Eragra: The Game of Eras and the First Step (2011)
Tempo di Gioco: 90
Età Min.: 11
Giocatori: 2 - 4
Editore: MAGE Company
Designer: Alexander Argyropoulos, Michael Andresakis
Artisti: Robin De Blanche, Winged Bunny, Saejin Oh, Eko Handriyanto, Phil Fensterer, Dineshsingh Thakur, Paul Abrams, Robert C. Kilmon, III, Andre Surya, Gurkan Yilmaz, Liu Yang, Lin Chen, Kheng Teoh, Emily Veinglory, Matthew Howerter, Brian David Mutschler, Wiktor Woztyczka, Simon Schulz, Gisele Prata Real, Eric Tan, Alex Ruiz, Monsit Jangariyawong, Esteban Felipe, Rolando Cyril, Przemyslaw Kucinski, Jose Manuel Quintela Matus, Camille Kuo, Niteangel, Francois Chollet, Christian Espejel, Kamjar Fadai, Christie Grandjean, Hauke Vagt, Tony Hayes, Erin Thweat, Haley Bott, Jennifer Liu, S. H. Moy, Miao Zhang, Darryl Taylor, Kitt Lapena, Jacob Kenneth Guidry, Jose Rodrigo Munoz Gatica, Jordi Santo, Alexis R. Pineda, Robert E. Nolin, Orlando Telmo Couto, Alan Lathwell, Damien Soh, Jeremias Virtanen, Zeiva, Bianca Achidime, Scott Rodriguez, Sarah Robertson, Tiago Da Silva, Rory Lane Lutter, Minna Sundberg, Karl Diaz, Mario Clemente, Roberto Campos, Chris Musgrave, Stian Røbergeng, Nicholas Cloister, Matthew E. Walker, Jimmy Xu, Fandy Soegiarto, Lorenz Hideyoshi Ruwwe, Parket Dunse, Jonas Jakobsson, Ignacio Bazán Lazcano, Michal Bernat, Juho Ahonen, Krista A. Leemhuis, Michael J. Sullivan, Steve Goad, Markus Vogt, Eric Hilliker, Sherdar Abay, Alexander Argyropoulos, Veronique Comeau, Hyula, Sharyn Ashley, Ed Galvani, Marta Sokolowska, Karen Koski, Axel Medellin Machain, Amelia Stoner, Jennifer Miller, Ivy Beth Gladstone, Tony Cimino, Marissa Rivera, Clint Cearley, Michael Andresakis, Beata Kurkul, Liu Yang, Mattias Fahlberg, Jo Marsh, Joshua Munkers, Lin Bo, David Delagardelle, Alex Franieczek, Dan Carter, Matti Putkuri, Joao Ribeiro (II), C. W. Graham, Andrew W. Dickman, Adam Vehige, Athena Wuxi, Melvin Calingo, Tom McGrath
Meccaniche: Variable Player Powers, Open Drafting, Area Movement, Hand Management, Dice Rolling, Memory, Team-Based Game
Età Min.: 11
Giocatori: 2 - 4
Editore: MAGE Company
Designer: Alexander Argyropoulos, Michael Andresakis
Artisti: Robin De Blanche, Winged Bunny, Saejin Oh, Eko Handriyanto, Phil Fensterer, Dineshsingh Thakur, Paul Abrams, Robert C. Kilmon, III, Andre Surya, Gurkan Yilmaz, Liu Yang, Lin Chen, Kheng Teoh, Emily Veinglory, Matthew Howerter, Brian David Mutschler, Wiktor Woztyczka, Simon Schulz, Gisele Prata Real, Eric Tan, Alex Ruiz, Monsit Jangariyawong, Esteban Felipe, Rolando Cyril, Przemyslaw Kucinski, Jose Manuel Quintela Matus, Camille Kuo, Niteangel, Francois Chollet, Christian Espejel, Kamjar Fadai, Christie Grandjean, Hauke Vagt, Tony Hayes, Erin Thweat, Haley Bott, Jennifer Liu, S. H. Moy, Miao Zhang, Darryl Taylor, Kitt Lapena, Jacob Kenneth Guidry, Jose Rodrigo Munoz Gatica, Jordi Santo, Alexis R. Pineda, Robert E. Nolin, Orlando Telmo Couto, Alan Lathwell, Damien Soh, Jeremias Virtanen, Zeiva, Bianca Achidime, Scott Rodriguez, Sarah Robertson, Tiago Da Silva, Rory Lane Lutter, Minna Sundberg, Karl Diaz, Mario Clemente, Roberto Campos, Chris Musgrave, Stian Røbergeng, Nicholas Cloister, Matthew E. Walker, Jimmy Xu, Fandy Soegiarto, Lorenz Hideyoshi Ruwwe, Parket Dunse, Jonas Jakobsson, Ignacio Bazán Lazcano, Michal Bernat, Juho Ahonen, Krista A. Leemhuis, Michael J. Sullivan, Steve Goad, Markus Vogt, Eric Hilliker, Sherdar Abay, Alexander Argyropoulos, Veronique Comeau, Hyula, Sharyn Ashley, Ed Galvani, Marta Sokolowska, Karen Koski, Axel Medellin Machain, Amelia Stoner, Jennifer Miller, Ivy Beth Gladstone, Tony Cimino, Marissa Rivera, Clint Cearley, Michael Andresakis, Beata Kurkul, Liu Yang, Mattias Fahlberg, Jo Marsh, Joshua Munkers, Lin Bo, David Delagardelle, Alex Franieczek, Dan Carter, Matti Putkuri, Joao Ribeiro (II), C. W. Graham, Andrew W. Dickman, Adam Vehige, Athena Wuxi, Melvin Calingo, Tom McGrath
Meccaniche: Variable Player Powers, Open Drafting, Area Movement, Hand Management, Dice Rolling, Memory, Team-Based Game
Mostra Descrizione Mostra Commenti Andamento Prezzi
Eragra is moving through 2 different worlds, the Ancient - an unknown and legendary Era and the Future, after our days, there where our planet has become a vast desert full of Machines and Cyber-Environments. In the Ancient World ('Kingdoms and AntiKingdoms Division Age), the Summoners (you) own several decks. The basic one is the Duel Stack that consists mostly of Figures and Characters which belong to the Eragra Saga as well as several new Card Leagues such as Ploys Ad Hoc (Artefacts n' Constructions), Relics, Walls, Incantations and many other. The next 2 Stacks are the Mastery (10 cards) and the Grim (15 cards) one where you must Unfold, meaning you cannot use them from the beginning of the Duel. The rest of the cards form a Common Space which can be used by all the Summoners! There, a War of Incantations and Artefacts take place and the most powerful combinations with Minions wins
