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Wayfarers of the South Tigris (2022)
Tiempo de Juego: 90
Edad Mínima: 13
Jugadores: 1 - 4
Editor: Renegade Game Studios, Fever Games, Lord of Boards, Primigenio, Pixie Games, White Goblin Games, Reflexshop, TLAMA games, Schwerkraft-Verlag, Portal Games, Mosaico Jogos, Garphill Games, Lavka Games
Diseñadores: Shem Phillips, S J Macdonald
Artistas: Mihajlo Dimitrievski
Mecánicas: Tile Placement, End Game Bonuses, Worker Placement with Dice Workers, Worker Placement, Different Worker Types, Tags, Set Collection, Track Movement, Open Drafting, Modular Board, Area Majority / Influence, Solo / Solitaire Game
Edad Mínima: 13
Jugadores: 1 - 4
Editor: Renegade Game Studios, Fever Games, Lord of Boards, Primigenio, Pixie Games, White Goblin Games, Reflexshop, TLAMA games, Schwerkraft-Verlag, Portal Games, Mosaico Jogos, Garphill Games, Lavka Games
Diseñadores: Shem Phillips, S J Macdonald
Artistas: Mihajlo Dimitrievski
Mecánicas: Tile Placement, End Game Bonuses, Worker Placement with Dice Workers, Worker Placement, Different Worker Types, Tags, Set Collection, Track Movement, Open Drafting, Modular Board, Area Majority / Influence, Solo / Solitaire Game
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Wayfarers of the South Tigris is set during the height of the Abbasid Caliphate, circa 820 AD. As brave explorers, cartographers and astronomers, players set off from Baghdad to map the surrounding land, waterways, and heavens above. Players must carefully manage their caravan of workers and equipment, while reporting back regularly to journal their findings at the House of Wisdom. Will you succeed in impressing the Caliph, or lose your way and succumb to the wilderness?
The aim of Wayfarers of the South Tigris is to be the player with the most victory points (VP) at the game's end. Points are primarily gained by mapping the land, water, and sky. Players can also gain points from upgrading their caravans, by gaining inspiration from nobles, and by influencing the three guilds of science, trade and exploration. As they make discoveries, players will want to quickly journal their progress. The game ends once one player’s marker has reached the far right column of the journal track.
—description from the publisher
The aim of Wayfarers of the South Tigris is to be the player with the most victory points (VP) at the game's end. Points are primarily gained by mapping the land, water, and sky. Players can also gain points from upgrading their caravans, by gaining inspiration from nobles, and by influencing the three guilds of science, trade and exploration. As they make discoveries, players will want to quickly journal their progress. The game ends once one player’s marker has reached the far right column of the journal track.
—description from the publisher
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El juego también se publicó con estos nombres:
Мандрівники Південного Тигру ,
Путешественники с южного Тигра ,
Reisende des Südtigris ,
Voyageurs du Tigre du Sud ,
Cestovatelé Jižního Tigridu ,
Viandanti a Sud del Tigri ,
Viajeros de las tierras del sur ,
Reizigers van de Zuidelijke Tigris ,
Viajantes do Sul do Tigre ,
Wayfarers of the South Tigris ,
A Dél-Tigris vándorai ,
Wędrowcy Znad Południowego Tygrysu ,
南河旅人
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ag.gameitem.lastUpdated: 2025-06-24 04:19:28.597