Wayfarers of the South Tigris (2022)
Playtime: 90
Min. Age: 13
Players: 1 - 4
Publisher: Mosaico Jogos, TLAMA games, Reflexshop, White Goblin Games, Primigenio, Renegade Game Studios, Pixie Games, Garphill Games, Portal Games, Lavka Games, Fever Games, Lord of Boards, Schwerkraft-Verlag
Designers: Shem Phillips, S J Macdonald
Artists: Mihajlo Dimitrievski
Mechanics: Worker Placement, Different Worker Types, Tags, Modular Board, Open Drafting, Tile Placement, Solo / Solitaire Game, End Game Bonuses, Track Movement, Set Collection, Worker Placement with Dice Workers, Area Majority / Influence
Min. Age: 13
Players: 1 - 4
Publisher: Mosaico Jogos, TLAMA games, Reflexshop, White Goblin Games, Primigenio, Renegade Game Studios, Pixie Games, Garphill Games, Portal Games, Lavka Games, Fever Games, Lord of Boards, Schwerkraft-Verlag
Designers: Shem Phillips, S J Macdonald
Artists: Mihajlo Dimitrievski
Mechanics: Worker Placement, Different Worker Types, Tags, Modular Board, Open Drafting, Tile Placement, Solo / Solitaire Game, End Game Bonuses, Track Movement, Set Collection, Worker Placement with Dice Workers, Area Majority / Influence
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Wayfarers of the South Tigris is set during the height of the Abbasid Caliphate, circa 820 AD. As brave explorers, cartographers and astronomers, players set off from Baghdad to map the surrounding land, waterways, and heavens above. Players must carefully manage their caravan of workers and equipment, while reporting back regularly to journal their findings at the House of Wisdom. Will you succeed in impressing the Caliph, or lose your way and succumb to the wilderness?
The aim of Wayfarers of the South Tigris is to be the player with the most victory points (VP) at the game's end. Points are primarily gained by mapping the land, water, and sky. Players can also gain points from upgrading their caravans, by gaining inspiration from nobles, and by influencing the three guilds of science, trade and exploration. As they make discoveries, players will want to quickly journal their progress. The game ends once one player’s marker has reached the far right column of the journal track.
—description from the publisher
The aim of Wayfarers of the South Tigris is to be the player with the most victory points (VP) at the game's end. Points are primarily gained by mapping the land, water, and sky. Players can also gain points from upgrading their caravans, by gaining inspiration from nobles, and by influencing the three guilds of science, trade and exploration. As they make discoveries, players will want to quickly journal their progress. The game ends once one player’s marker has reached the far right column of the journal track.
—description from the publisher
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The game was also published under these names:
A Dél-Tigris vándorai ,
Wayfarers of the South Tigris ,
Voyageurs du Tigre du Sud ,
Мандрівники Південного Тигру ,
Wędrowcy Znad Południowego Tygrysu ,
Viajantes do Sul do Tigre ,
Путешественники с южного Тигра ,
南河旅人 ,
Reizigers van de Zuidelijke Tigris ,
Viajeros de las tierras del sur ,
Cestovatelé Jižního Tigridu ,
Reisende des Südtigris ,
Viandanti a Sud del Tigri
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ag.gameitem.lastUpdated: 2025-06-24 04:19:28.597