Age of Innovation (2023)
Tiempo de Juego: 200
Edad Mínima: 14
Jugadores: 1 - 5
Editor: Gém Klub Kft., テンデイズゲームズ(TendaysGames), IGAMES, Geekach Games, Korea Boardgames, Maldito Games, Feuerland Spiele, Portal Games, White Goblin Games, Cranio Creations, Swan Panasia Co., Ltd., Super Meeple, Capstone Games
Diseñadores: Helge Ostertag
Artistas: Lukas Siegmon, Álvaro Calvo Escudero
Mecánicas: Hexagon Grid, Income, Victory Points as a Resource, Variable Set-up, Turn Order: Pass Order, Variable Player Powers, Modular Board, Network and Route Building, End Game Bonuses, Contracts
Edad Mínima: 14
Jugadores: 1 - 5
Editor: Gém Klub Kft., テンデイズゲームズ(TendaysGames), IGAMES, Geekach Games, Korea Boardgames, Maldito Games, Feuerland Spiele, Portal Games, White Goblin Games, Cranio Creations, Swan Panasia Co., Ltd., Super Meeple, Capstone Games
Diseñadores: Helge Ostertag
Artistas: Lukas Siegmon, Álvaro Calvo Escudero
Mecánicas: Hexagon Grid, Income, Victory Points as a Resource, Variable Set-up, Turn Order: Pass Order, Variable Player Powers, Modular Board, Network and Route Building, End Game Bonuses, Contracts
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Age of Innovation is a standalone game set in the world of Terra Mystica.
Twelve factions, each with unique characteristics, populate this world of varying terrains. Here you will compete to erect buildings and merge them into cities. Each game allows you to create new combinations of factions, homelands, and abilities so that each game isn't the same as another.
You control one of these factions and will terraform the game map's terrain into your homelands where you can erect your buildings. Proximity to other factions may limit your expansion, but it also gains you significant advantages in the game. This tension adds to the appeal of the Terra Mystica series.
Upgrade your buildings to gain valuable resources such as tools, scholars, money, and power. Build schools to advance in different sciences and collect books, which you can use to make innovations. Build your palace to gain a powerful new ability or build workshops, guilds, and universities to complete your culture.
—description from the publisher
Twelve factions, each with unique characteristics, populate this world of varying terrains. Here you will compete to erect buildings and merge them into cities. Each game allows you to create new combinations of factions, homelands, and abilities so that each game isn't the same as another.
You control one of these factions and will terraform the game map's terrain into your homelands where you can erect your buildings. Proximity to other factions may limit your expansion, but it also gains you significant advantages in the game. This tension adds to the appeal of the Terra Mystica series.
Upgrade your buildings to gain valuable resources such as tools, scholars, money, and power. Build schools to advance in different sciences and collect books, which you can use to make innovations. Build your palace to gain a powerful new ability or build workshops, guilds, and universities to complete your culture.
—description from the publisher
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El juego también se publicó con estos nombres:
テラミスティカ:革新の時代 ,
Era Innowacji ,
Ера інновацій ,
혁신의 시대 ,
Terra Mystica: L'Era delle Scoperte ,
神秘大地:大創造時代 ,
Age of Innovation ,
Terra Mystica: Találmányok kora ,
La Era de la Innovación
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ag.gameitem.lastUpdated: 2025-05-29 18:12:16.685