Wayfarers of the South Tigris (2022)
Playtime: 90
Min. Age: 13
Players: 1 - 4
Publisher: Renegade Game Studios, Lavka Games, Schwerkraft-Verlag, TLAMA games, White Goblin Games, Portal Games, Fever Games, Lord of Boards, Mosaico Jogos, Primigenio, Garphill Games, Reflexshop, Pixie Games
Designers: S J Macdonald, Shem Phillips
Artists: Mihajlo Dimitrievski
Mechanics: Track Movement, Solo / Solitaire Game, Worker Placement with Dice Workers, End Game Bonuses, Tags, Worker Placement, Different Worker Types, Tile Placement, Open Drafting, Set Collection, Area Majority / Influence, Modular Board
Min. Age: 13
Players: 1 - 4
Publisher: Renegade Game Studios, Lavka Games, Schwerkraft-Verlag, TLAMA games, White Goblin Games, Portal Games, Fever Games, Lord of Boards, Mosaico Jogos, Primigenio, Garphill Games, Reflexshop, Pixie Games
Designers: S J Macdonald, Shem Phillips
Artists: Mihajlo Dimitrievski
Mechanics: Track Movement, Solo / Solitaire Game, Worker Placement with Dice Workers, End Game Bonuses, Tags, Worker Placement, Different Worker Types, Tile Placement, Open Drafting, Set Collection, Area Majority / Influence, Modular Board
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Wayfarers of the South Tigris is set during the height of the Abbasid Caliphate, circa 820 AD. As brave explorers, cartographers and astronomers, players set off from Baghdad to map the surrounding land, waterways, and heavens above. Players must carefully manage their caravan of workers and equipment, while reporting back regularly to journal their findings at the House of Wisdom. Will you succeed in impressing the Caliph, or lose your way and succumb to the wilderness?
The aim of Wayfarers of the South Tigris is to be the player with the most victory points (VP) at the game's end. Points are primarily gained by mapping the land, water, and sky. Players can also gain points from upgrading their caravans, by gaining inspiration from nobles, and by influencing the three guilds of science, trade and exploration. As they make discoveries, players will want to quickly journal their progress. The game ends once one player’s marker has reached the far right column of the journal track.
—description from the publisher
The aim of Wayfarers of the South Tigris is to be the player with the most victory points (VP) at the game's end. Points are primarily gained by mapping the land, water, and sky. Players can also gain points from upgrading their caravans, by gaining inspiration from nobles, and by influencing the three guilds of science, trade and exploration. As they make discoveries, players will want to quickly journal their progress. The game ends once one player’s marker has reached the far right column of the journal track.
—description from the publisher
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The game was also published under these names:
Viandanti a Sud del Tigri ,
Мандрівники Південного Тигру ,
Reizigers van de Zuidelijke Tigris ,
Viajantes do Sul do Tigre ,
Путешественники с южного Тигра ,
Viajeros de las tierras del sur ,
Reisende des Südtigris ,
Wayfarers of the South Tigris ,
Cestovatelé Jižního Tigridu ,
Wędrowcy Znad Południowego Tygrysu ,
Voyageurs du Tigre du Sud ,
南河旅人 ,
A Dél-Tigris vándorai
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ag.gameitem.lastUpdated: 2025-06-24 04:19:28.597