Eragra: The Game of Eras and the First Step (2011)
Tiempo de Juego: 90
Edad Mínima: 11
Jugadores: 2 - 4
Editor: MAGE Company
Diseñadores: Alexander Argyropoulos, Michael Andresakis
Artistas: Przemyslaw Kucinski, Erin Thweat, Parket Dunse, Alex Ruiz, Rory Lane Lutter, Lorenz Hideyoshi Ruwwe, Dineshsingh Thakur, Robert C. Kilmon, III, Melvin Calingo, Dan Carter, Jonas Jakobsson, Robert E. Nolin, Jose Manuel Quintela Matus, Christian Espejel, Steve Goad, Juho Ahonen, Eko Handriyanto, Saejin Oh, Sarah Robertson, Alexander Argyropoulos, Chris Musgrave, Esteban Felipe, Brian David Mutschler, Jennifer Miller, Karen Koski, Krista A. Leemhuis, Jimmy Xu, Athena Wuxi, Amelia Stoner, Darryl Taylor, Sharyn Ashley, Zeiva, Kamjar Fadai, Hyula, C. W. Graham, Kheng Teoh, Michael J. Sullivan, Jacob Kenneth Guidry, Liu Yang, Tony Cimino, Andrew W. Dickman, Matthew E. Walker, Veronique Comeau, Jo Marsh, Miao Zhang, Michael Andresakis, Tiago Da Silva, Matti Putkuri, Eric Tan, Gurkan Yilmaz, Haley Bott, Roberto Campos, Alexis R. Pineda, Mario Clemente, Fandy Soegiarto, Ivy Beth Gladstone, Marissa Rivera, Markus Vogt, Michal Bernat, Marta Sokolowska, Paul Abrams, Monsit Jangariyawong, Alan Lathwell, Camille Kuo, Ed Galvani, Tom McGrath, Jose Rodrigo Munoz Gatica, Scott Rodriguez, Andre Surya, Emily Veinglory, Adam Vehige, Winged Bunny, Hauke Vagt, Ignacio Bazán Lazcano, Alex Franieczek, Axel Medellin Machain, Christie Grandjean, Matthew Howerter, Mattias Fahlberg, Sherdar Abay, Clint Cearley, Eric Hilliker, Rolando Cyril, Joshua Munkers, Beata Kurkul, S. H. Moy, Kitt Lapena, Phil Fensterer, Stian Røbergeng, Jordi Santo, Jennifer Liu, Joao Ribeiro (II), Simon Schulz, Wiktor Woztyczka, Niteangel, Orlando Telmo Couto, Damien Soh, Minna Sundberg, Gisele Prata Real, David Delagardelle, Jeremias Virtanen, Bianca Achidime, Lin Chen, Robin De Blanche, Liu Yang, Lin Bo, Nicholas Cloister, Karl Diaz, Francois Chollet, Tony Hayes
Mecánicas: Hand Management, Dice Rolling, Team-Based Game, Open Drafting, Memory, Area Movement, Variable Player Powers
Edad Mínima: 11
Jugadores: 2 - 4
Editor: MAGE Company
Diseñadores: Alexander Argyropoulos, Michael Andresakis
Artistas: Przemyslaw Kucinski, Erin Thweat, Parket Dunse, Alex Ruiz, Rory Lane Lutter, Lorenz Hideyoshi Ruwwe, Dineshsingh Thakur, Robert C. Kilmon, III, Melvin Calingo, Dan Carter, Jonas Jakobsson, Robert E. Nolin, Jose Manuel Quintela Matus, Christian Espejel, Steve Goad, Juho Ahonen, Eko Handriyanto, Saejin Oh, Sarah Robertson, Alexander Argyropoulos, Chris Musgrave, Esteban Felipe, Brian David Mutschler, Jennifer Miller, Karen Koski, Krista A. Leemhuis, Jimmy Xu, Athena Wuxi, Amelia Stoner, Darryl Taylor, Sharyn Ashley, Zeiva, Kamjar Fadai, Hyula, C. W. Graham, Kheng Teoh, Michael J. Sullivan, Jacob Kenneth Guidry, Liu Yang, Tony Cimino, Andrew W. Dickman, Matthew E. Walker, Veronique Comeau, Jo Marsh, Miao Zhang, Michael Andresakis, Tiago Da Silva, Matti Putkuri, Eric Tan, Gurkan Yilmaz, Haley Bott, Roberto Campos, Alexis R. Pineda, Mario Clemente, Fandy Soegiarto, Ivy Beth Gladstone, Marissa Rivera, Markus Vogt, Michal Bernat, Marta Sokolowska, Paul Abrams, Monsit Jangariyawong, Alan Lathwell, Camille Kuo, Ed Galvani, Tom McGrath, Jose Rodrigo Munoz Gatica, Scott Rodriguez, Andre Surya, Emily Veinglory, Adam Vehige, Winged Bunny, Hauke Vagt, Ignacio Bazán Lazcano, Alex Franieczek, Axel Medellin Machain, Christie Grandjean, Matthew Howerter, Mattias Fahlberg, Sherdar Abay, Clint Cearley, Eric Hilliker, Rolando Cyril, Joshua Munkers, Beata Kurkul, S. H. Moy, Kitt Lapena, Phil Fensterer, Stian Røbergeng, Jordi Santo, Jennifer Liu, Joao Ribeiro (II), Simon Schulz, Wiktor Woztyczka, Niteangel, Orlando Telmo Couto, Damien Soh, Minna Sundberg, Gisele Prata Real, David Delagardelle, Jeremias Virtanen, Bianca Achidime, Lin Chen, Robin De Blanche, Liu Yang, Lin Bo, Nicholas Cloister, Karl Diaz, Francois Chollet, Tony Hayes
Mecánicas: Hand Management, Dice Rolling, Team-Based Game, Open Drafting, Memory, Area Movement, Variable Player Powers
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Eragra is moving through 2 different worlds, the Ancient - an unknown and legendary Era and the Future, after our days, there where our planet has become a vast desert full of Machines and Cyber-Environments. In the Ancient World ('Kingdoms and AntiKingdoms Division Age), the Summoners (you) own several decks. The basic one is the Duel Stack that consists mostly of Figures and Characters which belong to the Eragra Saga as well as several new Card Leagues such as Ploys Ad Hoc (Artefacts n' Constructions), Relics, Walls, Incantations and many other. The next 2 Stacks are the Mastery (10 cards) and the Grim (15 cards) one where you must Unfold, meaning you cannot use them from the beginning of the Duel. The rest of the cards form a Common Space which can be used by all the Summoners! There, a War of Incantations and Artefacts take place and the most powerful combinations with Minions wins
