Dragon Tech (2025)
Speeltijd: 60
Min. Leeftijd: 14
Spelers: 1 - 4
Uitgever: Charming Games Collective
Ontwerpers: Dylan Coyle
Kunstenaars: Dylan Coyle
Mechanismen: Victory Points as a Resource, Solo / Solitaire Game, Multi-Use Cards, Pieces as Map, Set Collection, Hexagon Grid, Tech Trees / Tech Tracks, Action Queue, Variable Player Powers, Square Grid, Variable Set-up, Hand Management, Open Drafting
Min. Leeftijd: 14
Spelers: 1 - 4
Uitgever: Charming Games Collective
Ontwerpers: Dylan Coyle
Kunstenaars: Dylan Coyle
Mechanismen: Victory Points as a Resource, Solo / Solitaire Game, Multi-Use Cards, Pieces as Map, Set Collection, Hexagon Grid, Tech Trees / Tech Tracks, Action Queue, Variable Player Powers, Square Grid, Variable Set-up, Hand Management, Open Drafting
Beschrijving Tonen Opmerkingen Tonen Prijstrend
Freedom! Station 4X gained independence from the Ormar Thalassocracy. You must use politics, technology, and dragon mechs to rebuild and lead the new post-colonial nation.
Cards are multi-use: Actions, locations, resources, reinforcements, goals.
Actions: You start with 2 cards in your action tableau (1 leader card and 1 tech). The power of an action is determined by the slot the card currently occupies. Add cards here to expand and empower your choices.
Resources: Spend cards to play and upgrade action cards, locations, and reinforcements.
Locations: Add cards to the central map. Locations provide continual resources that give you discounts on action cards and reinforcements. But guard them well! They can be conquered by others.
Reinforcements: Cards may be played on locations to improve, defend, or conquer them.
Goals: Unused leader cards become goals for the game, keeping the win conditions for each game unique.
-description by the publisher
Cards are multi-use: Actions, locations, resources, reinforcements, goals.
Actions: You start with 2 cards in your action tableau (1 leader card and 1 tech). The power of an action is determined by the slot the card currently occupies. Add cards here to expand and empower your choices.
Resources: Spend cards to play and upgrade action cards, locations, and reinforcements.
Locations: Add cards to the central map. Locations provide continual resources that give you discounts on action cards and reinforcements. But guard them well! They can be conquered by others.
Reinforcements: Cards may be played on locations to improve, defend, or conquer them.
Goals: Unused leader cards become goals for the game, keeping the win conditions for each game unique.
-description by the publisher
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Dragon Tech
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ag.gameitem.lastUpdated: 2025-05-29 19:15:11.97