Wayfarers of the South Tigris (2022)
Temps de jeu: 90
Age min.: 13
Joueurs: 1 - 4
Editeur: Primigenio, Renegade Game Studios, Reflexshop, Pixie Games, White Goblin Games, TLAMA games, Portal Games, Fever Games, Garphill Games, Schwerkraft-Verlag, Lavka Games, Lord of Boards, Mosaico Jogos
Concepteurs: S J Macdonald, Shem Phillips
Artistes: Mihajlo Dimitrievski
Mécaniques: Worker Placement with Dice Workers, Tile Placement, Modular Board, Track Movement, Open Drafting, Solo / Solitaire Game, End Game Bonuses, Worker Placement, Different Worker Types, Area Majority / Influence, Tags, Set Collection
Age min.: 13
Joueurs: 1 - 4
Editeur: Primigenio, Renegade Game Studios, Reflexshop, Pixie Games, White Goblin Games, TLAMA games, Portal Games, Fever Games, Garphill Games, Schwerkraft-Verlag, Lavka Games, Lord of Boards, Mosaico Jogos
Concepteurs: S J Macdonald, Shem Phillips
Artistes: Mihajlo Dimitrievski
Mécaniques: Worker Placement with Dice Workers, Tile Placement, Modular Board, Track Movement, Open Drafting, Solo / Solitaire Game, End Game Bonuses, Worker Placement, Different Worker Types, Area Majority / Influence, Tags, Set Collection
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Wayfarers of the South Tigris is set during the height of the Abbasid Caliphate, circa 820 AD. As brave explorers, cartographers and astronomers, players set off from Baghdad to map the surrounding land, waterways, and heavens above. Players must carefully manage their caravan of workers and equipment, while reporting back regularly to journal their findings at the House of Wisdom. Will you succeed in impressing the Caliph, or lose your way and succumb to the wilderness?
The aim of Wayfarers of the South Tigris is to be the player with the most victory points (VP) at the game's end. Points are primarily gained by mapping the land, water, and sky. Players can also gain points from upgrading their caravans, by gaining inspiration from nobles, and by influencing the three guilds of science, trade and exploration. As they make discoveries, players will want to quickly journal their progress. The game ends once one player’s marker has reached the far right column of the journal track.
—description from the publisher
The aim of Wayfarers of the South Tigris is to be the player with the most victory points (VP) at the game's end. Points are primarily gained by mapping the land, water, and sky. Players can also gain points from upgrading their caravans, by gaining inspiration from nobles, and by influencing the three guilds of science, trade and exploration. As they make discoveries, players will want to quickly journal their progress. The game ends once one player’s marker has reached the far right column of the journal track.
—description from the publisher
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Le jeu a également été publié sous ces noms:
Reisende des Südtigris ,
Viajeros de las tierras del sur ,
Путешественники с южного Тигра ,
南河旅人 ,
Wayfarers of the South Tigris ,
A Dél-Tigris vándorai ,
Cestovatelé Jižního Tigridu ,
Reizigers van de Zuidelijke Tigris ,
Viandanti a Sud del Tigri ,
Viajantes do Sul do Tigre ,
Мандрівники Південного Тигру ,
Voyageurs du Tigre du Sud ,
Wędrowcy Znad Południowego Tygrysu
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ag.gameitem.lastUpdated: 2025-06-24 04:19:28.597