Purpose in the Ancient World is to send as many Rival Minions as you can, to Limbo, in order to collect as many as you can from your Crystals (max. 25). The next step is to enter the Future World which can be done by activating 1 specific card from your Mastery Stack, a Vortex called Cyberspace. You can enter there any time you want but will you have enough Crystals? If you enter the Future World, then the rest Summoners must follow you with the Crystals they have collected from the first phase. Tough balance? No, the game in the Future World is totally different and much faster. In this world all change, so the rules.
The Future Stack is divided in 4 parts. Each Summoner owns a Stack of 30 cards. The cards you handle here are Viruses, Machines, Weapons, Ambushes, Resources & Future Survivors. Here you use your collected Crystals.
Each Future card has the sing of a Crystal along with a number. For example you may have a Hybrid Machine and on it the Crystal sing and the number 3. Since you activate this card, place the equivalent Crystals on it. That means, your rivals have to beat this card thrice. Following this way, this Machine will be destroyed. Each time the rival wins a small battle, you remove a Crystal from your card and gives it to him. This world is faster since the Machines are moving in each round and carry dangerous tools capable of the ultimate destruction.. here the Duel here may last...few minutes!!
Final Goal' of the Duel is to remove by any mean the Crystals from your rival(s) or to destroy their Future Survivor (there are 4 Future Survivors (1 for each one of you): A Hacker, a Cybermage, a Rebel and a member of the Torrius Syndicate who are protected by your Machines).
In this game you will find more and more things to discover while you play. The point is to combine your cards well. You will enjoy it more, if you play with more than 1 rival and then you will face the brutality of Eragra. You can create Alliances with a rival Summoner to defeat another, but at the same time you must defeat your ally too. Your only true ally is your Minions. Are you ready?
Purpose in the Ancient World is to send as many Rival Minions as you can, to Limbo, in order to collect as many as you can from your Crystals (max. 25). The next step is to enter the Future World which can be done by activating 1 specific card from your Mastery Stack, a Vortex called Cyberspace. You can enter there any time you want but will you have enough Crystals? If you enter the Future World, then the rest Summoners must follow you with the Crystals they have collected from the first phase. Tough balance? No, the game in the Future World is totally different and much faster. In this world all change, so the rules.
The Future Stack is divided in 4 parts. Each Summoner owns a Stack of 30 cards. The cards you handle here are Viruses, Machines, Weapons, Ambushes, Resources & Future Survivors. Here you use your collected Crystals.
Each Future card has the sing of a Crystal along with a number. For example you may have a Hybrid Machine and on it the Crystal sing and the number 3. Since you activate this card, place the equivalent Crystals on it. That means, your rivals have to beat this card thrice. Following this way, this Machine will be destroyed. Each time the rival wins a small battle, you remove a Crystal from your card and gives it to him. This world is faster since the Machines are moving in each round and carry dangerous tools capable of the ultimate destruction.. here the Duel here may last...few minutes!!
Final Goal' of the Duel is to remove by any mean the Crystals from your rival(s) or to destroy their Future Survivor (there are 4 Future Survivors (1 for each one of you): A Hacker, a Cybermage, a Rebel and a member of the Torrius Syndicate who are protected by your Machines).
In this game you will find more and more things to discover while you play. The point is to combine your cards well. You will enjoy it more, if you play with more than 1 rival and then you will face the brutality of Eragra. You can create Alliances with a rival Summoner to defeat another, but at the same time you must defeat your ally too. Your only true ally is your Minions. Are you ready?
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Eragra: The Game of Eras and the First Step
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ag.gameitem.lastUpdated: 2025-04-29 23:19:59.108