Wayfarers of the South Tigris (2022)
Playtime: 90
Min. Age: 13
Players: 1 - 4
Publisher: Lord of Boards, Schwerkraft-Verlag, White Goblin Games, Renegade Game Studios, Fever Games, Primigenio, Portal Games, Reflexshop, Garphill Games, Lavka Games, Pixie Games, Mosaico Jogos, TLAMA games
Designers: Shem Phillips, S J Macdonald
Artists: Mihajlo Dimitrievski
Mechanics: Track Movement, End Game Bonuses, Solo / Solitaire Game, Tags, Worker Placement, Different Worker Types, Open Drafting, Area Majority / Influence, Set Collection, Worker Placement with Dice Workers, Modular Board, Tile Placement
Min. Age: 13
Players: 1 - 4
Publisher: Lord of Boards, Schwerkraft-Verlag, White Goblin Games, Renegade Game Studios, Fever Games, Primigenio, Portal Games, Reflexshop, Garphill Games, Lavka Games, Pixie Games, Mosaico Jogos, TLAMA games
Designers: Shem Phillips, S J Macdonald
Artists: Mihajlo Dimitrievski
Mechanics: Track Movement, End Game Bonuses, Solo / Solitaire Game, Tags, Worker Placement, Different Worker Types, Open Drafting, Area Majority / Influence, Set Collection, Worker Placement with Dice Workers, Modular Board, Tile Placement
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Wayfarers of the South Tigris is set during the height of the Abbasid Caliphate, circa 820 AD. As brave explorers, cartographers and astronomers, players set off from Baghdad to map the surrounding land, waterways, and heavens above. Players must carefully manage their caravan of workers and equipment, while reporting back regularly to journal their findings at the House of Wisdom. Will you succeed in impressing the Caliph, or lose your way and succumb to the wilderness?
The aim of Wayfarers of the South Tigris is to be the player with the most victory points (VP) at the game's end. Points are primarily gained by mapping the land, water, and sky. Players can also gain points from upgrading their caravans, by gaining inspiration from nobles, and by influencing the three guilds of science, trade and exploration. As they make discoveries, players will want to quickly journal their progress. The game ends once one player’s marker has reached the far right column of the journal track.
—description from the publisher
The aim of Wayfarers of the South Tigris is to be the player with the most victory points (VP) at the game's end. Points are primarily gained by mapping the land, water, and sky. Players can also gain points from upgrading their caravans, by gaining inspiration from nobles, and by influencing the three guilds of science, trade and exploration. As they make discoveries, players will want to quickly journal their progress. The game ends once one player’s marker has reached the far right column of the journal track.
—description from the publisher
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The game was also published under these names:
Viajeros de las tierras del sur ,
Wayfarers of the South Tigris ,
Viandanti a Sud del Tigri ,
Reisende des Südtigris ,
Reizigers van de Zuidelijke Tigris ,
南河旅人 ,
Путешественники с южного Тигра ,
Viajantes do Sul do Tigre ,
Cestovatelé Jižního Tigridu ,
Мандрівники Південного Тигру ,
Wędrowcy Znad Południowego Tygrysu ,
Voyageurs du Tigre du Sud ,
A Dél-Tigris vándorai
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ag.gameitem.lastUpdated: 2025-06-24 04:19:28.597