Purpose in the Ancient World is to send as many Rival Minions as you can, to Limbo, in order to collect as many as you can from your Crystals (max. 25). The next step is to enter the Future World which can be done by activating 1 specific card from your Mastery Stack, a Vortex called Cyberspace. You can enter there any time you want but will you have enough Crystals? If you enter the Future World, then the rest Summoners must follow you with the Crystals they have collected from the first phase. Tough balance? No, the game in the Future World is totally different and much faster. In this world all change, so the rules.
The Future Stack is divided in 4 parts. Each Summoner owns a Stack of 30 cards. The cards you handle here are Viruses, Machines, Weapons, Ambushes, Resources & Future Survivors. Here you use your collected Crystals.
Each Future card has the sing of a Crystal along with a number. For example you may have a Hybrid Machine and on it the Crystal sing and the number 3. Since you activate this card, place the equivalent Crystals on it. That means, your rivals have to beat this card thrice. Following this way, this Machine will be destroyed. Each time the rival wins a small battle, you remove a Crystal from your card and gives it to him. This world is faster since the Machines are moving in each round and carry dangerous tools capable of the ultimate destruction.. here the Duel here may last...few minutes!!
Final Goal' of the Duel is to remove by any mean the Crystals from your rival(s) or to destroy their Future Survivor (there are 4 Future Survivors (1 for each one of you): A Hacker, a Cybermage, a Rebel and a member of the Torrius Syndicate who are protected by your Machines).
In this game you will find more and more things to discover while you play. The point is to combine your cards well. You will enjoy it more, if you play with more than 1 rival and then you will face the brutality of Eragra. You can create Alliances with a rival Summoner to defeat another, but at the same time you must defeat your ally too. Your only true ally is your Minions. Are you ready?
Purpose in the Ancient World is to send as many Rival Minions as you can, to Limbo, in order to collect as many as you can from your Crystals (max. 25). The next step is to enter the Future World which can be done by activating 1 specific card from your Mastery Stack, a Vortex called Cyberspace. You can enter there any time you want but will you have enough Crystals? If you enter the Future World, then the rest Summoners must follow you with the Crystals they have collected from the first phase. Tough balance? No, the game in the Future World is totally different and much faster. In this world all change, so the rules.
The Future Stack is divided in 4 parts. Each Summoner owns a Stack of 30 cards. The cards you handle here are Viruses, Machines, Weapons, Ambushes, Resources & Future Survivors. Here you use your collected Crystals.
Each Future card has the sing of a Crystal along with a number. For example you may have a Hybrid Machine and on it the Crystal sing and the number 3. Since you activate this card, place the equivalent Crystals on it. That means, your rivals have to beat this card thrice. Following this way, this Machine will be destroyed. Each time the rival wins a small battle, you remove a Crystal from your card and gives it to him. This world is faster since the Machines are moving in each round and carry dangerous tools capable of the ultimate destruction.. here the Duel here may last...few minutes!!
Final Goal' of the Duel is to remove by any mean the Crystals from your rival(s) or to destroy their Future Survivor (there are 4 Future Survivors (1 for each one of you): A Hacker, a Cybermage, a Rebel and a member of the Torrius Syndicate who are protected by your Machines).
In this game you will find more and more things to discover while you play. The point is to combine your cards well. You will enjoy it more, if you play with more than 1 rival and then you will face the brutality of Eragra. You can create Alliances with a rival Summoner to defeat another, but at the same time you must defeat your ally too. Your only true ally is your Minions. Are you ready?
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Eragra: The Game of Eras and the First Step
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ag.gameitem.lastUpdated: 2025-04-29 23:19:59.108