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Dragon Tech (2025)

Imagen del Juego 419cd83f9700de410197013f2f87012b_thb.png Tiempo de Juego: 60
Edad Mínima: 14
Jugadores: 1 - 4
Editor: Charming Games Collective
Diseñadores: Dylan Coyle
Artistas: Dylan Coyle
Mecánicas: Victory Points as a Resource, Open Drafting, Tech Trees / Tech Tracks, Action Queue, Variable Set-up, Pieces as Map, Hexagon Grid, Multi-Use Cards, Square Grid, Solo / Solitaire Game, Hand Management, Variable Player Powers, Set Collection

Freedom! Station 4X gained independence from the Ormar Thalassocracy. You must use politics, technology, and dragon mechs to rebuild and lead the new post-colonial nation.

Cards are multi-use: Actions, locations, resources, reinforcements, goals.

Actions: You start with 2 cards in your action tableau (1 leader card and 1 tech). The power of an action is determined by the slot the card currently occupies. Add cards here to expand and empower your choices.

Resources: Spend cards to play and upgrade action cards, locations, and reinforcements.

Locations: Add cards to the central map. Locations provide continual resources that give you discounts on action cards and reinforcements. But guard them well! They can be conquered by others.

Reinforcements: Cards may be played on locations to improve, defend, or conquer them.

Goals: Unused leader cards become goals for the game, keeping the win conditions for each game unique.

-description by the publisher



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ag.gameitem.lastUpdated: 2025-05-29 19:15:11.97