BattleTech: Strategic Operations – Advanced Aerospace Rules (2008)

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Czas gry: 120
Min. wiek: 12
Gracze: 2 - 6
Wydawca: Catalyst Game Labs
Projektanci: Luke "Jellico" Robertson, Ray Arrastia, Paul Bowman, Dan C. Duval, Steven Mohan, Jr., Matt Murray, Randall N. Bills, Rick Sardinas, Joel Steverson, Kevin Killiany, Kirk Alderfer, Joel Bancroft-Connors, Herbert A. Beas II, David L. McCulloch, Chris Hartford, Terence "Weirdo" Harris, Mike Miller
Artyści: Chris Lewis, David R. Deitrick, Matt Heerdt, Doug Chaffee, Randall N. Bills, Klaus Scherwinski, Duane Loose, Jason Vargas, Troy Stansel-Garner, Matthew Plog, Steve Walker, Franz Vohwinkel, James Hauser, David M. Stansel-Garner, Shane Hartley, Brennan Letts
Mechaniki: Variable Player Powers, Hexagon Grid, Dice Rolling

Another volume in the Classic Battletech core rules series, Strategic Operations focuses on "forces in solar system" (as opposed to "forces on world" for Tactical Operations and the even-wider-ranging scope of the forthcoming Interstellar Operations). This book's main sections consist of general rules covering a variety of topics (including a system for abstracted aerospace gaming); rules for advanced aerospace movement, combat, and unit construction; maintenance, repair, salvage, and customization rules; and miniatures rules (as opposed to using miniatures on a standard hex maps).

A significant portion of the volume is taken up with standard and advanced rules for a revised version of Battleforce 2, a fast-playing game system amenable to mass combat. Rules for converting standard Battletech units to Battleforce are also included.

Strategic Operations updates not only Battleforce but also AeroTech 2, integrating both into the current rules framework.

Expands:
BattleTech
BattleTech: Total Warfare

Re-implements:
Battleforce 2
AeroTech 2



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ag.gameitem.lastUpdated: 2025-04-28 21:43:48.556