Battle For Souls (2013)

Spelafbeelding 419cd83f9689639c01968ab214a4145c_thb.jpg 🔎
Speeltijd: 60
Min. Leeftijd: 14
Spelers: 1 - 4
Uitgever: Robert Burke Games
Ontwerpers: Robert Burke
Kunstenaars: William Bouguereau, Martin Schongauer, Taddeo di Bartolo, Nicolas Poussin, John William Godward, Bartolomé Esteban Murillo, Gustave Doré, Richard Bergh, Limbourg Brothers, Rembrandt van Rijn, Henry Fuseli, Carl Larsson, Joel Dorman Steele, Johannes Vermeer, Michael Pacher, Dante Gabriel Rossetti, Ford Madox Brown, William Holman Hunt, Albrecht Dürer, Cornelis Galle, the Elder, Giovanni Battista Salvi da Sassoferrato, Niklaus Manuel, Christian Reuter, Luis Francisco, Sir Peter Paul Rubens, Arnold Böcklin, Hans Baldung, Evelyn De Morgan, Claudio Coello, Alonso Miguel de Tovar, Pietro de Cortona, George F. Watts, Raphael (I), Jean Benner, Annibale Carracci, Francesco del Cossa, Miguel Cabrera, Pietro Perugino, Vasily Grigorevich Perov, Quentin Matsys, Juan Correa, Caravaggio, Guido Reni, Michelangelo, Michiel Van Coxie, Hans Memling, James Powell (II), Esther Baker Steele, Ilya Repin, Frans Luycx, Svilen Kostadinov, Titian, Albert Gustaf Aristides Edelfelt, Fra Angelico, François Gérard, Luis Ricardo Falero, Ernst Josephson, Anders Leonard Zorn, Francisco de Zurbarán, Andrea Mantegna, Viktor Vasnetsov, William Blake, Pieter Bruegel the Elder, Hans Holbein, the Younger, Peder Severin Krøyer, François-Guillaume Ménageot, Hieronymus Bosch, Maria Wiik, Jean-Léon Gérôme
Mechanismen: Hand Management, Push Your Luck, Team-Based Game, Set Collection, Deck, Bag, and Pool Building

Battle For Souls is a card game pitting the seven archangels of heaven versus the seven princes of hell in a fight for the eternal souls of humankind.

In the game, 1, 2, or 4 players choose the side of heaven or the side of hell. Each side will battle for 28 souls, which are worth victory points. Players add holy or unholy points on the souls in play based on how they use temptation, virtue, sin, intercession, holy relic, unholy relic, angel and devil cards. Earn enough holy points, and when the soul is reaped it goes to heaven, earning the side of good victory points; earn enough unholy points, and when the soul is reaped it goes to hell, earning the side of evil victory points. If a soul does not earn enough holy or unholy points and is reaped, it goes to purgatory where its victory points are not counted.

Guiding a soul to complete purity or complete darkness before death and final judgment adds a new archangel or prince of hell to a player's arsenal. Influence on souls can be spent for more powerful cards that have special abilities, and allow a player to gain souls more quickly.

Many strategic decisions impact play. Strategies include focusing on gaining more help from heaven or hell to increase your power, working to reap souls quickly from the start with little intervention from the angelic and demonic hordes, or balancing your play to ensure victory.

Sin, Intercession, and Relic cards can be purchased for beneficial effects at the cost of holy and unholy points. These help to make for deep gameplay and excellent risk-reward scenarios. Invest in these cards to strengthen your position.



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ag.gameitem.lastUpdated: 2025-05-12 10:40:04.215