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Age of Innovation (2023)
Temps de jeu: 200
Age min.: 14
Joueurs: 1 - 5
Editeur: Geekach Games, Maldito Games, Feuerland Spiele, Korea Boardgames, Gém Klub Kft., Cranio Creations, Capstone Games, Portal Games, White Goblin Games, テンデイズゲームズ(TendaysGames), Swan Panasia Co., Ltd., Super Meeple, IGAMES
Concepteurs: Helge Ostertag
Artistes: Lukas Siegmon, Álvaro Calvo Escudero
Mécaniques: Modular Board, Hexagon Grid, Contracts, Turn Order: Pass Order, Network and Route Building, Variable Set-up, Variable Player Powers, Income, End Game Bonuses, Victory Points as a Resource
Age min.: 14
Joueurs: 1 - 5
Editeur: Geekach Games, Maldito Games, Feuerland Spiele, Korea Boardgames, Gém Klub Kft., Cranio Creations, Capstone Games, Portal Games, White Goblin Games, テンデイズゲームズ(TendaysGames), Swan Panasia Co., Ltd., Super Meeple, IGAMES
Concepteurs: Helge Ostertag
Artistes: Lukas Siegmon, Álvaro Calvo Escudero
Mécaniques: Modular Board, Hexagon Grid, Contracts, Turn Order: Pass Order, Network and Route Building, Variable Set-up, Variable Player Powers, Income, End Game Bonuses, Victory Points as a Resource
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Age of Innovation is a standalone game set in the world of Terra Mystica.
Twelve factions, each with unique characteristics, populate this world of varying terrains. Here you will compete to erect buildings and merge them into cities. Each game allows you to create new combinations of factions, homelands, and abilities so that each game isn't the same as another.
You control one of these factions and will terraform the game map's terrain into your homelands where you can erect your buildings. Proximity to other factions may limit your expansion, but it also gains you significant advantages in the game. This tension adds to the appeal of the Terra Mystica series.
Upgrade your buildings to gain valuable resources such as tools, scholars, money, and power. Build schools to advance in different sciences and collect books, which you can use to make innovations. Build your palace to gain a powerful new ability or build workshops, guilds, and universities to complete your culture.
—description from the publisher
Twelve factions, each with unique characteristics, populate this world of varying terrains. Here you will compete to erect buildings and merge them into cities. Each game allows you to create new combinations of factions, homelands, and abilities so that each game isn't the same as another.
You control one of these factions and will terraform the game map's terrain into your homelands where you can erect your buildings. Proximity to other factions may limit your expansion, but it also gains you significant advantages in the game. This tension adds to the appeal of the Terra Mystica series.
Upgrade your buildings to gain valuable resources such as tools, scholars, money, and power. Build schools to advance in different sciences and collect books, which you can use to make innovations. Build your palace to gain a powerful new ability or build workshops, guilds, and universities to complete your culture.
—description from the publisher
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Le jeu a également été publié sous ces noms:
혁신의 시대 ,
La Era de la Innovación ,
Terra Mystica: Találmányok kora ,
神秘大地:大創造時代 ,
Age of Innovation ,
Era Innowacji ,
テラミスティカ:革新の時代 ,
Terra Mystica: L'Era delle Scoperte ,
Ера інновацій
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ag.gameitem.lastUpdated: 2025-05-29 18:12:16.685