Taking Tiger Mountain by Oblique Strategy (2024)
Playtime: 120
Min. Age: 12
Players: 3 - 7
Publisher: Lock Horns Games
Designers: Daniel Bullock
Artists: Unknown
Mechanics: Negotiation, Multi-Use Cards
Min. Age: 12
Players: 3 - 7
Publisher: Lock Horns Games
Designers: Daniel Bullock
Artists: Unknown
Mechanics: Negotiation, Multi-Use Cards
Show Description Show Comments Price Trend
Taking Tiger Mountain by Oblique Strategy is a cooperative game where players will navigate a modular maze of puzzles inspired by The Codex Seraphinianus by Luigi Serafini. There are no printed rules. "Conduct" is informed by a curated set of prompts taken from Brian Eno and Peter Schmidt’s Oblique Strategy cards. For instance, a card may read “What are the sections sections of? Imagine a caterpillar moving.”
A sheet labeled “companion” is included, which outlines setup and potential game ending conditions. A book about a nonexistent language inspires a game without rules. What could be more Eno than a metaphor about collaboration and what we overcome to create art?
—description from the designer
A sheet labeled “companion” is included, which outlines setup and potential game ending conditions. A book about a nonexistent language inspires a game without rules. What could be more Eno than a metaphor about collaboration and what we overcome to create art?
—description from the designer
We currently have no price data for this game.
This game is currently not traded on the marketplace:
This game is currently not listed on the marketplace. If you want to sell yours, please add it to the marketplace.
Marketplace
The game was also published under these names:
Taking Tiger Mountain by Oblique Strategy
Related Games
ag.gameitem.lastUpdated: 2025-05-14 02:19:34.498