Eragra: The Game of Eras and the First Step (2011)

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Temps de jeu: 90
Age min.: 11
Joueurs: 2 - 4
Editeur: MAGE Company
Concepteurs: Alexander Argyropoulos, Michael Andresakis
Artistes: Axel Medellin Machain, Dineshsingh Thakur, Veronique Comeau, Esteban Felipe, Kamjar Fadai, Liu Yang, Juho Ahonen, Orlando Telmo Couto, Erin Thweat, Tony Cimino, Ed Galvani, Hyula, Karen Koski, Alexander Argyropoulos, Fandy Soegiarto, Niteangel, Melvin Calingo, Dan Carter, Marta Sokolowska, Michal Bernat, Ivy Beth Gladstone, Minna Sundberg, Alan Lathwell, Kitt Lapena, Mario Clemente, Jennifer Liu, Lorenz Hideyoshi Ruwwe, Jordi Santo, Jimmy Xu, Joao Ribeiro (II), Adam Vehige, Clint Cearley, Tony Hayes, Paul Abrams, Sarah Robertson, Christian Espejel, Jacob Kenneth Guidry, Athena Wuxi, Jonas Jakobsson, Lin Bo, Alex Franieczek, Alexis R. Pineda, Nicholas Cloister, Matthew E. Walker, S. H. Moy, Eko Handriyanto, Saejin Oh, Rory Lane Lutter, Bianca Achidime, Matti Putkuri, Jeremias Virtanen, Lin Chen, Stian Røbergeng, Kheng Teoh, Sharyn Ashley, Jo Marsh, David Delagardelle, Andre Surya, Emily Veinglory, Gurkan Yilmaz, Eric Hilliker, Krista A. Leemhuis, Zeiva, Robert C. Kilmon, III, Jose Rodrigo Munoz Gatica, Eric Tan, Christie Grandjean, Chris Musgrave, Jose Manuel Quintela Matus, Haley Bott, Amelia Stoner, Michael Andresakis, Roberto Campos, Winged Bunny, Wiktor Woztyczka, Parket Dunse, Alex Ruiz, Andrew W. Dickman, Rolando Cyril, Joshua Munkers, Steve Goad, Jennifer Miller, Karl Diaz, C. W. Graham, Marissa Rivera, Tiago Da Silva, Brian David Mutschler, Przemyslaw Kucinski, Darryl Taylor, Miao Zhang, Tom McGrath, Robin De Blanche, Michael J. Sullivan, Scott Rodriguez, Sherdar Abay, Phil Fensterer, Ignacio Bazán Lazcano, Robert E. Nolin, Gisele Prata Real, Simon Schulz, Monsit Jangariyawong, Hauke Vagt, Liu Yang, Damien Soh, Camille Kuo, Mattias Fahlberg, Markus Vogt, Beata Kurkul, Francois Chollet, Matthew Howerter
Mécaniques: Area Movement, Team-Based Game, Dice Rolling, Open Drafting, Hand Management, Variable Player Powers, Memory

Eragra is moving through 2 different worlds, the Ancient - an unknown and legendary Era and the Future, after our days, there where our planet has become a vast desert full of Machines and Cyber-Environments. In the Ancient World ('Kingdoms and AntiKingdoms Division Age), the Summoners (you) own several decks. The basic one is the Duel Stack that consists mostly of Figures and Characters which belong to the Eragra Saga as well as several new Card Leagues such as Ploys Ad Hoc (Artefacts n' Constructions), Relics, Walls, Incantations and many other. The next 2 Stacks are the Mastery (10 cards) and the Grim (15 cards) one where you must Unfold, meaning you cannot use them from the beginning of the Duel. The rest of the cards form a Common Space which can be used by all the Summoners! There, a War of Incantations and Artefacts take place and the most powerful combinations with Minions wins

Purpose in the Ancient World is to send as many Rival Minions as you can, to Limbo, in order to collect as many as you can from your Crystals (max. 25). The next step is to enter the Future World which can be done by activating 1 specific card from your Mastery Stack, a Vortex called Cyberspace. You can enter there any time you want but will you have enough Crystals? If you enter the Future World, then the rest Summoners must follow you with the Crystals they have collected from the first phase. Tough balance? No, the game in the Future World is totally different and much faster. In this world all change, so the rules.


The Future Stack is divided in 4 parts. Each Summoner owns a Stack of 30 cards. The cards you handle here are Viruses, Machines, Weapons, Ambushes, Resources & Future Survivors. Here you use your collected Crystals.



Each Future card has the sing of a Crystal along with a number. For example you may have a Hybrid Machine and on it the Crystal sing and the number 3. Since you activate this card, place the equivalent Crystals on it. That means, your rivals have to beat this card thrice. Following this way, this Machine will be destroyed. Each time the rival wins a small battle, you remove a Crystal from your card and gives it to him. This world is faster since the Machines are moving in each round and carry dangerous tools capable of the ultimate destruction.. here the Duel here may last...few minutes!!



Final Goal' of the Duel is to remove by any mean the Crystals from your rival(s) or to destroy their Future Survivor (there are 4 Future Survivors (1 for each one of you): A Hacker, a Cybermage, a Rebel and a member of the Torrius Syndicate who are protected by your Machines).


In this game you will find more and more things to discover while you play. The point is to combine your cards well. You will enjoy it more, if you play with more than 1 rival and then you will face the brutality of Eragra. You can create Alliances with a rival Summoner to defeat another, but at the same time you must defeat your ally too. Your only true ally is your Minions. Are you ready?



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Le jeu a également été publié sous ces noms: Eragra: The Game of Eras and the First Step

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ag.gameitem.lastUpdated: 2025-04-29 23:19:59.108