A Way Back Home (2025)

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ag.gameitem.AGID:
Playtime: 20
Min. Age: 8
Number of Players: 2 - 4
ag.gameitem.publisher: Agie Games
Designers: Johannes Følsgaard, Lars Wagner Hansen, Morten Blaabjerg
Artists: Andrea Alemanno
Mechanics: Deck, Bag, and Pool Building, Point to Point Movement, Variable Player Powers, Once-Per-Game Abilities, Network and Route Building, Connections, Grid Coverage, Open Drafting, Push Your Luck
Beschreibung
The Tzerzurians have returned to Zura after they had been locked behind magic seals for millennia. Over time they had turned into myths, then into Whispers of a long lost past, but are now back to reality. Nobody, including the Tzerzurians, recalls their place in the world anymore though.

Players will draw runes from their bags to assist the Tzerzurian Priestesses to channel whatever is left of their magical powers into finding a way back home. Rekindle ancient lanterns that light the path to a new world.

In A Way Back Home, players try to connect the magical links from Zura village to ancient and mystical locations but once they commit to a link, they will be drained of their power, so they need to push it as close to the source as possible, taking care not to overshoot either.

—description from the publisher

Verwandte Spiele
ag.gameitem.lastUpdated: 2025-05-01 00:40:07.074