Carcassonne (2000)

ag.gameitem.AGID:
Playtime: 45
Min. Age: 7
Number of Players:
2 - 5
ag.gameitem.publisher:
Kaissa Chess & Games,
Z-Man Games,
Albi,
Stupor Mundi,
Ventura Games,
Filosofia Éditions,
Korea Boardgames,
Venice Connection,
Giochi Uniti,
Bard Centrum Gier,
SuperHeated Neurons,
Astrel Games,
Piatnik,
Ísöld ehf.,
Hobby World,
Fantasmagoria,
Midgaard Games,
Ponva d.o.o.,
NeoTroy Games,
Paper Iyagi,
Nordic Games ehf,
MINDOK,
Enigma (Bergsala Enigma),
Swan Panasia Co., Ltd.,
Möbius Games,
Grow Jogos e Brinquedos,
Lautapelit.fi,
Monkey Time,
Feelindigo,
Rio Grande Games,
Brain Games,
999 Games,
Smart Ltd,
cutia.ro,
Devir,
Schmidt Spiele,
Hans im Glück
Designers:
Klaus-Jürgen Wrede
Artists:
Marcel Gröber,
Doris Matthäus,
Anne Pätzke,
Chris Quilliams,
Franz-Georg Stämmele
Mechanics:
Tile Placement,
Map Addition,
Area Majority / Influence,
Pattern Building,
Enclosure
Beschreibung
Carcassonne is a tile placement game in which the players draw and place a tile with a piece of southern French landscape represented on it. The tile might feature a city, a road, a cloister, grassland or some combination thereof, and it must be placed adjacent to tiles that have already been played, in such a way that cities are connected to cities, roads to roads, et cetera. Having placed a tile, the player can then decide to place one of his/her meeples in one of the areas on it: in the city as a knight, on the road as a robber, in the cloister as a monk, or in the field as a farmer. When that area is complete that meeple scores points for its owner.
During a game of Carcassonne, players are faced with decisions like: "Is it really worth putting my last meeple there?" or "Should I use this tile to expand my city, or should I place it near my opponent instead, giving him/her a hard time to complete his/her project and score points?" Since players place only one tile and have the option to place one meeple on it, turns proceed quickly even if it is a game full of options and possibilities.
First game in the Carcassonne series.
Carcassonne is a tile placement game in which the players draw and place a tile with a piece of southern French landscape represented on it. The tile might feature a city, a road, a cloister, grassland or some combination thereof, and it must be placed adjacent to tiles that have already been played, in such a way that cities are connected to cities, roads to roads, et cetera. Having placed a tile, the player can then decide to place one of his/her meeples in one of the areas on it: in the city as a knight, on the road as a robber, in the cloister as a monk, or in the field as a farmer. When that area is complete that meeple scores points for its owner.
During a game of Carcassonne, players are faced with decisions like: "Is it really worth putting my last meeple there?" or "Should I use this tile to expand my city, or should I place it near my opponent instead, giving him/her a hard time to complete his/her project and score points?" Since players place only one tile and have the option to place one meeple on it, turns proceed quickly even if it is a game full of options and possibilities.
First game in the Carcassonne series.
Verwandte Spiele
ag.gameitem.lastUpdated: 2025-04-27 05:34:34.495