Kaijudo (2012)

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Temps de jeu: 20
Age min.: 8
Joueurs: 2
Editeur: Wizards of the Coast
Concepteurs: James Hata, Mike Elliott, Bill McQuillan, Mons Johnson, Andrew Finch, Ryan Miller, Tom LaPille, Mark Rosewater, Tyler Bielman
Artistes: Hisashi Momose, Seki, Miya, Hiroyuki Tadokoro, Keita Hattori, Youichi Kai, Eiji Kaneda, Matt Dixon, Hikaru Ikusa, Ryosuke Nishiyama, Somen, Ozica, Kou1, Steve Prescott, Hiroshi Tanigawa, Akifumi Yamamoto, Masaki Hirooka, Jason, Takesi Kuno, Syuichi Obata, Eva Widermann, Hisanobu Kometani, Hirokoria, Soushi Hirose, Ken Sugawara, Ryoya Yuki, Nakoi Saito, Dai, Toshiaki Takayama, Dustmoss, Katsuhiko Kojoh, Tomofumi Ogasawara, Jesper Ejsing, D-Suzuki, Norikatsu Miyoshi, Tsuu, Yarunoca, Mikio Masuda, Yusaku Nakaaki, Nottsuo, Atsushi Kawasaki, Sansyu, Yoko Tsukamoto, Yocky, Chris Seaman, Hippo, Kairi Shoyama, Tsutomu Kawade, Hideaki Takamura, Akira Hamada, Ittoku, Nakagawa, Katsuya, Yoshio Sugiura, Haccan, Iron Pot, Wayne Reynolds, Okera, Asai Genji, Taro Yamazaki, Miho Midorikawa, Towa, Mikumo, Masateru Ikeda, ZENTOYO, Daisuke Izuka
Mécaniques: Hand Management

This is a reincarnation of TCG "Duel Masters" with some minor changes in rules.
Each player has a deck full of creatures and spells. The goal of the game is to finish an opponent with one of your creature's attacks. However, each player is protected by 5 shields, represented by face-down cards from a player's own deck. When your creature attacks an opponent (and is not blocked by another creature) it breaks one of his shields, and the shield card goes to the owner's hand. When your creature attacks a defenseless opponent, you win the game.

The game has some similarities with the grandfather of collectible card games - Magic: the Gathering, which is also made by Wizards of the Coast. However, it has two major differences:
1. There is no distinct card class for producing mana. The same cards, representing creatures and spells, can produce mana if placed in the Mana Zone instead of the Battle Zone. This removes what many see as a major flaw of Magic: the Gathering - "mana flood" and "mana screw".
2. There are no instant spells or activated abilities. Therefore, there are far fewer surprises for players from their opponents and also fewer tactical decisions during play. On the other hand, it plays quicker and can be easier for children to learn and understand. Even so, it has strong strategic aspects and fun deck building.



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Le jeu a également été publié sous ces noms: Kaijudo

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ag.gameitem.lastUpdated: 2025-05-27 19:09:36.763