Billabong (1992)

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ag.gameitem.AGID:
Spielzeit: 30
Mindestalter: 10
Spieleranzahl: 2 - 4
ag.gameitem.publisher: AMIGO, SimplyFun, franjos Spieleverlag, OPEN'N PLAY
Spiel-Designer: Eric Solomon
Künstler: Alvin Madden, Franz Vohwinkel, Ralf E. Kahlert, Klemens Franz
Mechaniken: Race, Square Grid, Grid Movement
Beschreibung
In the geometrical racing game Billabong, players maneuver teams of kangaroos jumping around a "billabong" ("a dead-end channel extending from the stream of a river," a term used in Australia). The board is made up of checkerboard-style squares around the billabong in the middle.

On your turn, you move one of your five kangaroos, usually moving it in a jump or series of jumps over the other kangaroos. Jumps can be long; if the kangaroo to be jumped over is five spaces away, for example, the landing space will be five spaces beyond. The other option — to move a kangaroo just one space — is usually used as a positioning tactic for a subsequent move. The first player to get all five kangaroos around the billabong and over the finish line wins.

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ag.gameitem.lastUpdated: 2025-04-26 15:36:23.902