There, a War of Incantations and Artefacts take place and the most powerful combinations with Minions wins
Purpose in the Ancient World is to send as many Rival Minions as you can, to Limbo, in order to collect as many as you can from your Crystals (max. 25). The next step is to enter the Future World which can be done by activating 1 specific card from your Mastery Stack, a Vortex called Cyberspace. You can enter there any time you want but will you have enough Crystals? If you enter the Future World, then the rest Summoners must follow you with the Crystals they have collected from the first phase. Tough balance? No, the game in the Future World is totally different and much faster. In this world all change, so the rules.
The Future Stack is divided in 4 parts. Each Summoner owns a Stack of 30 cards. The cards you handle here are Viruses, Machines, Weapons, Ambushes, Resources & Future Survivors. Here you use your collected Crystals.
Each Future card has the sing of a Crystal along with a number. For example you may have a Hybrid Machine and on it the Crystal sing and the number 3. Since you activate this card, place the equivalent Crystals on it. That means, your rivals have to beat this card thrice. Following this way, this Machine will be destroyed. Each time the rival wins a small battle, you remove a Crystal from your card and gives it to him. This world is faster since the Machines are moving in each round and carry dangerous tools capable of the ultimate destruction.. here the Duel here may last...few minutes!!
Final Goal' of the Duel is to remove by any mean the Crystals from your rival(s) or to destroy their Future Survivor (there are 4 Future Survivors (1 for each one of you): A Hacker, a Cybermage, a Rebel and a member of the Torrius Syndicate who are protected by your Machines).
In this game you will find more and more things to discover while you play. The point is to combine your cards well. You will enjoy it more, if you play with more than 1 rival and then you will face the brutality of Eragra. You can create Alliances with a rival Summoner to defeat another, but at the same time you must defeat your ally too. Your only true ally is your Minions. Are you ready?
Purpose in the Ancient World is to send as many Rival Minions as you can, to Limbo, in order to collect as many as you can from your Crystals (max. 25). The next step is to enter the Future World which can be done by activating 1 specific card from your Mastery Stack, a Vortex called Cyberspace. You can enter there any time you want but will you have enough Crystals? If you enter the Future World, then the rest Summoners must follow you with the Crystals they have collected from the first phase. Tough balance? No, the game in the Future World is totally different and much faster. In this world all change, so the rules.
The Future Stack is divided in 4 parts. Each Summoner owns a Stack of 30 cards. The cards you handle here are Viruses, Machines, Weapons, Ambushes, Resources & Future Survivors. Here you use your collected Crystals.
Each Future card has the sing of a Crystal along with a number. For example you may have a Hybrid Machine and on it the Crystal sing and the number 3. Since you activate this card, place the equivalent Crystals on it. That means, your rivals have to beat this card thrice. Following this way, this Machine will be destroyed. Each time the rival wins a small battle, you remove a Crystal from your card and gives it to him. This world is faster since the Machines are moving in each round and carry dangerous tools capable of the ultimate destruction.. here the Duel here may last...few minutes!!
Final Goal' of the Duel is to remove by any mean the Crystals from your rival(s) or to destroy their Future Survivor (there are 4 Future Survivors (1 for each one of you): A Hacker, a Cybermage, a Rebel and a member of the Torrius Syndicate who are protected by your Machines).
In this game you will find more and more things to discover while you play. The point is to combine your cards well. You will enjoy it more, if you play with more than 1 rival and then you will face the brutality of Eragra. You can create Alliances with a rival Summoner to defeat another, but at the same time you must defeat your ally too. Your only true ally is your Minions. Are you ready?
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ag.gameitem.lastUpdated: 2025-04-29 23:19:59.108