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Age of Innovation (2023)
Playtime: 200
Min. Age: 14
Players: 1 - 5
Publisher: Cranio Creations, テンデイズゲームズ(TendaysGames), Capstone Games, White Goblin Games, Korea Boardgames, Super Meeple, Feuerland Spiele, Gém Klub Kft., Geekach Games, Maldito Games, IGAMES, Swan Panasia Co., Ltd., Portal Games
Designers: Helge Ostertag
Artists: Lukas Siegmon, Álvaro Calvo Escudero
Mechanics: Contracts, Variable Player Powers, Turn Order: Pass Order, Network and Route Building, Variable Set-up, End Game Bonuses, Modular Board, Income, Victory Points as a Resource, Hexagon Grid
Min. Age: 14
Players: 1 - 5
Publisher: Cranio Creations, テンデイズゲームズ(TendaysGames), Capstone Games, White Goblin Games, Korea Boardgames, Super Meeple, Feuerland Spiele, Gém Klub Kft., Geekach Games, Maldito Games, IGAMES, Swan Panasia Co., Ltd., Portal Games
Designers: Helge Ostertag
Artists: Lukas Siegmon, Álvaro Calvo Escudero
Mechanics: Contracts, Variable Player Powers, Turn Order: Pass Order, Network and Route Building, Variable Set-up, End Game Bonuses, Modular Board, Income, Victory Points as a Resource, Hexagon Grid
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Age of Innovation is a standalone game set in the world of Terra Mystica.
Twelve factions, each with unique characteristics, populate this world of varying terrains. Here you will compete to erect buildings and merge them into cities. Each game allows you to create new combinations of factions, homelands, and abilities so that each game isn't the same as another.
You control one of these factions and will terraform the game map's terrain into your homelands where you can erect your buildings. Proximity to other factions may limit your expansion, but it also gains you significant advantages in the game. This tension adds to the appeal of the Terra Mystica series.
Upgrade your buildings to gain valuable resources such as tools, scholars, money, and power. Build schools to advance in different sciences and collect books, which you can use to make innovations. Build your palace to gain a powerful new ability or build workshops, guilds, and universities to complete your culture.
—description from the publisher
Twelve factions, each with unique characteristics, populate this world of varying terrains. Here you will compete to erect buildings and merge them into cities. Each game allows you to create new combinations of factions, homelands, and abilities so that each game isn't the same as another.
You control one of these factions and will terraform the game map's terrain into your homelands where you can erect your buildings. Proximity to other factions may limit your expansion, but it also gains you significant advantages in the game. This tension adds to the appeal of the Terra Mystica series.
Upgrade your buildings to gain valuable resources such as tools, scholars, money, and power. Build schools to advance in different sciences and collect books, which you can use to make innovations. Build your palace to gain a powerful new ability or build workshops, guilds, and universities to complete your culture.
—description from the publisher
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The game was also published under these names:
혁신의 시대 ,
Era Innowacji ,
Terra Mystica: L'Era delle Scoperte ,
Age of Innovation ,
Ера інновацій ,
Terra Mystica: Találmányok kora ,
テラミスティカ:革新の時代 ,
La Era de la Innovación ,
神秘大地:大創造時代
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ag.gameitem.lastUpdated: 2025-05-29 18:12:16.685