Gaia Project (2017)

Spelafbeelding 419cd83f966ccc9901966f69cf1d3915_thb.png 🔎
Speeltijd: 150
Min. Leeftijd: 12
Spelers: 1 - 4
Uitgever: Z-Man Games, Cranio Creations, Capstone Games, Super Meeple, Hobby World, Maldito Games, Mandala Jogos, TLAMA games, Portal Games, Edge Entertainment, Feuerland Spiele, White Goblin Games, Game Harbor, DiceTree Games, Games Factory, IGAMES, テンデイズゲームズ(TendaysGames), Reflexshop
Ontwerpers: Helge Ostertag, Jens Drögemüller
Kunstenaars: Dennis Lohausen
Mechanismen: End Game Bonuses, Victory Points as a Resource, Turn Order: Pass Order, Network and Route Building, Hexagon Grid, Solo / Solitaire Game, Modular Board, Tags, Income, Variable Set-up, Tech Trees / Tech Tracks, Variable Player Powers

Gaia Project is a new game in the line of Terra Mystica. As in the original Terra Mystica, fourteen different factions live on seven different kinds of planets, and factions are bound to their own home planets, so to develop and grow, they must terraform neighboring planets into their home environments in competition with the other groups. In addition, Gaia planets can be used by all factions for colonization, and Transdimensional planets can be changed into Gaia planets.

All factions can improve their skills in six different areas of development: Terraforming, Navigation, Artificial Intelligence, Gaiaforming, Economy, Research; leading to advanced technology and special bonuses. To do all of that, each group has special skills and abilities.

The playing area is made of ten sectors, allowing a variable set-up and thus an even bigger replay value than its predecessor Terra Mystica. A two-player game is hosted on seven sectors.

—description from the publisher



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ag.gameitem.lastUpdated: 2025-04-30 07:56:54.554