Carcassonne (2000)

ag.gameitem.AGID:
Spielzeit: 45
Mindestalter: 7
Spieleranzahl:
2 - 5
ag.gameitem.publisher:
Ventura Games,
999 Games,
Devir,
Piatnik,
Astrel Games,
Paper Iyagi,
Hobby World,
cutia.ro,
Smart Ltd,
Albi,
Lautapelit.fi,
Kaissa Chess & Games,
MINDOK,
Swan Panasia Co., Ltd.,
Giochi Uniti,
Schmidt Spiele,
NeoTroy Games,
Z-Man Games,
Bard Centrum Gier,
Midgaard Games,
Möbius Games,
Venice Connection,
Feelindigo,
Stupor Mundi,
Enigma (Bergsala Enigma),
Brain Games,
Ísöld ehf.,
Grow Jogos e Brinquedos,
Ponva d.o.o.,
Filosofia Éditions,
Nordic Games ehf,
Hans im Glück,
Monkey Time,
Rio Grande Games,
Korea Boardgames,
SuperHeated Neurons,
Fantasmagoria
Spiel-Designer:
Klaus-Jürgen Wrede
Künstler:
Doris Matthäus,
Marcel Gröber,
Franz-Georg Stämmele,
Chris Quilliams,
Anne Pätzke
Mechaniken:
Area Majority / Influence,
Enclosure,
Map Addition,
Pattern Building,
Tile Placement
Beschreibung
Carcassonne is a tile placement game in which the players draw and place a tile with a piece of southern French landscape represented on it. The tile might feature a city, a road, a cloister, grassland or some combination thereof, and it must be placed adjacent to tiles that have already been played, in such a way that cities are connected to cities, roads to roads, et cetera. Having placed a tile, the player can then decide to place one of his/her meeples in one of the areas on it: in the city as a knight, on the road as a robber, in the cloister as a monk, or in the field as a farmer. When that area is complete that meeple scores points for its owner.
During a game of Carcassonne, players are faced with decisions like: "Is it really worth putting my last meeple there?" or "Should I use this tile to expand my city, or should I place it near my opponent instead, giving him/her a hard time to complete his/her project and score points?" Since players place only one tile and have the option to place one meeple on it, turns proceed quickly even if it is a game full of options and possibilities.
First game in the Carcassonne series.
Carcassonne is a tile placement game in which the players draw and place a tile with a piece of southern French landscape represented on it. The tile might feature a city, a road, a cloister, grassland or some combination thereof, and it must be placed adjacent to tiles that have already been played, in such a way that cities are connected to cities, roads to roads, et cetera. Having placed a tile, the player can then decide to place one of his/her meeples in one of the areas on it: in the city as a knight, on the road as a robber, in the cloister as a monk, or in the field as a farmer. When that area is complete that meeple scores points for its owner.
During a game of Carcassonne, players are faced with decisions like: "Is it really worth putting my last meeple there?" or "Should I use this tile to expand my city, or should I place it near my opponent instead, giving him/her a hard time to complete his/her project and score points?" Since players place only one tile and have the option to place one meeple on it, turns proceed quickly even if it is a game full of options and possibilities.
First game in the Carcassonne series.
Verwandte Spiele
ag.gameitem.lastUpdated: 2025-04-27 05:34:34.495